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@ -0,0 +1,92 @@
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.math;
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import static com.google.common.base.Preconditions.checkArgument;
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import com.google.common.collect.ComparisonChain;
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import com.sk89q.worldedit.math.transform.AffineTransform;
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import java.util.Comparator;
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/**
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* An immutable 3-dimensional vector.
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*/
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public final class BlockVector3Imp extends BlockVector3 {
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public static final BlockVector3Imp ZERO = new BlockVector3Imp(0, 0, 0);
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public static final BlockVector3Imp UNIT_X = new BlockVector3Imp(1, 0, 0);
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public static final BlockVector3Imp UNIT_Y = new BlockVector3Imp(0, 1, 0);
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public static final BlockVector3Imp UNIT_Z = new BlockVector3Imp(0, 0, 1);
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public static final BlockVector3Imp ONE = new BlockVector3Imp(1, 1, 1);
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public static BlockVector3Imp at(double x, double y, double z) {
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return at((int) Math.floor(x), (int) Math.floor(y), (int) Math.floor(z));
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}
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public static BlockVector3Imp at(int x, int y, int z) {
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return new BlockVector3Imp(x, y, z);
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}
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private final int x, y, z;
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/**
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* Construct an instance.
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*
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* @param x the X coordinate
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* @param y the Y coordinate
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* @param z the Z coordinate
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*/
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protected BlockVector3Imp(int x, int y, int z) {
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this.x = x;
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this.y = y;
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this.z = z;
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}
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@Override
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public final int getX() {
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return x;
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}
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@Override
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public final int getY() {
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return y;
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}
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@Override
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public final int getZ() {
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return z;
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}
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@Override
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public int hashCode() {
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return (getX() ^ (getZ() << 12)) ^ (getY() << 24);
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}
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@Override
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public final BlockVector3 toImmutable() {
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return this;
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}
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@Override
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public String toString() {
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return "(" + getX() + ", " + getY() + ", " + getZ() + ")";
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}
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}
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@ -1,25 +1,37 @@
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package com.sk89q.worldedit.math;
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import com.boydti.fawe.FaweCache;
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public class MutableBlockVector3 extends BlockVector3 {
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private static ThreadLocal<MutableBlockVector3> MUTABLE_CACHE = ThreadLocal.withInitial(() -> new MutableBlockVector3());
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public static MutableBlockVector3 at(double x, double y, double z) {
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return at((int) Math.floor(x), (int) Math.floor(y), (int) Math.floor(z));
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}
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public static MutableBlockVector3 at(int x, int y, int z) {
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return new MutableBlockVector3(x, y, z);
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}
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public static MutableBlockVector3 get(int x, int y, int z) {
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return MUTABLE_CACHE.get().setComponents(x, y, z);
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return FaweCache.MUTABLE_BLOCKVECTOR3.get().setComponents(x, y, z);
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}
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public MutableBlockVector3() {}
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public MutableBlockVector3(BlockVector3 other) {
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super(other.getX(), other.getY(), other.getZ());
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this(other.getX(), other.getY(), other.getZ());
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}
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public MutableBlockVector3 setComponents(BlockVector3 other) {
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return setComponents(other.getBlockX(), other.getBlockY(), other.getBlockZ());
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}
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private int x,y,z;
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public MutableBlockVector3(int x, int y, int z) {
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super(x, y, z);
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this.x = x;
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this.y = y;
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this.z = z;
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}
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@Override
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@ -30,6 +42,21 @@ public class MutableBlockVector3 extends BlockVector3 {
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return this;
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}
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@Override
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public final int getX() {
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return x;
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}
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@Override
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public final int getY() {
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return y;
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}
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@Override
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public final int getZ() {
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return z;
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}
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@Override
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public MutableBlockVector3 mutX(double x) {
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this.x = (int) x;
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