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Fix long-range build tool.
Blocks were always placed around 0,0,0 since the trace direction was being used as a position. Also the message was backwards.
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@ -205,7 +205,7 @@ public class ToolCommands {
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if (secondary instanceof BlockPattern) {
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secondaryName = ((BlockPattern) secondary).getBlock().getBlockType().getName();
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}
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player.print("Left-click set to " + secondaryName + "; right-click set to "
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+ primaryName + ".");
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player.print("Left-click set to " + primaryName + "; right-click set to "
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+ secondaryName + ".");
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}
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}
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@ -61,7 +61,7 @@ public class LongRangeBuildTool extends BrushTool implements DoubleActionTraceTo
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if (applied.getBlockType().getMaterial().isAir()) {
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eS.setBlock(blockPoint, secondary);
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} else {
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eS.setBlock(pos.getDirection().toBlockPoint(), secondary);
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eS.setBlock(pos.toVector().subtract(pos.getDirection()).toBlockPoint(), secondary);
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}
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return true;
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} catch (MaxChangedBlocksException e) {
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@ -82,7 +82,7 @@ public class LongRangeBuildTool extends BrushTool implements DoubleActionTraceTo
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if (applied.getBlockType().getMaterial().isAir()) {
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eS.setBlock(blockPoint, primary);
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} else {
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eS.setBlock(pos.getDirection().toBlockPoint(), primary);
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eS.setBlock(pos.toVector().subtract(pos.getDirection()).toBlockPoint(), primary);
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}
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return true;
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} catch (MaxChangedBlocksException e) {
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