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Move simulateBlockMine up to the platforms.
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@ -87,6 +87,10 @@ public class NullWorld extends AbstractWorld {
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public void dropItem(Vector position, BaseItemStack item) {
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}
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@Override
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public void simulateBlockMine(Vector position) {
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}
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@Override
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public boolean regenerate(Region region, EditSession editSession) {
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return false;
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