Merge remote-tracking branch 'upstream/master' into breaking

This commit is contained in:
Jesse Boyd
2019-04-03 16:53:34 +11:00
281 changed files with 5963 additions and 5444 deletions

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@ -21,6 +21,7 @@ package com.sk89q.worldedit.function;
import static com.google.common.base.Preconditions.checkNotNull;
import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.function.pattern.Pattern;
import com.sk89q.worldedit.regions.Region;
@ -32,6 +33,7 @@ public class EditContext {
private Extent destination;
@Nullable private Region region;
@Nullable private Pattern fill;
@Nullable private LocalSession session;
public Extent getDestination() {
return destination;
@ -60,4 +62,12 @@ public class EditContext {
this.fill = fill;
}
@Nullable
public LocalSession getSession() {
return session;
}
public void setSession(@Nullable LocalSession session) {
this.session = session;
}
}

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@ -21,9 +21,9 @@ package com.sk89q.worldedit.function;
import static com.google.common.base.Preconditions.checkNotNull;
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.function.mask.Mask2D;
import com.sk89q.worldedit.math.BlockVector2;
/**
* Passes calls to {@link #apply(BlockVector2)} to the

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@ -21,9 +21,9 @@ package com.sk89q.worldedit.function;
import static com.google.common.base.Preconditions.checkNotNull;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.function.mask.Mask;
import com.sk89q.worldedit.math.BlockVector3;
/**
* Applies a {@link RegionFunction} to the first ground block.

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@ -21,9 +21,9 @@ package com.sk89q.worldedit.function;
import static com.google.common.base.Preconditions.checkNotNull;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.function.mask.Mask;
import com.sk89q.worldedit.math.BlockVector3;
/**
* Passes calls to {@link #apply(BlockVector3)} to the

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@ -21,11 +21,11 @@ package com.sk89q.worldedit.function.biome;
import static com.google.common.base.Preconditions.checkNotNull;
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.function.FlatRegionFunction;
import com.sk89q.worldedit.world.biome.BaseBiome;
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.world.biome.BiomeType;
/**
* Replaces the biome at the locations that this function is applied to.
@ -33,7 +33,7 @@ import com.sk89q.worldedit.world.biome.BaseBiome;
public class BiomeReplace implements FlatRegionFunction {
private final Extent extent;
private BaseBiome biome;
private BiomeType biome;
/**
* Create a new instance.
@ -41,7 +41,7 @@ public class BiomeReplace implements FlatRegionFunction {
* @param extent an extent
* @param biome a biome
*/
public BiomeReplace(Extent extent, BaseBiome biome) {
public BiomeReplace(Extent extent, BiomeType biome) {
checkNotNull(extent);
checkNotNull(biome);
this.extent = extent;

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@ -26,9 +26,6 @@ import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.function.RegionFunction;
import com.sk89q.worldedit.function.pattern.Pattern;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.block.BaseBlock;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* Replaces blocks with a given pattern.

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@ -28,7 +28,6 @@ import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.jnbt.CompoundTagBuilder;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.function.RegionFunction;
import com.sk89q.worldedit.internal.helper.MCDirections;
@ -37,13 +36,9 @@ import com.sk89q.worldedit.math.Vector3;
import com.sk89q.worldedit.math.transform.Transform;
import com.sk89q.worldedit.util.Direction;
import com.sk89q.worldedit.util.Direction.Flag;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import java.util.Map;
import static com.google.common.base.Preconditions.checkNotNull;
//import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BaseBlock;
/**
* Copies blocks from one extent to another.

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@ -29,11 +29,11 @@ import com.sk89q.worldedit.world.block.BlockTypes;
import com.sk89q.worldedit.function.LayerFunction;
import com.sk89q.worldedit.function.mask.BlockTypeMask;
import com.sk89q.worldedit.function.mask.Mask;
import static com.google.common.base.Preconditions.checkNotNull;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.block.BlockTypes;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* Makes a layer of grass on top, three layers of dirt below, and smooth stone
* only below that for all layers that originally consist of grass, dirt,

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@ -26,6 +26,7 @@ import com.sk89q.jnbt.FloatTag;
import com.sk89q.jnbt.IntTag;
import com.sk89q.jnbt.ListTag;
import com.sk89q.jnbt.Tag;
import com.sk89q.jnbt.CompoundTagBuilder;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.entity.BaseEntity;
import com.sk89q.worldedit.entity.Entity;
@ -101,19 +102,6 @@ public class ExtentEntityCopy implements EntityFunction {
Location newLocation;
Location location = entity.getLocation();
//<<<<<<< HEAD
// Vector pivot = from.round().add(0.5, 0.5, 0.5);
// Vector newPosition = transform.apply(location.subtract(pivot));
// Vector newDirection;
// if (transform.isIdentity()) {
// newDirection = entity.getLocation().getDirection();
// newLocation = new Location(destination, newPosition.add(to.round().add(0.5, 0.5, 0.5)), newDirection);
// } else {
// newDirection = new Vector(transform.apply(location.getDirection())).subtract(transform.apply(Vector.ZERO)).normalize();
// newLocation = new Location(destination, newPosition.add(to.round().add(0.5, 0.5, 0.5)), newDirection);
// state = transformNbtData(state);
// }
//=======
Vector3 pivot = from.round().add(0.5, 0.5, 0.5);
Vector3 newPosition = transform.apply(location.subtract(pivot));
Vector3 newDirection;
@ -123,9 +111,7 @@ public class ExtentEntityCopy implements EntityFunction {
: transform.apply(location.getDirection()).subtract(transform.apply(Vector3.ZERO)).normalize();
newLocation = new Location(destination, newPosition.add(to.round().add(0.5, 0.5, 0.5)), newDirection);
// Some entities store their position data in NBT
state = transformNbtData(state);
//>>>>>>> 399e0ad5... Refactor vector system to be cleaner
boolean success = destination.createEntity(newLocation, state) != null;
@ -163,14 +149,9 @@ public class ExtentEntityCopy implements EntityFunction {
boolean hasFacing = tag.containsKey("Facing");
if (hasTilePosition) {
//<<<<<<< HEAD
changed = true;
// Vector tilePosition = new Vector(tag.asInt("TileX"), tag.asInt("TileY"), tag.asInt("TileZ"));
// Vector newTilePosition = transform.apply(tilePosition.subtract(from)).add(to);
//=======
Vector3 tilePosition = Vector3.at(tag.asInt("TileX"), tag.asInt("TileY"), tag.asInt("TileZ"));
BlockVector3 newTilePosition = transform.apply(tilePosition.subtract(from)).add(to).toBlockPoint();
//>>>>>>> 399e0ad5... Refactor vector system to be cleaner
values.put("TileX", new IntTag(newTilePosition.getBlockX()));
values.put("TileY", new IntTag(newTilePosition.getBlockY()));

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@ -23,6 +23,8 @@ import static com.google.common.base.Preconditions.checkNotNull;
import static com.sk89q.worldedit.util.GuavaUtil.firstNonNull;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.extent.NullExtent;
@ -147,7 +149,9 @@ public class Deform implements Contextual<Operation> {
unit = Vector3.ONE;
}
return new DeformOperation(context.getDestination(), region, zero, unit, expression);
LocalSession session = context.getSession();
return new DeformOperation(context.getDestination(), region, zero, unit, expression,
session == null ? WorldEdit.getInstance().getConfiguration().calculationTimeout : session.getTimeout());
}
private static final class DeformOperation implements Operation {
@ -156,6 +160,7 @@ public class Deform implements Contextual<Operation> {
private final Vector3 zero;
private final Vector3 unit;
private final String expression;
private final int timeout;
private DeformOperation(Extent destination, Region region, Vector3 zero, Vector3 unit, String expression) {
this.destination = destination;
@ -163,6 +168,7 @@ public class Deform implements Contextual<Operation> {
this.zero = zero;
this.unit = unit;
this.expression = expression;
this.timeout = timeout;
}
@Override

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@ -20,7 +20,6 @@
package com.sk89q.worldedit.function.generator;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.function.RegionFunction;
import com.sk89q.worldedit.function.pattern.BlockPattern;

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@ -20,9 +20,9 @@
package com.sk89q.worldedit.function.generator;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.function.RegionFunction;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.util.TreeGenerator;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.block.BlockType;
@ -58,11 +58,14 @@ public class ForestGenerator implements RegionFunction {
return true;
} else if (t == BlockTypes.TALL_GRASS || t == BlockTypes.DEAD_BUSH || t == BlockTypes.POPPY || t == BlockTypes.DANDELION) { // TODO: This list needs to be moved
editSession.setBlock(position, BlockTypes.AIR.getDefaultState());
treeType.generate(editSession, position);
return true;
} else if (t == BlockTypes.SNOW) {
editSession.setBlock(position, BlockTypes.AIR.getDefaultState());
return false;
// and then trick the generator here by directly setting into the world
editSession.getWorld().setBlock(position, BlockTypes.AIR.getDefaultState());
// so that now the generator can generate the tree
boolean success = treeType.generate(editSession, position);
if (!success) {
editSession.setBlock(position, block); // restore on failure
}
return success;
} else { // Trees won't grow on this!
return false;
}

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@ -21,11 +21,11 @@ package com.sk89q.worldedit.function.generator;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.MaxChangedBlocksException;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.function.RegionFunction;
import com.sk89q.worldedit.function.pattern.BlockPattern;
import com.sk89q.worldedit.function.pattern.Pattern;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import com.sk89q.worldedit.world.block.BlockTypes;

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@ -21,9 +21,9 @@ package com.sk89q.worldedit.function.mask;
import static com.google.common.base.Preconditions.checkNotNull;
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.world.biome.BaseBiome;
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.world.biome.BiomeType;
import java.util.Arrays;
import java.util.Collection;
@ -36,7 +36,7 @@ import java.util.Set;
public class BiomeMask2D extends AbstractMask2D {
private final Extent extent;
private final Set<BaseBiome> biomes = new HashSet<>();
private final Set<BiomeType> biomes = new HashSet<>();
/**
* Create a new biome mask.
@ -44,7 +44,7 @@ public class BiomeMask2D extends AbstractMask2D {
* @param extent the extent
* @param biomes a list of biomes to match
*/
public BiomeMask2D(Extent extent, Collection<BaseBiome> biomes) {
public BiomeMask2D(Extent extent, Collection<BiomeType> biomes) {
checkNotNull(extent);
checkNotNull(biomes);
this.extent = extent;
@ -57,7 +57,7 @@ public class BiomeMask2D extends AbstractMask2D {
* @param extent the extent
* @param biome an array of biomes to match
*/
public BiomeMask2D(Extent extent, BaseBiome... biome) {
public BiomeMask2D(Extent extent, BiomeType... biome) {
this(extent, Arrays.asList(checkNotNull(biome)));
}
@ -66,7 +66,7 @@ public class BiomeMask2D extends AbstractMask2D {
*
* @param biomes a list of biomes
*/
public void add(Collection<BaseBiome> biomes) {
public void add(Collection<BiomeType> biomes) {
checkNotNull(biomes);
this.biomes.addAll(biomes);
}
@ -76,7 +76,7 @@ public class BiomeMask2D extends AbstractMask2D {
*
* @param biome an array of biomes
*/
public void add(BaseBiome... biome) {
public void add(BiomeType... biome) {
add(Arrays.asList(checkNotNull(biome)));
}
@ -85,13 +85,13 @@ public class BiomeMask2D extends AbstractMask2D {
*
* @return a list of biomes
*/
public Collection<BaseBiome> getBiomes() {
public Collection<BiomeType> getBiomes() {
return biomes;
}
@Override
public boolean test(BlockVector2 vector) {
BaseBiome biome = extent.getBiome(vector);
BiomeType biome = extent.getBiome(vector);
return biomes.contains(biome);
}

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@ -129,12 +129,6 @@ public class BlockMask extends AbstractExtentMask {
return mask;
}
}
// public boolean test(BlockVector3 vector) {
// BlockStateHolder block = getExtent().getBlock(vector);
// for (BlockStateHolder testBlock : blocks) {
// if (testBlock.equalsFuzzy(block)) {
// return true;
private Mask getOptimizedMask(BlockType type, long[] bitSet) {
boolean single = true;

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@ -0,0 +1,70 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.function.mask;
import com.google.common.collect.Maps;
import com.sk89q.worldedit.blocks.Blocks;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.registry.state.Property;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.block.BlockType;
import javax.annotation.Nullable;
import java.util.Map;
public class BlockStateMask extends AbstractExtentMask {
private final Map<String, String> states;
private final boolean strict;
private Map<BlockType, Map<Property<Object>, Object>> cache = Maps.newHashMap();
/**
* Creates a mask that checks if a given block has the desired properties set to the desired value.
*
* @param extent the extent to get blocks from
* @param states the desired states (property -> value) that a block should have to match the mask
* @param strict true to only match blocks that have all properties and values, false to also match blocks that
* do not have the properties (but only fail blocks with the properties but wrong values)
*/
public BlockStateMask(Extent extent, Map<String, String> states, boolean strict) {
super(extent);
this.states = states;
this.strict = strict;
}
@Override
public boolean test(BlockVector3 vector) {
BlockState block = getExtent().getBlock(vector);
final Map<Property<Object>, Object> checkProps = cache
.computeIfAbsent(block.getBlockType(), (b -> Blocks.resolveProperties(states, b)));
if (strict && checkProps.isEmpty()) {
return false;
}
return checkProps.entrySet().stream()
.allMatch(entry -> block.getState(entry.getKey()) == entry.getValue());
}
@Nullable
@Override
public Mask2D toMask2D() {
return null;
}
}

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@ -19,8 +19,8 @@
package com.sk89q.worldedit.function.mask;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.math.BlockVector3;
import javax.annotation.Nullable;

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@ -21,13 +21,15 @@ package com.sk89q.worldedit.function.mask;
import static com.google.common.base.Preconditions.checkNotNull;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.internal.expression.Expression;
import com.sk89q.worldedit.internal.expression.ExpressionException;
import com.sk89q.worldedit.internal.expression.runtime.EvaluationException;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.regions.shape.WorldEditExpressionEnvironment;
import javax.annotation.Nullable;
import java.util.function.IntSupplier;
/**
* A mask that evaluates an expression.
@ -38,6 +40,7 @@ import javax.annotation.Nullable;
public class ExpressionMask extends AbstractMask {
private final Expression expression;
private final IntSupplier timeout;
/**
* Create a new instance.
@ -46,8 +49,7 @@ public class ExpressionMask extends AbstractMask {
* @throws ExpressionException thrown if there is an error with the expression
*/
public ExpressionMask(String expression) throws ExpressionException {
checkNotNull(expression);
this.expression = Expression.compile(expression, "x", "y", "z");
this(Expression.compile(checkNotNull(expression), "x", "y", "z"));
}
/**
@ -56,8 +58,13 @@ public class ExpressionMask extends AbstractMask {
* @param expression the expression
*/
public ExpressionMask(Expression expression) {
this(expression, null);
}
public ExpressionMask(Expression expression, @Nullable IntSupplier timeout) {
checkNotNull(expression);
this.expression = expression;
this.timeout = timeout;
}
@Override
@ -75,7 +82,7 @@ public class ExpressionMask extends AbstractMask {
@Nullable
@Override
public Mask2D toMask2D() {
return new ExpressionMask2D(expression);
return new ExpressionMask2D(expression, timeout);
}
}

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@ -21,14 +21,19 @@ package com.sk89q.worldedit.function.mask;
import static com.google.common.base.Preconditions.checkNotNull;
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.internal.expression.Expression;
import com.sk89q.worldedit.internal.expression.ExpressionException;
import com.sk89q.worldedit.internal.expression.runtime.EvaluationException;
import com.sk89q.worldedit.math.BlockVector2;
import javax.annotation.Nullable;
import java.util.function.IntSupplier;
public class ExpressionMask2D extends AbstractMask2D {
private final Expression expression;
private final IntSupplier timeout;
/**
* Create a new instance.
@ -37,8 +42,7 @@ public class ExpressionMask2D extends AbstractMask2D {
* @throws ExpressionException thrown if there is an error with the expression
*/
public ExpressionMask2D(String expression) throws ExpressionException {
checkNotNull(expression);
this.expression = Expression.compile(expression, "x", "z");
this(Expression.compile(checkNotNull(expression), "x", "z"));
}
/**
@ -47,14 +51,23 @@ public class ExpressionMask2D extends AbstractMask2D {
* @param expression the expression
*/
public ExpressionMask2D(Expression expression) {
this(expression, null);
}
public ExpressionMask2D(Expression expression, @Nullable IntSupplier timeout) {
checkNotNull(expression);
this.expression = expression;
this.timeout = timeout;
}
@Override
public boolean test(BlockVector2 vector) {
try {
return expression.evaluate(vector.getX(), 0, vector.getZ()) > 0;
if (timeout != null) {
return expression.evaluate(vector.getX(), 0, vector.getZ()) > 0;
} else {
return expression.evaluate(new double[]{vector.getX(), 0, vector.getZ()}, timeout.getAsInt()) > 0;
}
} catch (EvaluationException e) {
return false;
}

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@ -21,8 +21,6 @@ package com.sk89q.worldedit.function.mask;
import com.google.common.base.Function;
import static com.google.common.base.Preconditions.checkNotNull;
import com.sk89q.worldedit.math.BlockVector3;
import javax.annotation.Nullable;

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@ -55,33 +55,6 @@ public final class Masks {
//<<<<<<< HEAD
public static Mask negate(final Mask finalMask) {
return finalMask.inverse();
//=======
// public static Mask negate(final Mask mask) {
// if (mask instanceof AlwaysTrue) {
// return ALWAYS_FALSE;
// } else if (mask instanceof AlwaysFalse) {
// return ALWAYS_TRUE;
// }
//
// checkNotNull(mask);
// return new AbstractMask() {
// @Override
// public boolean test(BlockVector3 vector) {
// return !mask.test(vector);
// }
//
// @Nullable
// @Override
// public Mask2D toMask2D() {
// Mask2D mask2d = mask.toMask2D();
// if (mask2d != null) {
// return negate(mask2d);
// } else {
// return null;
// }
// }
// };
//>>>>>>> 399e0ad5... Refactor vector system to be cleaner
}
/**

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@ -1,6 +1,5 @@
package com.sk89q.worldedit.function.mask;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.block.BlockState;

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@ -1,78 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.function.operation;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.math.BlockVector3;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* Sets block from an iterator of {@link Map.Entry} containing a
* {@link BlockVector} as the key and a {@link BaseBlock} as the value.
*/
public class BlockMapEntryPlacer implements Operation {
private final Extent extent;
private final Iterator<Map.Entry<BlockVector3, BlockStateHolder>> iterator;
/**
* Create a new instance.
*
* @param extent the extent to set the blocks on
* @param iterator the iterator
*/
public BlockMapEntryPlacer(Extent extent, Iterator<Map.Entry<BlockVector3, BlockStateHolder>> iterator) {
checkNotNull(extent);
checkNotNull(iterator);
this.extent = extent;
this.iterator = iterator;
}
@Override
public Operation resume(RunContext run) throws WorldEditException {
while (iterator.hasNext()) {
Map.Entry<BlockVector3, BlockStateHolder> entry = iterator.next();
extent.setBlock(entry.getKey(), entry.getValue());
}
return null;
}
@Override
public void cancel() {
}
@Override
public void addStatusMessages(List<String> messages) {
}
}

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@ -53,4 +53,4 @@ public class SetLocatedBlocks implements Operation {
public void addStatusMessages(List<String> messages) {
}
}
}

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@ -0,0 +1,39 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.function.pattern;
import com.sk89q.worldedit.extent.Extent;
import static com.google.common.base.Preconditions.checkNotNull;
public abstract class AbstractExtentPattern extends AbstractPattern implements ExtentPattern {
private final Extent extent;
public AbstractExtentPattern(Extent extent) {
this.extent = extent;
checkNotNull(extent);
}
@Override
public Extent getExtent() {
return extent;
}
}

View File

@ -1,25 +1,12 @@
package com.sk89q.worldedit.function.pattern;
import com.sk89q.worldedit.world.block.BlockState;
import static com.google.common.base.Preconditions.checkNotNull;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.block.BaseBlock;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* A pattern that reads from {@link Clipboard}.
*/
public class ClipboardPattern extends AbstractPattern {
private final Clipboard clipboard;
private final int sx, sy, sz;
private final BlockVector3 min;
// private final BlockVector3 size;
public class ClipboardPattern extends RepeatingExtentPattern {
/**
* Create a new clipboard pattern.
@ -27,25 +14,16 @@ public class ClipboardPattern extends AbstractPattern {
* @param clipboard the clipboard
*/
public ClipboardPattern(Clipboard clipboard) {
checkNotNull(clipboard);
this.clipboard = clipboard;
BlockVector3 size = clipboard.getMaximumPoint().subtract(clipboard.getMinimumPoint()).add(1, 1, 1);
this.sx = size.getBlockX();
this.sy = size.getBlockY();
this.sz = size.getBlockZ();
this.min = clipboard.getMinimumPoint();
this(clipboard, BlockVector3.ZERO);
}
@Override
public BaseBlock apply(BlockVector3 position) {
int xp = position.getBlockX() % sx;
int yp = position.getBlockY() % sy;
int zp = position.getBlockZ() % sz;
if (xp < 0) xp += sx;
if (yp < 0) yp += sy;
if (zp < 0) zp += sz;
return clipboard.getFullBlock(BlockVector3.at(min.getX() + xp, min.getY() + yp, min.getZ() + zp));
/**
* Create a new clipboard pattern.
*
* @param clipboard the clipboard
* @param offset the offset
*/
public ClipboardPattern(Clipboard clipboard, BlockVector3 offset) {
super(clipboard, clipboard.getMinimumPoint(), offset);
}
}
}

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@ -0,0 +1,66 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.function.pattern;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.extent.buffer.ExtentBuffer;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.block.BaseBlock;
import static com.google.common.base.Preconditions.checkArgument;
/**
* A pattern that composes multiple patterns consecutively, ensuring that changes from one
* pattern are realized by the subsequent one(s). For best results, use an {@link ExtentBuffer}
* to avoid changing blocks in an underlying extent (e.g. the world).
*/
public class ExtentBufferedCompositePattern extends AbstractExtentPattern {
private final Pattern[] patterns;
/**
* Construct a new instance of this pattern.
*
* <p>Note that all patterns passed which are ExtentPatterns should use the same extent as the one
* passed to this constructor, or block changes may not be realized by those patterns.</p>
*
* @param extent the extent to buffer changes to
* @param patterns the patterns to apply, in order
*/
public ExtentBufferedCompositePattern(Extent extent, Pattern... patterns) {
super(extent);
checkArgument(patterns.length != 0, "patterns cannot be empty");
this.patterns = patterns;
}
@Override
public BaseBlock apply(BlockVector3 position) {
BaseBlock lastBlock = null;
for (Pattern pattern : patterns) {
lastBlock = pattern.apply(position);
try {
getExtent().setBlock(position, lastBlock);
} catch (WorldEditException ignored) { // buffer doesn't throw
}
}
return lastBlock;
}
}

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@ -0,0 +1,32 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.function.pattern;
import com.sk89q.worldedit.extent.Extent;
public interface ExtentPattern extends Pattern {
/**
* Get the extent associated with this pattern.
*
* @return the extent for this pattern
*/
public Extent getExtent();
}

View File

@ -19,14 +19,6 @@
package com.sk89q.worldedit.function.pattern;
import com.sk89q.minecraft.util.commands.Link;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.command.UtilityCommands;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.extent.NullExtent;
import com.sk89q.worldedit.internal.expression.runtime.Return;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockStateHolder;

View File

@ -12,12 +12,6 @@ import static com.google.common.base.Preconditions.checkNotNull;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.block.BaseBlock;
import java.util.HashMap;
import java.util.LinkedHashSet;
import java.util.Map;
import java.util.Set;
import static com.google.common.base.Preconditions.checkNotNull;
/**

View File

@ -0,0 +1,45 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.function.pattern;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.block.FuzzyBlockState;
import java.util.List;
import java.util.Random;
import java.util.stream.Collectors;
public class RandomStatePattern implements Pattern {
private final Random rand = new Random();
private final List<BaseBlock> blocks;
public RandomStatePattern(FuzzyBlockState state) {
blocks = state.getBlockType().getAllStates().stream().filter(state::equalsFuzzy)
.map(BlockState::toBaseBlock).collect(Collectors.toList());
}
@Override
public BaseBlock apply(BlockVector3 position) {
return blocks.get(rand.nextInt(blocks.size()));
}
}

View File

@ -28,9 +28,10 @@ import com.sk89q.worldedit.world.block.BaseBlock;
/**
* Returns the blocks from {@link Extent}, repeating when out of bounds.
*/
public class RepeatingExtentPattern extends AbstractPattern {
public class RepeatingExtentPattern extends AbstractExtentPattern {
private Extent extent;
private final BlockVector3 size;
private BlockVector3 origin;
private BlockVector3 offset;
/**
@ -39,28 +40,11 @@ public class RepeatingExtentPattern extends AbstractPattern {
* @param extent the extent
* @param offset the offset
*/
public RepeatingExtentPattern(Extent extent, BlockVector3 offset) {
setExtent(extent);
public RepeatingExtentPattern(Extent extent, BlockVector3 origin, BlockVector3 offset) {
super(extent);
setOrigin(origin);
setOffset(offset);
}
/**
* Get the extent.
*
* @return the extent
*/
public Extent getExtent() {
return extent;
}
/**
* Set the extent.
*
* @param extent the extent
*/
public void setExtent(Extent extent) {
checkNotNull(extent);
this.extent = extent;
size = extent.getMaximumPoint().subtract(extent.getMinimumPoint()).add(1, 1, 1);
}
/**
@ -82,13 +66,31 @@ public class RepeatingExtentPattern extends AbstractPattern {
this.offset = offset;
}
/**
* Get the origin.
*
* @return the origin
*/
public BlockVector3 getOrigin() {
return origin;
}
/**
* Set the origin.
*
* @param origin the origin
*/
public void setOrigin(BlockVector3 origin) {
checkNotNull(origin);
this.origin = origin;
}
@Override
public BaseBlock apply(BlockVector3 position) {
BlockVector3 base = position.add(offset);
BlockVector3 size = extent.getMaximumPoint().subtract(extent.getMinimumPoint()).add(1, 1, 1);
int x = base.getBlockX() % size.getBlockX();
int y = base.getBlockY() % size.getBlockY();
int z = base.getBlockZ() % size.getBlockZ();
return extent.getFullBlock(BlockVector3.at(x, y, z));
int x = Math.abs(base.getBlockX()) % size.getBlockX();
int y = Math.abs(base.getBlockY()) % size.getBlockY();
int z = Math.abs(base.getBlockZ()) % size.getBlockZ();
return getExtent().getFullBlock(BlockVector3.at(x, y, z).add(origin));
}
}

View File

@ -0,0 +1,54 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.function.pattern;
import com.google.common.collect.Maps;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.registry.state.Property;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.block.BlockType;
import java.util.Map;
import java.util.Map.Entry;
import static com.sk89q.worldedit.blocks.Blocks.resolveProperties;
public class StateApplyingPattern extends AbstractExtentPattern {
private final Map<String, String> states;
private Map<BlockType, Map<Property<Object>, Object>> cache = Maps.newHashMap();
public StateApplyingPattern(Extent extent, Map<String, String> statesToSet) {
super(extent);
this.states = statesToSet;
}
@Override
public BaseBlock apply(BlockVector3 position) {
BlockState block = getExtent().getBlock(position);
for (Entry<Property<Object>, Object> entry : cache
.computeIfAbsent(block.getBlockType(), (b -> resolveProperties(states, b))).entrySet()) {
block = block.with(entry.getKey(), entry.getValue());
}
return block.toBaseBlock();
}
}

View File

@ -0,0 +1,52 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.function.pattern;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.registry.state.Property;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockState;
import java.util.Map.Entry;
/**
* Applies a block type while retaining all possible states.
*/
public class TypeApplyingPattern extends AbstractExtentPattern {
private final BlockState blockState;
public TypeApplyingPattern(Extent extent, BlockState blockState) {
super(extent);
this.blockState = blockState;
}
@Override
public BaseBlock apply(BlockVector3 position) {
BlockState oldBlock = getExtent().getBlock(position);
BlockState newBlock = blockState;
for (Entry<Property<?>, Object> entry : oldBlock.getStates().entrySet()) {
@SuppressWarnings("unchecked")
Property<Object> prop = (Property<Object>) entry.getKey();
newBlock = newBlock.with(prop, entry.getValue());
}
return newBlock.toBaseBlock();
}
}

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@ -0,0 +1,47 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.function.pattern;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.registry.state.Property;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockTypes;
/**
* Removes the waterlogged state from blocks if possible. If not possible, returns air.
*/
public class WaterloggedRemover extends AbstractExtentPattern {
public WaterloggedRemover(Extent extent) {
super(extent);
}
@Override
public BaseBlock apply(BlockVector3 position) {
BaseBlock block = getExtent().getFullBlock(position);
@SuppressWarnings("unchecked")
Property<Object> prop = (Property<Object>) block.getBlockType().getPropertyMap().getOrDefault("waterlogged", null);
if (prop != null) {
return block.with(prop, false);
}
return BlockTypes.AIR.getDefaultState().toBaseBlock();
}
}

View File

@ -21,9 +21,9 @@ package com.sk89q.worldedit.function.util;
import static com.google.common.base.Preconditions.checkNotNull;
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.function.FlatRegionFunction;
import com.sk89q.worldedit.math.BlockVector2;
/**
* Offsets the position parameter by adding a given offset vector.

View File

@ -21,9 +21,9 @@ package com.sk89q.worldedit.function.util;
import static com.google.common.base.Preconditions.checkNotNull;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.function.RegionFunction;
import com.sk89q.worldedit.math.BlockVector3;
/**
* Offsets the position parameter by adding a given offset vector.

View File

@ -264,17 +264,6 @@ public abstract class BreadthFirstSearch implements Operation {
}
}
}
//=======
// BlockVector3 position;
//
// while ((position = queue.poll()) != null) {
// if (function.apply(position)) {
// affected++;
// }
//
// for (BlockVector3 dir : directions) {
// visit(position, position.add(dir));
//>>>>>>> 399e0ad5... Refactor vector system to be cleaner
}
if (currentDepth == maxDepth) {
break;

View File

@ -32,7 +32,6 @@ import com.sk89q.worldedit.function.operation.Operation;
import com.sk89q.worldedit.function.operation.Operations;
import com.sk89q.worldedit.function.operation.RunContext;
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.math.Vector2;
import com.sk89q.worldedit.regions.FlatRegion;
import java.util.List;
@ -81,7 +80,6 @@ public class FlatRegionVisitor implements Operation {
}
@Override
//<<<<<<< HEAD
public Operation resume(final RunContext run) throws WorldEditException {
if (this.queue != null) {
for (final BlockVector2 pt : new Fast2DIterator(this.iterator, queue)) {
@ -90,12 +88,6 @@ public class FlatRegionVisitor implements Operation {
} else {
for (final BlockVector2 pt : this.iterator) {
if (this.function.apply(pt)) affected++;
//=======
// public Operation resume(RunContext run) throws WorldEditException {
// for (BlockVector2 pt : flatRegion.asFlatRegion()) {
// if (function.apply(pt)) {
// affected++;
//>>>>>>> 399e0ad5... Refactor vector system to be cleaner
}
}
return null;

View File

@ -103,7 +103,7 @@ public class LayerVisitor implements Operation {
// Abort if we are underground
if (function.isGround(column.toBlockVector3(maxY + 1))) {
return null;
continue;
}
boolean found = false;

View File

@ -26,9 +26,6 @@ import com.sk89q.worldedit.function.RegionFunction;
import com.sk89q.worldedit.function.mask.Mask;
import com.sk89q.worldedit.math.BlockVector3;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* An implementation of an {@link BreadthFirstSearch} that uses a mask to
* determine where a block should be visited.