Add better control over expression timeouts. (#451)

Add better control over expression timeouts.
* //timeout command can be used to change player's current timeout.
* Config now also has a max timeout, can be bypassed with permission
* Timeout of < 0 will let expressions run indefinitely.
* Said expressions won't run on a separate thread, slightly reducing the
  overhead from context switching. For large //gen commands, for example,
  this can actually increase speed.
This commit is contained in:
wizjany
2019-03-06 19:58:32 -05:00
committed by GitHub
parent f84f3c6f85
commit de08c8b8c7
21 changed files with 301 additions and 76 deletions

View File

@ -404,7 +404,7 @@ public class RegionCommands {
}
try {
final int affected = editSession.deformRegion(region, zero, unit, expression);
final int affected = editSession.deformRegion(region, zero, unit, expression, session.getTimeout());
player.findFreePosition();
player.print(affected + " block(s) have been deformed.");
} catch (ExpressionException e) {