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Plenty of changes to core block behavior to become more compatible with upstream WorldEdit (still more to be done!)
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@@ -20,7 +20,7 @@
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package com.sk89q.worldedit.extension.platform;
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import com.sk89q.worldedit.WorldEditException;
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import com.sk89q.worldedit.world.block.BaseBlock;
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import com.sk89q.worldedit.world.block.BlockState;
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import com.sk89q.worldedit.world.block.BlockStateHolder;
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@@ -70,7 +70,7 @@ public class PlayerProxy extends AbstractPlayerActor {
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@Override
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public BlockState getBlockInHand(HandSide handSide) throws WorldEditException {
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public BaseBlock getBlockInHand(HandSide handSide) throws WorldEditException {
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return basePlayer.getBlockInHand(handSide);
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}
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