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More work on masks (#607)
* Add a #air mask, the opposite of #existing (#1511) (cherry picked from commit 84fa2bbbc63de7bece01f41c0d5cb7d85cf129e6) * Remove unused methods in Mask.java * Remove `test(Extent, BlockVector3)` from Masks. This was a poorly planned idea. This should save some memory too. Authored-by: Matthew Miller <mnmiller1@me.com>
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@@ -206,7 +206,7 @@ public interface Extent extends InputExtent, OutputExtent {
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maxY = Math.min(maxY, Math.max(0, maxY));
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minY = Math.max(0, minY);
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for (int y = maxY; y >= minY; --y) {
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if (filter.test(this, MutableBlockVector3.get(x, y, z))) {
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if (filter.test(MutableBlockVector3.get(x, y, z))) {
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return y;
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}
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}
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@@ -276,22 +276,22 @@ public interface Extent extends InputExtent, OutputExtent {
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int clearanceAbove = maxY - y;
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int clearanceBelow = y - minY;
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int clearance = Math.min(clearanceAbove, clearanceBelow);
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boolean state = !mask.test(this, MutableBlockVector3.get(x, y, z));
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boolean state = !mask.test(MutableBlockVector3.get(x, y, z));
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int offset = state ? 0 : 1;
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for (int d = 0; d <= clearance; d++) {
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int y1 = y + d;
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if (mask.test(this, MutableBlockVector3.get(x, y1, z)) != state) return y1 - offset;
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if (mask.test(MutableBlockVector3.get(x, y1, z)) != state) return y1 - offset;
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int y2 = y - d;
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if (mask.test(this, MutableBlockVector3.get(x, y2, z)) != state) return y2 + offset;
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if (mask.test(MutableBlockVector3.get(x, y2, z)) != state) return y2 + offset;
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}
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if (clearanceAbove != clearanceBelow) {
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if (clearanceAbove < clearanceBelow) {
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for (int layer = y - clearance - 1; layer >= minY; layer--) {
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if (mask.test(this, MutableBlockVector3.get(x, layer, z)) != state) return layer + offset;
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if (mask.test(MutableBlockVector3.get(x, layer, z)) != state) return layer + offset;
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}
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} else {
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for (int layer = y + clearance + 1; layer <= maxY; layer++) {
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if (mask.test(this, MutableBlockVector3.get(x, layer, z)) != state) return layer - offset;
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if (mask.test(MutableBlockVector3.get(x, layer, z)) != state) return layer - offset;
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}
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}
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}
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@@ -508,7 +508,7 @@ public interface Extent extends InputExtent, OutputExtent {
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* @return the number of blocks that matched the mask
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*/
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default int countBlocks(Region region, Mask searchMask) {
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RegionVisitor visitor = new RegionVisitor(region, position -> searchMask.test(this, position));
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RegionVisitor visitor = new RegionVisitor(region, position -> searchMask.test(position));
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Operations.completeBlindly(visitor);
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return visitor.getAffected();
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}
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