Add Stained Glass to usesData HashSet

fixes an issue with held stained glass' damage value always being set to zero (white) when using the item-durability: false option
This commit is contained in:
Clayton 2014-09-28 00:41:18 -04:00
parent 2214bcc948
commit dda429d826

View File

@ -786,6 +786,7 @@ public enum BlockType {
usesData.add(BlockID.DROPPER); usesData.add(BlockID.DROPPER);
usesData.add(BlockID.HOPPER); usesData.add(BlockID.HOPPER);
usesData.add(BlockID.STAINED_CLAY); usesData.add(BlockID.STAINED_CLAY);
usesData.add(BlockID.STAINED_GLASS);
usesData.add(BlockID.STAINED_GLASS_PANE); usesData.add(BlockID.STAINED_GLASS_PANE);
usesData.add(BlockID.HAY_BLOCK); usesData.add(BlockID.HAY_BLOCK);
usesData.add(BlockID.CARPET); usesData.add(BlockID.CARPET);