Finish removal of PlayerDirection, and partially added diagonal support back to commands. (Other minor changes to WorldEdit-Sponge and FAVS)

This commit is contained in:
Matthew Miller
2018-11-12 12:38:13 +10:00
committed by IronApollo
parent 13bf8429ce
commit f3c633582e
18 changed files with 123 additions and 148 deletions

View File

@ -18,6 +18,7 @@ import com.sk89q.worldedit.internal.cui.CUIEvent;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.math.Vector3;
import com.sk89q.worldedit.session.SessionKey;
import com.sk89q.worldedit.util.Direction;
import com.sk89q.worldedit.util.HandSide;
import com.sk89q.worldedit.util.Location;
import com.sk89q.worldedit.util.TargetBlock;
@ -342,7 +343,7 @@ public class PlayerWrapper extends AbstractPlayerActor {
}
@Override
public PlayerDirection getCardinalDirection() {
public Direction getCardinalDirection() {
return parent.getCardinalDirection();
}