mirror of
https://github.com/plexusorg/Plex-FAWE.git
synced 2025-07-04 03:56:41 +00:00
Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block.
This commit is contained in:
@ -22,7 +22,7 @@ package com.sk89q.worldedit.bukkit;
|
||||
import com.sk89q.util.StringUtil;
|
||||
import com.sk89q.worldedit.Vector;
|
||||
import com.sk89q.worldedit.WorldEditException;
|
||||
import com.sk89q.worldedit.blocks.BaseBlock;
|
||||
import com.sk89q.worldedit.world.block.BaseBlock;
|
||||
import com.sk89q.worldedit.blocks.BaseItemStack;
|
||||
import com.sk89q.worldedit.entity.BaseEntity;
|
||||
import com.sk89q.worldedit.extension.platform.AbstractPlayerActor;
|
||||
@ -70,7 +70,7 @@ public class BukkitPlayer extends AbstractPlayerActor {
|
||||
ItemStack itemStack = handSide == HandSide.MAIN_HAND
|
||||
? player.getInventory().getItemInMainHand()
|
||||
: player.getInventory().getItemInOffHand();
|
||||
return new BaseBlock(BukkitAdapter.asBlockState(itemStack));
|
||||
return BukkitAdapter.asBlockState(itemStack).toBaseBlock();
|
||||
}
|
||||
|
||||
@Override
|
||||
|
Reference in New Issue
Block a user