diff --git a/CHANGELOG.txt b/CHANGELOG.txt index eb21fff52..48340ffe0 100644 --- a/CHANGELOG.txt +++ b/CHANGELOG.txt @@ -1,3 +1,42 @@ +4.7: +- Added support for all the new items and blocks +- Added multiworld permissions support to WEPIF +- Added superperms and native PEX support to WEPIF +- Added /range command for brushes +- Added multiworld snapshot support (check the new structure on the wiki!) +- Added //naturalize command (makes stone/dirt/grass layers) +- Added a //farwand tool, allows selecting pos1 and pos2 at a distance +- Added a //lrbuild tool, allows "placing" and "destroying" blocks at a distance +- Added /pyramid and /hpyramid generators +- Added underlay and overlay masks +- Added a /green command (adds a layer of grass on top of landscape) +- Added polygon support to the WorldEdit CUI +- Moved config permissions system and other WEPIF configuration to the wepif.yml file +- Improved command logging to additionally log the position and region of the player +- Added -n flag to //smooth (smooth only natural terrain) +- Improved item/block name matching +- //pos1 and //pos2 now accept an x,y,z arguement to select arbitrary coordinates +- Non-integer (decimal) radii now work in cylinders, spheres, fill, drain, etc +- Added -s flag to //chunk (select all chunks in current selection) +- Block patterns now can be used in //replacenear, //walls, and //outline +- Block damage values can be used in //replace and //replacenear +- Added -p flag to flip, flipping the clipboard offset around the player +- Allowed performing //undo from other player's sessions +- Added ellipsoid support to //sphere and //hsphere (use //sphere x,y,z) +- Entity /remove command can now remove "xp", for xp orbs +- Using //set mobspawner is no longer case sensitive for mob type +- The /deltree tool now deletes floating mushrooms as well +- Added value flag support to the command system (for developers!) +- Fixed superpickaxe dropping the wrong items sometimes +- Fixed errors when manipulating note blocks +- Fixed cylinders generating too short +- Fixed inaccurate polygon edges +- Fixed flipping of signs and doors +- Fixed manipulating blocks in unloaded chunks +Thanks to everyone for their contributions: +zml2008, wizjany, TomyLobo, Nichts, mrapple, jjkoletar, robinjam, jascotty2, Hretsam, +Elizacat, masteroftime, x1337x, TLUL, Droolio, ZerothAngel, md-5, and t3hk0d3 + 4.6: - Updated for Minecraft 1.6. - Added flood fill tool. Use /floodfill and right click blocks