CommandContext + Confirmation

Use InjectedValueAccess instead
Fix command confirmation
This commit is contained in:
Jesse Boyd
2019-07-19 06:03:27 +10:00
parent 81298bf555
commit f500b5e056
92 changed files with 163 additions and 7137 deletions

View File

@ -24,7 +24,7 @@ import static com.sk89q.worldedit.command.util.Logging.LogMode.ALL;
import com.boydti.fawe.config.BBC;
import com.boydti.fawe.wrappers.LocationMaskedPlayerWrapper;
import com.sk89q.minecraft.util.commands.CommandContext;
import org.enginehub.piston.inject.InjectedValueAccess;
import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.WorldEditException;
@ -80,7 +80,7 @@ public class ScriptingCommands {
desc = ""
)
@CommandPermissions("fawe.setupdispatcher")
public void setupdispatcher(Player player, LocalSession session, final CommandContext args) throws WorldEditException {
public void setupdispatcher(Player player, LocalSession session, final InjectedValueAccess args) throws WorldEditException {
PlatformCommandManager.getInstance().setupDispatcher();
}
@ -182,7 +182,7 @@ public class ScriptingCommands {
)
@CommandPermissions("worldedit.scripting.execute")
@Logging(ALL)
public void execute(Player player, LocalSession session, CommandContext args) throws WorldEditException {
public void execute(Player player, LocalSession session, InjectedValueAccess args) throws WorldEditException {
final String[] scriptArgs = args.getSlice(1);
final String filename = args.getString(0);