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Add better control over expression timeouts. (#451)
Add better control over expression timeouts. * //timeout command can be used to change player's current timeout. * Config now also has a max timeout, can be bypassed with permission * Timeout of < 0 will let expressions run indefinitely. * Said expressions won't run on a separate thread, slightly reducing the overhead from context switching. For large //gen commands, for example, this can actually increase speed.
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@ -404,7 +404,7 @@ public class RegionCommands {
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}
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try {
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final int affected = editSession.deformRegion(region, zero, unit, expression);
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final int affected = editSession.deformRegion(region, zero, unit, expression, session.getTimeout());
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player.findFreePosition();
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player.print(affected + " block(s) have been deformed.");
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} catch (ExpressionException e) {
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