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Support custom world min heights when processing heightmaps
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@ -72,7 +72,7 @@ public class HeightmapProcessor implements IBatchProcessor {
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int index = (z << 4) | x;
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if (!updated[i].get(index) // ignore if that position was already set
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&& type.includes(block)) {
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heightmaps[i][index] = y + 1; // mc requires + 1
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heightmaps[i][index] = y + 1 - minY; // mc requires + 1, heightmaps are normalized internally
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updated[i].set(index); // mark as updated
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}
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}
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