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Plenty of changes to core block behavior to become more compatible with upstream WorldEdit (still more to be done!)
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@ -93,7 +93,7 @@ public abstract class AbstractWorld implements World {
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@Override
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public BlockState getLazyBlock(BlockVector3 position) {
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return new BaseBlock(getBlock(position));
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return new BaseBlock(getBlock(position)).toImmutableState();
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}
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@Override
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