From ecb5278d4ee8b9aef8ee48371bfaa8b9e9cd6135 Mon Sep 17 00:00:00 2001 From: zml2008 Date: Sat, 31 Mar 2012 09:17:42 -0700 Subject: [PATCH] Updated changelog for aumgn's changes. Closes #184 --- CHANGELOG.txt | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/CHANGELOG.txt b/CHANGELOG.txt index 00f4c1cd4..a150f3c85 100644 --- a/CHANGELOG.txt +++ b/CHANGELOG.txt @@ -1,4 +1,8 @@ 5.3: + - Made #region mask keep the region selected when the pask was added, and added #dregion mask that always uses the player's current + selection + - Allow inverted and under/overlay masks to affect masks, making them more flexible. This allows for things like /gmask !$biome and + /gmask >>>#region - Added basic entity handling with copy and paste. Paintings do not currently respawn properly, entity pastes cannot be undone yet, and schematics do not yet store entities - Added getChunkCubes() to Region to get 16^3 chunks a region overlaps with