Get rid of the string equality and convert a few more ID uses over.

This commit is contained in:
Matthew Miller
2018-01-03 16:39:03 +10:00
parent 41a80064f5
commit f5f1d357d9
39 changed files with 658 additions and 115 deletions

View File

@ -24,6 +24,7 @@ import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.blocks.BlockID;
import com.sk89q.worldedit.blocks.BlockType;
import com.sk89q.worldedit.blocks.type.BlockTypes;
import com.sk89q.worldedit.extent.AbstractDelegateExtent;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.world.World;
@ -58,7 +59,7 @@ public class BlockQuirkExtent extends AbstractDelegateExtent {
if (BlockType.isContainerBlock(existing)) {
world.clearContainerBlockContents(position); // Clear the container block so that it doesn't drop items
} else if (existing == BlockID.ICE) {
world.setBlock(position, new BaseBlock(BlockID.AIR)); // Ice turns until water so this has to be done first
world.setBlock(position, new BaseBlock(BlockTypes.AIR)); // Ice turns until water so this has to be done first
}
return super.setBlock(position, block);

View File

@ -81,7 +81,7 @@ public class SurvivalModeExtent extends AbstractDelegateExtent {
@Override
public boolean setBlock(Vector location, BaseBlock block) throws WorldEditException {
if (toolUse && block.getType().getLegacyId() == BlockID.AIR) {
if (toolUse && block.isAir()) {
world.simulateBlockMine(location);
return true;
} else {