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Small spring cleaning
I changed really small bits and pieces of code. If you have questions just comment and I'll answer them.
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@ -248,10 +248,10 @@ public class TextureUtil implements TextureHolder {
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new BiomeColor(167, "modified_badlands_plateau", 2.0f, 0.0f, 0x92BD59, 0x77AB2F),
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new BiomeColor(168, "bamboo_jungle", 0.95f, 0.9f, 0x92BD59, 0x77AB2F),
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new BiomeColor(169, "bamboo_jungle_hills", 0.8f, 0.4f, 0x92BD59, 0x77AB2F),
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new BiomeColor(170, "Unknown Biome", 0.8f, 0.4f, 0x92BD59, 0x77AB2F),
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new BiomeColor(171, "Unknown Biome", 0.8f, 0.4f, 0x92BD59, 0x77AB2F),
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new BiomeColor(172, "Unknown Biome", 0.8f, 0.4f, 0x92BD59, 0x77AB2F),
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new BiomeColor(173, "Unknown Biome", 0.8f, 0.4f, 0x92BD59, 0x77AB2F),
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new BiomeColor(170, "Unknown Biome", 2.0f, 0.0f, 0x92BD59, 0x77AB2F),
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new BiomeColor(171, "Unknown Biome", 2.0f, 0.0f, 0x92BD59, 0x77AB2F),
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new BiomeColor(172, "Unknown Biome", 2.0f, 0.0f, 0x92BD59, 0x77AB2F),
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new BiomeColor(173, "Unknown Biome", 2.0f, 0.0f, 0x92BD59, 0x77AB2F),
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new BiomeColor(174, "Unknown Biome", 0.8f, 0.4f, 0x92BD59, 0x77AB2F),
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new BiomeColor(175, "Unknown Biome", 0.8f, 0.4f, 0x92BD59, 0x77AB2F),
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new BiomeColor(176, "Unknown Biome", 0.8f, 0.4f, 0x92BD59, 0x77AB2F),
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