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Fix #1116
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@ -198,16 +198,16 @@ public class BlockTransformExtent extends ResettableExtent {
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result.add(combine(NORTH, EAST, SOUTH, WEST));
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continue;
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case "inner_left":
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result.add(notIndex(combine(NORTHEAST, NORTHWEST, SOUTHWEST, SOUTHEAST), property.getIndexFor("outer_right"), property.getIndexFor("outer_left")));
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result.add(orIndex(combine(NORTHEAST, NORTHWEST, SOUTHWEST, SOUTHEAST), property.getIndexFor("outer_right"), property.getIndexFor("outer_left")));
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continue;
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case "inner_right":
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result.add(notIndex(combine(NORTHEAST, NORTHWEST, SOUTHWEST, SOUTHEAST), property.getIndexFor("outer_right"), property.getIndexFor("outer_left")));
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result.add(orIndex(combine(NORTHEAST, NORTHWEST, SOUTHWEST, SOUTHEAST), property.getIndexFor("outer_right"), property.getIndexFor("outer_left")));
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continue;
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case "outer_left":
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result.add(notIndex(combine(NORTHEAST, NORTHWEST, SOUTHWEST, SOUTHEAST), property.getIndexFor("inner_left"), property.getIndexFor("inner_right")));
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result.add(orIndex(combine(NORTHEAST, NORTHWEST, SOUTHWEST, SOUTHEAST), property.getIndexFor("inner_left"), property.getIndexFor("inner_right")));
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continue;
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case "outer_right":
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result.add(notIndex(combine(NORTHEAST, NORTHWEST, SOUTHWEST, SOUTHEAST), property.getIndexFor("inner_left"), property.getIndexFor("inner_right")));
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result.add(orIndex(combine(NORTHEAST, NORTHWEST, SOUTHWEST, SOUTHEAST), property.getIndexFor("inner_left"), property.getIndexFor("inner_right")));
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continue;
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default:
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LOGGER.warn("Unknown direction {}", value);
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@ -265,7 +265,7 @@ public class BlockTransformExtent extends ResettableExtent {
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return (mask & (1L << dir.ordinal())) != 0;
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}
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private static long notIndex(long mask, int... indexes) {
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private static long orIndex(long mask, int... indexes) {
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for (int index : indexes) {
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mask = mask | (1L << (index + values().length));
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}
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@ -296,7 +296,8 @@ public class BlockTransformExtent extends ResettableExtent {
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flip = ((AffineTransform) transform).isScaled(oldVector);
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}
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if (oldVector.equals(newVector)) {
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// If we're flipping, it is possible for the old and new vectors to be equal
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if (!flip && oldVector.equalsFuzzy(newVector)) {
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continue;
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}
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@ -304,6 +305,7 @@ public class BlockTransformExtent extends ResettableExtent {
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for (int i = 0; i < directions.length; i++) {
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int j = (oldIndex + i) % directions.length;
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long newDirMask = directions[j];
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// Check if the old mask excludes it
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if (!hasIndex(oldDirMask, j)) {
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continue;
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}
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@ -312,7 +314,6 @@ public class BlockTransformExtent extends ResettableExtent {
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if (!hasDirection(newDirMask, v)) {
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continue;
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}
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// Check if the old mask excludes it
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double dot = v.toVector().normalize().dot(newVector);
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if (dot > closest || (flip && dot >= closest)) { //
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closest = dot;
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@ -387,12 +388,13 @@ public class BlockTransformExtent extends ResettableExtent {
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newMaskedId = tmp.getInternalId();
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}
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// True if relying on two different "directions" for the result, e.g. stairs with both facing and shape
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for (AbstractProperty property : (List<AbstractProperty<?>>) type.getProperties()) {
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if (isDirectional(property)) {
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long[] directions = getDirections(property);
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if (directions != null) {
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Integer newIndex = getNewStateIndex(transform, directions, property.getIndex(state.getInternalId()));
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int oldIndex = property.getIndex(newMaskedId);
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Integer newIndex = getNewStateIndex(transform, directions, oldIndex);
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if (newIndex != null) {
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newMaskedId = property.modifyIndex(newMaskedId, newIndex);
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}
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@ -467,7 +469,7 @@ public class BlockTransformExtent extends ResettableExtent {
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@Override
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public <B extends BlockStateHolder<B>> boolean setBlock(BlockVector3 location, B block) throws WorldEditException {
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return super.setBlock(location, transformBlock(block, true));
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return super.setBlock(location, transformInverse(block));
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}
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@Override
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@ -650,6 +650,30 @@ public abstract class Vector3 {
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return other.getX() == this.getX() && other.getY() == this.getY() && other.getZ() == this.getZ();
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}
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/**
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* Tests if vectors are equal, accounting for floating point errors
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*
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* @param other Another Vector3
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* @return if the vectors are effectively equal
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*/
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public boolean equalsFuzzy(Vector3 other) {
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if (this.equals(other)) {
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return true;
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}
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// Minecraft deals in whole blocks, thus any difference smaller than this is unnecessary
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if (Math.abs(getX() - other.getX()) > 0.000001d) {
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return false;
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}
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if (Math.abs(getY() - other.getY()) > 0.000001d) {
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return false;
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}
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if (Math.abs(getZ() - other.getZ()) > 0.000001d) {
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return false;
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}
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return true;
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}
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@Override
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public int hashCode() {
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return (int) getX() ^ (int) getZ() << 12 ^ (int) getY() << 24;
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@ -37,26 +37,26 @@ public class AffineTransform implements Transform, Serializable {
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/**
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* coefficients for x coordinate.
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*/
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private final double m00;
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private final double m01;
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private final double m02;
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private final double m03;
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private final double m00; // x-only
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private final double m01; // x-y
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private final double m02; // x-z
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private final double m03; // translation
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/**
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* coefficients for y coordinate.
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*/
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private final double m10;
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private final double m11;
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private final double m12;
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private final double m13;
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private final double m10; // x-y
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private final double m11; // y-only
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private final double m12; // y-z
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private final double m13; // translation
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/**
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* coefficients for z coordinate.
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*/
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private final double m20;
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private final double m21;
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private final double m22;
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private final double m23;
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private final double m20; // x-z
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private final double m21; // y-z
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private final double m22; // z-only
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private final double m23; // translation
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// ===================================================================
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// constructors
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@ -295,10 +295,7 @@ public class AffineTransform implements Transform, Serializable {
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}
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public boolean isScaled(Vector3 vector) {
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boolean flip = false;
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if (vector.getX() != 0 && m00 < 0) {
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flip = true;
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}
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boolean flip = vector.getX() != 0 && m00 < 0;
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if (vector.getY() != 0 && m11 < 0) {
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flip = !flip;
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}
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@ -308,13 +305,14 @@ public class AffineTransform implements Transform, Serializable {
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if (flip) {
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return true;
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}
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if (vector.getX() != 0 && m01 != 0 && m01 == m10) {
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// Check for flip-and-rotate
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if (vector.getX() != 0 && vector.getY() != 0 && m01 != 0 && m10 != 0) {
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flip = true;
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}
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if (vector.getY() != 0 && m02 != 0 && m02 == m20) {
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if (vector.getX() != 0 && vector.getZ() != 0 && m02 != 0 && m20 != 0) {
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flip = !flip;
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}
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if (vector.getZ() != 0 && m21 != 0 && m21 == m12) {
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if (vector.getY() != 0 && vector.getZ() != 0 && m12 != 0 && m21 != 0) {
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flip = !flip;
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}
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return flip;
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