mirror of
https://github.com/plexusorg/Plex-FAWE.git
synced 2025-07-05 20:36:42 +00:00
Changed Location to use Extents rather than worlds and overhauled the new Entity code a bit.
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@ -1,51 +0,0 @@
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.entity;
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import com.sk89q.jnbt.CompoundTag;
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import com.sk89q.worldedit.world.DataException;
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import static com.google.common.base.Preconditions.checkNotNull;
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/**
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* An abstract implementation of {@link BaseEntity} that implementations can
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* subclass to simplify implementation.
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*/
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public abstract class AbstractBaseEntity implements BaseEntity {
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private CompoundTag nbtData;
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@Override
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public boolean hasNbtData() {
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return getNbtData() != null;
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}
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@Override
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public CompoundTag getNbtData() {
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return nbtData;
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}
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@Override
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public void setNbtData(CompoundTag nbtData) throws DataException {
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checkNotNull(nbtData);
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this.nbtData = nbtData;
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}
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}
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@ -19,11 +19,74 @@
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package com.sk89q.worldedit.entity;
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import com.sk89q.jnbt.CompoundTag;
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import com.sk89q.worldedit.world.NbtValued;
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import static com.google.common.base.Preconditions.checkNotNull;
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/**
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* A snapshot of an entity that can be reused and passed around.
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*/
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public interface BaseEntity extends NbtValued {
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public class BaseEntity implements NbtValued {
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private String id;
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private CompoundTag nbtData;
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/**
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* Create a new base entity.
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*
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* @param id the entity type ID
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* @param nbtData NBT data
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*/
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public BaseEntity(String id, CompoundTag nbtData) {
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setTypeId(id);
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setNbtData(nbtData);
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}
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/**
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* Make a clone of a {@link BaseEntity}.
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*
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* @param other the object to clone
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*/
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public BaseEntity(BaseEntity other) {
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checkNotNull(other);
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setTypeId(other.getTypeId());
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setNbtData(other.getNbtData());
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}
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@Override
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public boolean hasNbtData() {
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return true;
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}
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@Override
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public CompoundTag getNbtData() {
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return nbtData;
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}
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@Override
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public void setNbtData(CompoundTag nbtData) {
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checkNotNull(nbtData);
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this.nbtData = nbtData;
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}
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/**
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* Get the entity that determines the type of entity.
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*
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* @return the entity ID
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*/
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public String getTypeId() {
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return id;
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}
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/**
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* Set the entity ID that determines the type of entity.
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*
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* @param id the id
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*/
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public void setTypeId(String id) {
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checkNotNull(id);
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this.id = id;
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}
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}
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@ -21,7 +21,6 @@ package com.sk89q.worldedit.entity;
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import com.sk89q.worldedit.extent.Extent;
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import com.sk89q.worldedit.util.Location;
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import com.sk89q.worldedit.world.World;
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/**
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* A reference to an instance of an entity that exists in an {@link Extent}
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@ -50,10 +49,17 @@ public interface Entity {
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Location getLocation();
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/**
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* Get the world that this entity is on.
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* Get the extent that this entity is on.
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*
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* @return the world
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* @return the extent
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*/
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World getWorld();
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Extent getExtent();
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/**
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* Remove this entity from it container.
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*
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* @return true if removal was successful
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*/
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boolean remove();
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}
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@ -19,16 +19,28 @@
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package com.sk89q.worldedit.entity;
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import com.sk89q.worldedit.*;
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import com.sk89q.worldedit.PlayerDirection;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.WorldEditException;
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import com.sk89q.worldedit.WorldVector;
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import com.sk89q.worldedit.WorldVectorFace;
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import com.sk89q.worldedit.blocks.BaseBlock;
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import com.sk89q.worldedit.extension.platform.Actor;
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import com.sk89q.worldedit.extent.inventory.BlockBag;
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import com.sk89q.worldedit.world.World;
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/**
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* A player.
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*/
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public interface Player extends Entity, Actor {
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/**
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* Return the world that the player is on.
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*
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* @return the world
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*/
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World getWorld();
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/**
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* Returns true if the entity is holding a pick axe.
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*
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