Added a new region-based mask type and the ability to combine masks.

This commit is contained in:
sk89q
2011-06-04 11:57:40 -07:00
parent 504b4a613f
commit e1da7c41ad
3 changed files with 48 additions and 6 deletions

View File

@ -0,0 +1,38 @@
// $Id$
/*
* WorldEdit
* Copyright (C) 2010, 2011 sk89q <http://www.sk89q.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.masks;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.regions.Region;
public class RegionMask implements Mask {
private Region region;
public RegionMask(Region region) {
this.region = region;
}
public boolean matches(EditSession editSession, Vector pos) {
return region.contains(pos);
}
}