update some utility commands

fixes #557
This commit is contained in:
dordsor21
2020-12-16 19:23:41 +00:00
parent d5005a04e3
commit f347e0f5f5
3 changed files with 178 additions and 100 deletions

View File

@ -57,6 +57,7 @@ import com.sk89q.worldedit.function.GroundFunction;
import com.sk89q.worldedit.function.RegionFunction;
import com.sk89q.worldedit.function.block.BlockReplace;
import com.sk89q.worldedit.function.block.Naturalizer;
import com.sk89q.worldedit.function.block.SnowSimulator;
import com.sk89q.worldedit.function.generator.ForestGenerator;
import com.sk89q.worldedit.function.generator.GardenPatchGenerator;
import com.sk89q.worldedit.function.mask.BlockStateMask;
@ -97,6 +98,7 @@ import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.MathUtils;
import com.sk89q.worldedit.math.MutableBlockVector2;
import com.sk89q.worldedit.math.MutableBlockVector3;
import com.sk89q.worldedit.math.Vector2;
import com.sk89q.worldedit.math.Vector3;
import com.sk89q.worldedit.math.interpolation.Interpolation;
import com.sk89q.worldedit.math.interpolation.KochanekBartelsInterpolation;
@ -104,6 +106,7 @@ import com.sk89q.worldedit.math.interpolation.Node;
import com.sk89q.worldedit.math.noise.RandomNoise;
import com.sk89q.worldedit.math.transform.AffineTransform;
import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.regions.CylinderRegion;
import com.sk89q.worldedit.regions.EllipsoidRegion;
import com.sk89q.worldedit.regions.FlatRegion;
import com.sk89q.worldedit.regions.Region;
@ -148,6 +151,7 @@ import java.util.UUID;
import static com.google.common.base.Preconditions.checkArgument;
import static com.google.common.base.Preconditions.checkNotNull;
import static com.sk89q.worldedit.function.block.SnowSimulator.snowy;
import static com.sk89q.worldedit.regions.Regions.asFlatRegion;
import static com.sk89q.worldedit.regions.Regions.maximumBlockY;
import static com.sk89q.worldedit.regions.Regions.minimumBlockY;
@ -2150,9 +2154,25 @@ public class EditSession extends PassthroughExtent implements AutoCloseable {
* @param radius the radius
* @return number of blocks affected
* @throws MaxChangedBlocksException thrown if too many blocks are changed
* @deprecated Use {@link #thaw(BlockVector3, double, int)}.
*/
@Deprecated
public int thaw(BlockVector3 position, double radius)
throws MaxChangedBlocksException {
return thaw(position, radius,
WorldEdit.getInstance().getConfiguration().defaultVerticalHeight);
}
/**
* Thaw blocks in a cylinder.
*
* @param position the position
* @param radius the radius
* @param height the height (upwards and downwards)
* @return number of blocks affected
* @throws MaxChangedBlocksException thrown if too many blocks are changed
*/
public int thaw(BlockVector3 position, double radius, int height)
throws MaxChangedBlocksException {
int affected = 0;
double radiusSq = radius * radius;
@ -2164,6 +2184,10 @@ public class EditSession extends PassthroughExtent implements AutoCloseable {
BlockState air = BlockTypes.AIR.getDefaultState();
BlockState water = BlockTypes.WATER.getDefaultState();
int centerY = Math.max(getWorld().getMinY(), Math.min(getWorld().getMaxY(), oy));
int minY = Math.max(getWorld().getMinY(), centerY - height);
int maxY = Math.min(getWorld().getMaxY(), centerY + height);
int ceilRadius = (int) Math.ceil(radius);
for (int x = ox - ceilRadius; x <= ox + ceilRadius; ++x) {
for (int z = oz - ceilRadius; z <= oz + ceilRadius; ++z) {
@ -2171,15 +2195,25 @@ public class EditSession extends PassthroughExtent implements AutoCloseable {
continue;
}
for (int y = maxY; y >= 1; --y) {
BlockType id = getBlock(x, y, z).getBlockType();
for (int y = maxY; y > minY; --y) {
BlockVector3 pt = BlockVector3.at(x, y, z);
BlockVector3 below = BlockVector3.at(x, y - 1, z);
BlockType id = getBlock(pt).getBlockType();
if (id == BlockTypes.ICE) {
if (setBlock(x, y, z, water)) {
if (setBlock(pt, water)) {
++affected;
}
} else if (id == BlockTypes.SNOW) {
if (setBlock(x, y, z, air)) {
if (setBlock(pt, air)) {
if (y > 0 ) {
BlockState block = getBlock(below);
if (block.getStates().containsKey(snowy)) {
if (setBlock(below, block.with(snowy, false))) {
affected++;
}
}
}
++affected;
}
} else if (id.getMaterial().isAir()) {
@ -2191,7 +2225,7 @@ public class EditSession extends PassthroughExtent implements AutoCloseable {
}
}
return changes = affected;
return affected;
}
/**
@ -2201,67 +2235,46 @@ public class EditSession extends PassthroughExtent implements AutoCloseable {
* @param radius a radius
* @return number of blocks affected
* @throws MaxChangedBlocksException thrown if too many blocks are changed
* @deprecated Use {@link #simulateSnow(BlockVector3, double, int)}.
*/
@Deprecated
public int simulateSnow(BlockVector3 position, double radius) throws MaxChangedBlocksException {
int affected = 0;
double radiusSq = radius * radius;
int ox = position.getBlockX();
int oy = position.getBlockY();
int oz = position.getBlockZ();
BlockState ice = BlockTypes.ICE.getDefaultState();
BlockState snow = BlockTypes.SNOW.getDefaultState();
int ceilRadius = (int) Math.ceil(radius);
for (int x = ox - ceilRadius; x <= ox + ceilRadius; ++x) {
for (int z = oz - ceilRadius; z <= oz + ceilRadius; ++z) {
if ((BlockVector3.at(x, oy, z)).distanceSq(position) > radiusSq) {
continue;
}
for (int y = maxY; y >= 1; --y) {
BlockVector3 pt = BlockVector3.at(x, y, z);
BlockType id = getBlock(pt).getBlockType();
if (id.getMaterial().isAir()) {
continue;
}
// Ice!
if (id == BlockTypes.WATER) {
if (setBlock(pt, ice)) {
++affected;
}
break;
}
// Snow should not cover these blocks
if (id.getMaterial().isTranslucent()) {
// Add snow on leaves
if (!BlockCategories.LEAVES.contains(id)) {
break;
}
}
// Too high?
if (y == maxY) {
break;
}
// add snow cover
if (setBlock(pt.add(0, 1, 0), snow)) {
++affected;
}
break;
}
}
}
return changes = affected;
return simulateSnow(position, radius,
WorldEdit.getInstance().getConfiguration().defaultVerticalHeight);
}
/**
* Make snow in a cylinder.
*
* @param position a position
* @param radius a radius
* @param height the height (upwards and downwards)
* @return number of blocks affected
* @throws MaxChangedBlocksException thrown if too many blocks are changed
*/
public int simulateSnow(BlockVector3 position, double radius, int height)
throws MaxChangedBlocksException {
return simulateSnow(new CylinderRegion(position, Vector2.at(radius, radius), position.getBlockY(), height), false);
}
/**
* Make snow in a region.
*
* @param region the region to simulate snow in
* @param stack whether it should stack existing snow
* @return number of blocks affected
* @throws MaxChangedBlocksException thrown if too many blocks are changed
*/
public int simulateSnow(FlatRegion region, boolean stack)
throws MaxChangedBlocksException {
checkNotNull(region);
SnowSimulator snowSimulator = new SnowSimulator(this, stack);
LayerVisitor layerVisitor = new LayerVisitor(region, region.getMinimumY(), region.getMaximumY(), snowSimulator);
Operations.completeLegacy(layerVisitor);
return snowSimulator.getAffected();
}
/**
* Make dirt green.
*
@ -2270,52 +2283,67 @@ public class EditSession extends PassthroughExtent implements AutoCloseable {
* @param onlyNormalDirt only affect normal dirt (all default properties)
* @return number of blocks affected
* @throws MaxChangedBlocksException thrown if too many blocks are changed
* @deprecated Use {@link #green(BlockVector3, double, int, boolean)}.
*/
@Deprecated
public int green(BlockVector3 position, double radius, boolean onlyNormalDirt)
throws MaxChangedBlocksException {
return green(position, radius,
WorldEdit.getInstance().getConfiguration().defaultVerticalHeight, onlyNormalDirt);
}
/**
* Make dirt green in a cylinder.
*
* @param position the position
* @param radius the radius
* @param height the height
* @param onlyNormalDirt only affect normal dirt (all default properties)
* @return number of blocks affected
* @throws MaxChangedBlocksException thrown if too many blocks are changed
*/
public int green(BlockVector3 position, double radius, int height, boolean onlyNormalDirt)
throws MaxChangedBlocksException {
int affected = 0;
final double radiusSq = radius * radius;
final int ox = position.getBlockX();
final int oy = position.getBlockY();
final int oz = position.getBlockZ();
final BlockState grass = BlockTypes.GRASS_BLOCK.getDefaultState();
final int centerY = Math.max(getWorld().getMinY(), Math.min(getWorld().getMaxY(), oy));
final int minY = Math.max(getWorld().getMinY(), centerY - height);
final int maxY = Math.min(getWorld().getMaxY(), centerY + height);
final int ceilRadius = (int) Math.ceil(radius);
for (int x = ox - ceilRadius; x <= ox + ceilRadius; ++x) {
int dx = x - ox;
int dx2 = dx * dx;
for (int z = oz - ceilRadius; z <= oz + ceilRadius; ++z) {
int dz = z - oz;
int dz2 = dz * dz;
if (dx2 + dz2 > radiusSq) {
if ((BlockVector3.at(x, oy, z)).distanceSq(position) > radiusSq) {
continue;
}
loop:
for (int y = maxY; y >= 1; --y) {
final BlockType block = getBlockType(x, y, z);
switch (block.getInternalId()) {
case BlockID.COARSE_DIRT:
if (onlyNormalDirt) {
break loop;
}
this.setBlock(x, y, z, grass);
break loop;
case BlockID.DIRT:
this.setBlock(x, y, z, grass);
break loop;
case BlockID.WATER:
case BlockID.LAVA:
default:
if (block.getMaterial().isMovementBlocker()) {
break loop;
}
for (int y = maxY; y > minY; --y) {
final BlockVector3 pt = BlockVector3.at(x, y, z);
final BlockState block = getBlock(pt);
if (block.getBlockType() == BlockTypes.DIRT
|| (!onlyNormalDirt && block.getBlockType() == BlockTypes.COARSE_DIRT)) {
if (setBlock(pt, grass)) {
++affected;
}
break;
} else if (block.getBlockType() == BlockTypes.WATER || block.getBlockType() == BlockTypes.LAVA) {
break;
} else if (block.getBlockType().getMaterial().isMovementBlocker()) {
break;
}
}
}
}
return changes;
return affected;
}
/**