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Replace RightClickEmpty with RightClickItem.
RightClickEmpty is not fired on the server. RightClickItem fires once for the same event (a right click in air). This fixes brush and other tools that rely on air clicks.
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@ -196,7 +196,7 @@ public class ForgeWorldEdit {
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if (we.handleRightClick(player)) {
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if (we.handleRightClick(player)) {
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event.setCanceled(true);
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event.setCanceled(true);
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}
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}
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} else if (event instanceof PlayerInteractEvent.RightClickEmpty) {
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} else if (event instanceof PlayerInteractEvent.RightClickItem) {
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if (we.handleRightClick(player)) {
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if (we.handleRightClick(player)) {
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event.setCanceled(true);
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event.setCanceled(true);
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}
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}
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