Small spring cleaning

I changed really small bits and pieces of code. If you have questions just comment and I'll answer them.
This commit is contained in:
MattBDev
2020-04-30 16:26:52 -04:00
parent 508d595b8d
commit ef3642d521
45 changed files with 305 additions and 409 deletions

View File

@ -248,10 +248,10 @@ public class TextureUtil implements TextureHolder {
new BiomeColor(167, "modified_badlands_plateau", 2.0f, 0.0f, 0x92BD59, 0x77AB2F),
new BiomeColor(168, "bamboo_jungle", 0.95f, 0.9f, 0x92BD59, 0x77AB2F),
new BiomeColor(169, "bamboo_jungle_hills", 0.8f, 0.4f, 0x92BD59, 0x77AB2F),
new BiomeColor(170, "Unknown Biome", 0.8f, 0.4f, 0x92BD59, 0x77AB2F),
new BiomeColor(171, "Unknown Biome", 0.8f, 0.4f, 0x92BD59, 0x77AB2F),
new BiomeColor(172, "Unknown Biome", 0.8f, 0.4f, 0x92BD59, 0x77AB2F),
new BiomeColor(173, "Unknown Biome", 0.8f, 0.4f, 0x92BD59, 0x77AB2F),
new BiomeColor(170, "Unknown Biome", 2.0f, 0.0f, 0x92BD59, 0x77AB2F),
new BiomeColor(171, "Unknown Biome", 2.0f, 0.0f, 0x92BD59, 0x77AB2F),
new BiomeColor(172, "Unknown Biome", 2.0f, 0.0f, 0x92BD59, 0x77AB2F),
new BiomeColor(173, "Unknown Biome", 2.0f, 0.0f, 0x92BD59, 0x77AB2F),
new BiomeColor(174, "Unknown Biome", 0.8f, 0.4f, 0x92BD59, 0x77AB2F),
new BiomeColor(175, "Unknown Biome", 0.8f, 0.4f, 0x92BD59, 0x77AB2F),
new BiomeColor(176, "Unknown Biome", 0.8f, 0.4f, 0x92BD59, 0x77AB2F),