mirror of
https://github.com/plexusorg/Plex-FAWE.git
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New masks
This commit is contained in:
parent
85b65669bd
commit
ecedc1ff12
@ -0,0 +1,39 @@
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.boydti.fawe.function.mask;
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import com.sk89q.worldedit.extent.Extent;
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import com.sk89q.worldedit.function.mask.BlockMask;
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import com.sk89q.worldedit.function.mask.Mask2D;
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import javax.annotation.Nullable;
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public class AirMask extends BlockMask {
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public AirMask(Extent extent) {
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super(extent);
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add(state -> state.getMaterial().isAir());
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}
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@Nullable
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@Override
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public Mask2D toMask2D() {
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return null;
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}
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}
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@ -0,0 +1,41 @@
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.boydti.fawe.function.mask;
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import com.sk89q.worldedit.extent.Extent;
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import com.sk89q.worldedit.function.mask.BlockMask;
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import com.sk89q.worldedit.function.mask.Mask2D;
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import com.sk89q.worldedit.math.BlockVector3;
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import javax.annotation.Nullable;
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public class LiquidMask extends BlockMask {
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public LiquidMask(Extent extent) {
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super(extent);
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add(state -> state.getMaterial().isLiquid());
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}
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@Nullable
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@Override
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public Mask2D toMask2D() {
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return null;
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}
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}
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@ -4,9 +4,6 @@ import com.sk89q.worldedit.extent.Extent;
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import com.sk89q.worldedit.function.mask.AbstractMask;
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import com.sk89q.worldedit.function.mask.AbstractMask;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.math.BlockVector3;
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/**
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* Restricts the
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*/
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public class PlaneMask extends AbstractMask implements ResettableMask {
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public class PlaneMask extends AbstractMask implements ResettableMask {
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private transient int mode = -1;
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private transient int mode = -1;
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@ -4,9 +4,6 @@ import com.sk89q.worldedit.extent.Extent;
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import com.sk89q.worldedit.function.mask.AbstractMask;
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import com.sk89q.worldedit.function.mask.AbstractMask;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.math.BlockVector3;
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/**
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* Restricts the
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*/
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public class XAxisMask extends AbstractMask implements ResettableMask {
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public class XAxisMask extends AbstractMask implements ResettableMask {
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private transient int layer = -1;
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private transient int layer = -1;
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@ -4,9 +4,6 @@ import com.sk89q.worldedit.extent.Extent;
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import com.sk89q.worldedit.function.mask.AbstractMask;
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import com.sk89q.worldedit.function.mask.AbstractMask;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.math.BlockVector3;
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/**
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* Restricts the
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*/
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public class YAxisMask extends AbstractMask implements ResettableMask {
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public class YAxisMask extends AbstractMask implements ResettableMask {
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private transient int layer = -1;
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private transient int layer = -1;
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@ -4,9 +4,6 @@ import com.sk89q.worldedit.extent.Extent;
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import com.sk89q.worldedit.function.mask.AbstractMask;
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import com.sk89q.worldedit.function.mask.AbstractMask;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.math.BlockVector3;
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/**
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* Restricts the
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*/
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public class ZAxisMask extends AbstractMask implements ResettableMask {
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public class ZAxisMask extends AbstractMask implements ResettableMask {
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private transient int layer = -1;
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private transient int layer = -1;
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@ -122,14 +122,6 @@
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// }
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// }
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//
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//
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// @Command(
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// @Command(
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// name = "#offset",
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// desc = "Offset a mask"
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// )
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// public Mask offset(@Arg(desc = "double x") double x, @Arg(desc = "double y") double y, @Arg(desc = "double z") double z, @Arg(desc = "Mask") Mask mask) {
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// return new OffsetMask(mask, BlockVector3.at(x, y, z));
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// }
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//
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// @Command(
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// name = "#haslight",
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// name = "#haslight",
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// desc = "Restricts to blocks with light (sky or emitted)"
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// desc = "Restricts to blocks with light (sky or emitted)"
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// )
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// )
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@ -146,23 +138,6 @@
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// }
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// }
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//
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//
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// @Command(
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// @Command(
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// name = "#liquid",
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// desc = "If there is a solid block"
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// )
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// public Mask liquid(Extent extent) {
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// return new BlockMaskBuilder().addAll(b -> b.getMaterial().isLiquid()).build(extent);
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// }
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//
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// @Command(
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// name = "#dregion",
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// aliases = {"#dselection", "#dsel"},
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// desc = "inside the player's selection"
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// )
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// public Mask dregion() {
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// return new RegionMask(new RequestSelection());
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// }
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//
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// @Command(
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// name = "#region",
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// name = "#region",
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// aliases = {"#selection", "#sel"},
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// aliases = {"#selection", "#sel"},
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// desc = "inside the provided selection"
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// desc = "inside the provided selection"
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@ -220,14 +195,6 @@
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// }
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// }
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//
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//
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// @Command(
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// @Command(
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// name = "#air",
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// desc = "Restrict to types of air"
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// )
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// public Mask air(Extent extent) {
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// return new BlockMaskBuilder().addAll(b -> b.getMaterial().isAir()).build(extent);
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// }
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//
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// @Command(
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// name = "#wall",
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// name = "#wall",
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// desc = "Restrict to walls (any block n,e,s,w of air)"
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// desc = "Restrict to walls (any block n,e,s,w of air)"
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// )
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// )
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@ -570,7 +570,6 @@ public class SelectionCommands {
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public void select(Actor actor, World world, LocalSession session,
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public void select(Actor actor, World world, LocalSession session,
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@Arg(desc = "Selector to switch to", def = "")
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@Arg(desc = "Selector to switch to", def = "")
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SelectorChoice selector,
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SelectorChoice selector,
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@Arg(desc = "Selector mask") Mask maskOpt,
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@Switch(name = 'd', desc = "Set default selector")
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@Switch(name = 'd', desc = "Set default selector")
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boolean setDefaultSelector) throws WorldEditException {
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boolean setDefaultSelector) throws WorldEditException {
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if (selector == null) {
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if (selector == null) {
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@ -624,14 +623,12 @@ public class SelectionCommands {
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newSelector = new PolyhedralRegionSelector(world);
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newSelector = new PolyhedralRegionSelector(world);
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actor.print(TranslatableComponent.of("fawe.selection.sel.convex.polyhedral"));
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actor.print(TranslatableComponent.of("fawe.selection.sel.convex.polyhedral"));
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Optional<Integer> limit = ActorSelectorLimits.forActor(actor).getPolyhedronVertexLimit();
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Optional<Integer> limit = ActorSelectorLimits.forActor(actor).getPolyhedronVertexLimit();
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limit.ifPresent(integer -> actor.print(Caption.of("fawe.selection.sel.max", (integer))));
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limit.ifPresent(integer -> actor.print(Caption.of("fawe.selection.sel.max", integer)));
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actor.print(TranslatableComponent.of("fawe.selection.sel.list"));
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actor.print(TranslatableComponent.of("fawe.selection.sel.list"));
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break;
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break;
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case FUZZY:
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case FUZZY:
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case MAGIC:
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case MAGIC:
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if (maskOpt == null) {
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Mask maskOpt = new IdMask(world);
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maskOpt = new IdMask(world);
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}
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//TODO Make FuzzyRegionSelector accept actors
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//TODO Make FuzzyRegionSelector accept actors
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newSelector = new FuzzyRegionSelector((Player) actor, world, maskOpt);
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newSelector = new FuzzyRegionSelector((Player) actor, world, maskOpt);
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actor.print(TranslatableComponent.of("fawe.selection.sel.fuzzy"));
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actor.print(TranslatableComponent.of("fawe.selection.sel.fuzzy"));
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package com.sk89q.worldedit.extension.factory;
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package com.sk89q.worldedit.extension.factory;
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import com.sk89q.worldedit.WorldEdit;
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import com.sk89q.worldedit.WorldEdit;
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import com.sk89q.worldedit.extension.factory.parser.mask.AirMaskParser;
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import com.sk89q.worldedit.extension.factory.parser.mask.BiomeMaskParser;
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import com.sk89q.worldedit.extension.factory.parser.mask.BiomeMaskParser;
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import com.sk89q.worldedit.extension.factory.parser.mask.BlockCategoryMaskParser;
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import com.sk89q.worldedit.extension.factory.parser.mask.BlockCategoryMaskParser;
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import com.sk89q.worldedit.extension.factory.parser.mask.BlockStateMaskParser;
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import com.sk89q.worldedit.extension.factory.parser.mask.BlockStateMaskParser;
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@ -28,6 +29,7 @@ import com.sk89q.worldedit.extension.factory.parser.mask.ExistingMaskParser;
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import com.sk89q.worldedit.extension.factory.parser.mask.ExpressionMaskParser;
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import com.sk89q.worldedit.extension.factory.parser.mask.ExpressionMaskParser;
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import com.sk89q.worldedit.extension.factory.parser.mask.FalseMaskParser;
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import com.sk89q.worldedit.extension.factory.parser.mask.FalseMaskParser;
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import com.sk89q.worldedit.extension.factory.parser.mask.LazyRegionMaskParser;
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import com.sk89q.worldedit.extension.factory.parser.mask.LazyRegionMaskParser;
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import com.sk89q.worldedit.extension.factory.parser.mask.LiquidMaskParser;
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import com.sk89q.worldedit.extension.factory.parser.mask.NegateMaskParser;
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import com.sk89q.worldedit.extension.factory.parser.mask.NegateMaskParser;
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import com.sk89q.worldedit.extension.factory.parser.mask.NoiseMaskParser;
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import com.sk89q.worldedit.extension.factory.parser.mask.NoiseMaskParser;
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import com.sk89q.worldedit.extension.factory.parser.mask.OffsetMaskParser;
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import com.sk89q.worldedit.extension.factory.parser.mask.OffsetMaskParser;
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@ -77,6 +79,8 @@ public final class MaskFactory extends AbstractFactory<Mask> {
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// Mask Parsers from FAWE
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// Mask Parsers from FAWE
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register(new FalseMaskParser(worldEdit));
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register(new FalseMaskParser(worldEdit));
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register(new TrueMaskParser(worldEdit));
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register(new TrueMaskParser(worldEdit));
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register(new AirMaskParser(worldEdit));
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register(new LiquidMaskParser(worldEdit));
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}
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}
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@ -0,0 +1,48 @@
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.extension.factory.parser.mask;
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import com.boydti.fawe.function.mask.AirMask;
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import com.boydti.fawe.function.mask.LiquidMask;
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import com.google.common.collect.ImmutableList;
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import com.sk89q.worldedit.WorldEdit;
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import com.sk89q.worldedit.extension.input.ParserContext;
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import com.sk89q.worldedit.function.mask.Mask;
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import com.sk89q.worldedit.internal.registry.SimpleInputParser;
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import java.util.List;
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public class AirMaskParser extends SimpleInputParser<Mask> {
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private final List<String> aliases = ImmutableList.of("#air");
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public AirMaskParser(WorldEdit worldEdit) {
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super(worldEdit);
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}
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@Override
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public List<String> getMatchedAliases() {
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return aliases;
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}
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@Override
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public Mask parseFromSimpleInput(String input, ParserContext context) {
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return new AirMask(context.getExtent());
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}
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}
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@ -3,7 +3,6 @@ package com.sk89q.worldedit.extension.factory.parser.mask;
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import com.google.common.collect.ImmutableList;
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import com.google.common.collect.ImmutableList;
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import com.sk89q.worldedit.WorldEdit;
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import com.sk89q.worldedit.WorldEdit;
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import com.sk89q.worldedit.extension.input.ParserContext;
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import com.sk89q.worldedit.extension.input.ParserContext;
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import com.sk89q.worldedit.function.mask.ExistingBlockMask;
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import com.sk89q.worldedit.function.mask.Mask;
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import com.sk89q.worldedit.function.mask.Mask;
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import com.sk89q.worldedit.function.mask.Masks;
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import com.sk89q.worldedit.function.mask.Masks;
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import com.sk89q.worldedit.internal.registry.SimpleInputParser;
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import com.sk89q.worldedit.internal.registry.SimpleInputParser;
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@ -0,0 +1,49 @@
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
|
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|
*
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* This program is free software: you can redistribute it and/or modify it
|
||||||
|
* under the terms of the GNU Lesser General Public License as published by the
|
||||||
|
* Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
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|
*
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|
* This program is distributed in the hope that it will be useful, but WITHOUT
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|
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||||
|
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
|
||||||
|
* for more details.
|
||||||
|
*
|
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|
* You should have received a copy of the GNU Lesser General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
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*/
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package com.sk89q.worldedit.extension.factory.parser.mask;
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import com.boydti.fawe.function.mask.LiquidMask;
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import com.google.common.collect.ImmutableList;
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import com.sk89q.worldedit.WorldEdit;
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import com.sk89q.worldedit.extension.input.ParserContext;
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import com.sk89q.worldedit.function.mask.Mask;
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import com.sk89q.worldedit.function.mask.SolidBlockMask;
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import com.sk89q.worldedit.internal.registry.SimpleInputParser;
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import java.util.List;
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public class LiquidMaskParser extends SimpleInputParser<Mask> {
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private final List<String> aliases = ImmutableList.of("#liquid");
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||||||
|
public LiquidMaskParser(WorldEdit worldEdit) {
|
||||||
|
super(worldEdit);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public List<String> getMatchedAliases() {
|
||||||
|
return aliases;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Mask parseFromSimpleInput(String input, ParserContext context) {
|
||||||
|
return new LiquidMask(context.getExtent());
|
||||||
|
}
|
||||||
|
}
|
@ -3,7 +3,6 @@ package com.sk89q.worldedit.extension.factory.parser.mask;
|
|||||||
import com.google.common.collect.ImmutableList;
|
import com.google.common.collect.ImmutableList;
|
||||||
import com.sk89q.worldedit.WorldEdit;
|
import com.sk89q.worldedit.WorldEdit;
|
||||||
import com.sk89q.worldedit.extension.input.ParserContext;
|
import com.sk89q.worldedit.extension.input.ParserContext;
|
||||||
import com.sk89q.worldedit.function.mask.ExistingBlockMask;
|
|
||||||
import com.sk89q.worldedit.function.mask.Mask;
|
import com.sk89q.worldedit.function.mask.Mask;
|
||||||
import com.sk89q.worldedit.function.mask.Masks;
|
import com.sk89q.worldedit.function.mask.Masks;
|
||||||
import com.sk89q.worldedit.internal.registry.SimpleInputParser;
|
import com.sk89q.worldedit.internal.registry.SimpleInputParser;
|
||||||
|
@ -559,12 +559,6 @@ public final class PlatformCommandManager {
|
|||||||
void registerCommandsWith(Platform platform) {
|
void registerCommandsWith(Platform platform) {
|
||||||
log.info("Registering commands with " + platform.getClass().getCanonicalName());
|
log.info("Registering commands with " + platform.getClass().getCanonicalName());
|
||||||
|
|
||||||
// Delay command registration to allow time for other plugins to hook into FAWE
|
|
||||||
try {
|
|
||||||
// new CommandScriptLoader().load();
|
|
||||||
} catch (Throwable e) {
|
|
||||||
e.printStackTrace();
|
|
||||||
}
|
|
||||||
|
|
||||||
LocalConfiguration config = platform.getConfiguration();
|
LocalConfiguration config = platform.getConfiguration();
|
||||||
boolean logging = config.logCommands;
|
boolean logging = config.logCommands;
|
||||||
|
@ -5,7 +5,6 @@ import com.sk89q.worldedit.extent.Extent;
|
|||||||
import com.sk89q.worldedit.math.BlockVector3;
|
import com.sk89q.worldedit.math.BlockVector3;
|
||||||
import com.sk89q.worldedit.world.block.BlockState;
|
import com.sk89q.worldedit.world.block.BlockState;
|
||||||
import com.sk89q.worldedit.world.block.BlockType;
|
import com.sk89q.worldedit.world.block.BlockType;
|
||||||
import com.sk89q.worldedit.world.block.BlockTypes;
|
|
||||||
import com.sk89q.worldedit.world.block.BlockTypesCache;
|
import com.sk89q.worldedit.world.block.BlockTypesCache;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
|
@ -32,6 +32,7 @@ import com.sk89q.worldedit.world.block.BlockTypesCache;
|
|||||||
|
|
||||||
import java.util.Arrays;
|
import java.util.Arrays;
|
||||||
import java.util.Collection;
|
import java.util.Collection;
|
||||||
|
import java.util.Collections;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.function.Predicate;
|
import java.util.function.Predicate;
|
||||||
import javax.annotation.Nullable;
|
import javax.annotation.Nullable;
|
||||||
@ -71,7 +72,7 @@ public class BlockMask extends ABlockMask {
|
|||||||
public BlockMask(Extent extent, Collection<BaseBlock> blocks) {
|
public BlockMask(Extent extent, Collection<BaseBlock> blocks) {
|
||||||
this(extent);
|
this(extent);
|
||||||
checkNotNull(blocks);
|
checkNotNull(blocks);
|
||||||
add(blocks);
|
this.add(blocks);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -166,6 +167,14 @@ public class BlockMask extends ABlockMask {
|
|||||||
add(Arrays.asList(checkNotNull(block)));
|
add(Arrays.asList(checkNotNull(block)));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Get the list of blocks that are tested with.
|
||||||
|
*
|
||||||
|
* @return a list of blocks
|
||||||
|
*/
|
||||||
|
public Collection<BaseBlock> getBlocks() {
|
||||||
|
return Collections.emptyList(); //TODO Not supported in FAWE yet
|
||||||
|
}
|
||||||
@Override
|
@Override
|
||||||
public boolean test(BlockState state) {
|
public boolean test(BlockState state) {
|
||||||
return ordinals[state.getOrdinal()];
|
return ordinals[state.getOrdinal()];
|
||||||
|
@ -33,39 +33,22 @@ import com.sk89q.worldedit.util.formatting.text.format.TextColor;
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Utility class to apply region functions to {@link com.sk89q.worldedit.regions.Region}.
|
* Utility class to apply region functions to {@link com.sk89q.worldedit.regions.Region}.
|
||||||
* @deprecated let the queue iterate, not the region function which lacks any kind of optimizations / parallelism
|
* @deprecated Let the queue iterate, not the region function which lacks any kind of optimizations / parallelism
|
||||||
*/
|
*/
|
||||||
@Deprecated
|
@Deprecated
|
||||||
public class RegionVisitor implements Operation {
|
public class RegionVisitor implements Operation {
|
||||||
|
|
||||||
public final Region region;
|
private final Region region;
|
||||||
public final RegionFunction function;
|
private final RegionFunction function;
|
||||||
public int affected = 0;
|
private int affected = 0;
|
||||||
public final Iterable<? extends BlockVector3> iterable;
|
|
||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Deprecated in favor of the other constructors which will preload chunks during iteration
|
* @deprecated Use other constructors which will preload chunks during iteration
|
||||||
*
|
|
||||||
* @param region
|
|
||||||
* @param function
|
|
||||||
*/
|
*/
|
||||||
@Deprecated
|
@Deprecated
|
||||||
public RegionVisitor(Region region, RegionFunction function) {
|
public RegionVisitor(Region region, RegionFunction function) {
|
||||||
this((Iterable<BlockVector3>) region, function);
|
this.region = region;
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Deprecated in favor of the other constructors which will preload chunks during iteration
|
|
||||||
*
|
|
||||||
* @param iterable
|
|
||||||
* @param function
|
|
||||||
*/
|
|
||||||
@Deprecated
|
|
||||||
public RegionVisitor(Iterable<BlockVector3> iterable, RegionFunction function) {
|
|
||||||
this.region = iterable instanceof Region ? (Region) iterable : null;
|
|
||||||
this.function = function;
|
this.function = function;
|
||||||
this.iterable = iterable;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -79,7 +62,7 @@ public class RegionVisitor implements Operation {
|
|||||||
|
|
||||||
@Override
|
@Override
|
||||||
public Operation resume(RunContext run) throws WorldEditException {
|
public Operation resume(RunContext run) throws WorldEditException {
|
||||||
for (BlockVector3 pt : iterable) {
|
for (BlockVector3 pt : region) {
|
||||||
if (function.apply(pt)) {
|
if (function.apply(pt)) {
|
||||||
affected++;
|
affected++;
|
||||||
}
|
}
|
||||||
@ -97,7 +80,7 @@ public class RegionVisitor implements Operation {
|
|||||||
return ImmutableList.of(TranslatableComponent.of(
|
return ImmutableList.of(TranslatableComponent.of(
|
||||||
"worldedit.operation.affected.block",
|
"worldedit.operation.affected.block",
|
||||||
TextComponent.of(getAffected())
|
TextComponent.of(getAffected())
|
||||||
).color(TextColor.GRAY));
|
).color(TextColor.LIGHT_PURPLE));
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user