mirror of
https://github.com/plexusorg/Plex-FAWE.git
synced 2024-12-23 01:37:37 +00:00
Char block null check (#1030)
**Add a null-check to CharBlocks FULL section layer-retrieval.** - It is possible to trim CharBlocks whilst it is attempting to read data due to the batching of chunks to help reduce memory - This is done when the number of chunks sitting loaded in memory with having been "submitted" to the queue for writing to disk becomes high - Seconday operations such as heightmap processing and lighting will quickly load chunks, meaning many chunks are submitted early - This leads to much higher chances of the chunk being submitted and subsequently trimmed given heightmap and light processing is done layer-by-layer over many chunks, rather than chunk-by-chunk - thus leading to NPEs. - By adding synchronisation to and around only the specific sections when loading/updating, and not blocking the whole chunk, many access can still be thread-safe without causing deadlocks - This allows removal of lots of the needless and very-slowing synchronisation on get**Block** methods **Remove much of the synchronisation from ChunkHolder** - We shouldn't be synchronising with call() and safety should be added elsewhere. (plus it's making edits very very slow when queue target size is hit) - Also remove much of synchronisation because we've added the null-check and section-specific synchronisation to CharBlocks **Some QOL/thread-safe data access changes** - Replaces the Array#clone seen in the get blocks classes with System#arraycopy as deep cloning is not required, and is also slower than arraycopy - Add System#arraycopy when accessing chunk section data via history to ensure it is not altered whilst being written - Renaming EMPTY to empty means it is not implied to be a static variable Fixes https://github.com/IntellectualSites/FastAsyncWorldEdit/issues/1028 Fixes https://github.com/IntellectualSites/FastAsyncWorldEdit/issues/1025 Fixes https://github.com/IntellectualSites/FastAsyncWorldEdit/issues/1089 Fixes https://github.com/IntellectualSites/FastAsyncWorldEdit/issues/1091 Fixes https://github.com/IntellectualSites/FastAsyncWorldEdit/issues/1097
This commit is contained in:
parent
1cd2d8d121
commit
f6af9925e8
@ -349,17 +349,20 @@ public class BukkitGetBlocks_1_15_2 extends CharGetBlocks implements BukkitGetBl
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};
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}
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private void updateGet(BukkitGetBlocks_1_15_2 get, Chunk nmsChunk, ChunkSection[] sections, ChunkSection section, char[] arr, int layer) {
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private void updateGet(BukkitGetBlocks_1_15_2 get, Chunk nmsChunk, ChunkSection[] chunkSections, ChunkSection section, char[] arr, int layer) {
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synchronized (get) {
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if (this.getChunk() != nmsChunk) {
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this.nmsChunk = nmsChunk;
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this.sections = sections.clone();
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this.sections = new ChunkSection[chunkSections.length];
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System.arraycopy(chunkSections, 0, this.sections, 0, chunkSections.length);
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this.reset();
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}
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if (this.sections == null) {
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this.sections = sections.clone();
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this.sections = new ChunkSection[chunkSections.length];
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System.arraycopy(chunkSections, 0, this.sections, 0, chunkSections.length);
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}
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if (this.sections[layer] != section) {
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// Not sure why it's funky, but it's what I did in commit fda7d00747abe97d7891b80ed8bb88d97e1c70d1 and I don't want to touch it >dords
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this.sections[layer] = new ChunkSection[]{section}.clone()[0];
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}
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this.blocks[layer] = arr;
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@ -421,9 +424,14 @@ public class BukkitGetBlocks_1_15_2 extends CharGetBlocks implements BukkitGetBl
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bitMask |= 1 << layer;
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char[] setArr = set.load(layer).clone();
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char[] tmp = set.load(layer);
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char[] setArr = new char[4096];
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System.arraycopy(tmp, 0, setArr, 0, 4096);
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if (createCopy) {
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copy.storeSection(layer, loadPrivately(layer).clone());
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char[] tmpLoad = loadPrivately(layer);
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char[] copyArr = new char[4096];
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System.arraycopy(tmpLoad, 0, copyArr, 0, 4096);
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copy.storeSection(layer, copyArr);
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}
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ChunkSection newSection;
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@ -457,7 +465,7 @@ public class BukkitGetBlocks_1_15_2 extends CharGetBlocks implements BukkitGetBl
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} else if (existingSection != getSections(false)[layer]) {
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this.sections[layer] = existingSection;
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this.reset();
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} else if (!Arrays.equals(update(layer, new char[4096]), loadPrivately(layer))) {
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} else if (!Arrays.equals(update(layer, new char[4096], true), loadPrivately(layer))) {
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this.reset(layer);
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} else if (lock.isModified()) {
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this.reset(layer);
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@ -675,11 +683,13 @@ public class BukkitGetBlocks_1_15_2 extends CharGetBlocks implements BukkitGetBl
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}
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}
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private char[] loadPrivately(int layer) {
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if (super.sections[layer].isFull()) {
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return super.blocks[layer];
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private synchronized char[] loadPrivately(int layer) {
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if (super.blocks[layer] != null) {
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char[] blocks = new char[4096];
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System.arraycopy(super.blocks[layer], 0, blocks, 0, 4096);
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return blocks;
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} else {
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return BukkitGetBlocks_1_15_2.this.update(layer, null);
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return BukkitGetBlocks_1_15_2.this.update(layer, null, true);
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}
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}
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@ -689,8 +699,8 @@ public class BukkitGetBlocks_1_15_2 extends CharGetBlocks implements BukkitGetBl
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}
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@Override
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public synchronized char[] update(int layer, char[] data) {
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ChunkSection section = getSections(true)[layer];
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public synchronized char[] update(int layer, char[] data, boolean aggressive) {
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ChunkSection section = getSections(aggressive)[layer];
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// Section is null, return empty array
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if (section == null) {
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data = new char[4096];
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@ -807,15 +817,20 @@ public class BukkitGetBlocks_1_15_2 extends CharGetBlocks implements BukkitGetBl
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public ChunkSection[] getSections(boolean force) {
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if (force && forceLoadSections) {
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return sections = getChunk().getSections().clone();
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ChunkSection[] sections = getChunk().getSections();
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ChunkSection[] copy = new ChunkSection[sections.length];
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System.arraycopy(sections, 0, copy, 0, sections.length);
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return copy;
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}
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ChunkSection[] tmp = sections;
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if (tmp == null) {
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synchronized (this) {
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tmp = sections;
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if (tmp == null) {
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Chunk chunk = getChunk();
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sections = tmp = chunk.getSections().clone();
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ChunkSection[] chunkSections = getChunk().getSections();
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tmp = new ChunkSection[chunkSections.length];
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System.arraycopy(chunkSections, 0, tmp, 0, chunkSections.length);
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sections = tmp;
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}
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}
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}
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@ -349,17 +349,20 @@ public class BukkitGetBlocks_1_16_1 extends CharGetBlocks implements BukkitGetBl
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};
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}
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private void updateGet(BukkitGetBlocks_1_16_1 get, Chunk nmsChunk, ChunkSection[] sections, ChunkSection section, char[] arr, int layer) {
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private void updateGet(BukkitGetBlocks_1_16_1 get, Chunk nmsChunk, ChunkSection[] chunkSections, ChunkSection section, char[] arr, int layer) {
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synchronized (get) {
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if (this.getChunk() != nmsChunk) {
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this.nmsChunk = nmsChunk;
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this.sections = sections.clone();
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this.sections = new ChunkSection[chunkSections.length];
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System.arraycopy(chunkSections, 0, this.sections, 0, chunkSections.length);
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this.reset();
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}
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if (this.sections == null) {
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this.sections = sections.clone();
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this.sections = new ChunkSection[chunkSections.length];
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System.arraycopy(chunkSections, 0, this.sections, 0, chunkSections.length);
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}
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if (this.sections[layer] != section) {
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// Not sure why it's funky, but it's what I did in commit fda7d00747abe97d7891b80ed8bb88d97e1c70d1 and I don't want to touch it >dords
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this.sections[layer] = new ChunkSection[]{section}.clone()[0];
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}
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this.blocks[layer] = arr;
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@ -421,9 +424,14 @@ public class BukkitGetBlocks_1_16_1 extends CharGetBlocks implements BukkitGetBl
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bitMask |= 1 << layer;
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char[] setArr = set.load(layer).clone();
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char[] tmp = set.load(layer);
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char[] setArr = new char[4096];
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System.arraycopy(tmp, 0, setArr, 0, 4096);
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if (createCopy) {
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copy.storeSection(layer, loadPrivately(layer).clone());
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char[] tmpLoad = loadPrivately(layer);
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char[] copyArr = new char[4096];
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System.arraycopy(tmpLoad, 0, copyArr, 0, 4096);
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copy.storeSection(layer, copyArr);
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}
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ChunkSection newSection;
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@ -457,7 +465,7 @@ public class BukkitGetBlocks_1_16_1 extends CharGetBlocks implements BukkitGetBl
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} else if (existingSection != getSections(false)[layer]) {
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this.sections[layer] = existingSection;
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this.reset();
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} else if (!Arrays.equals(update(layer, new char[4096]), loadPrivately(layer))) {
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} else if (!Arrays.equals(update(layer, new char[4096], true), loadPrivately(layer))) {
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this.reset(layer);
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} else if (lock.isModified()) {
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this.reset(layer);
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@ -676,11 +684,13 @@ public class BukkitGetBlocks_1_16_1 extends CharGetBlocks implements BukkitGetBl
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}
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}
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private char[] loadPrivately(int layer) {
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if (super.sections[layer].isFull()) {
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return super.blocks[layer];
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private synchronized char[] loadPrivately(int layer) {
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if (super.blocks[layer] != null) {
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char[] blocks = new char[4096];
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System.arraycopy(super.blocks[layer], 0, blocks, 0, 4096);
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return blocks;
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} else {
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return BukkitGetBlocks_1_16_1.this.update(layer, null);
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return BukkitGetBlocks_1_16_1.this.update(layer, null, true);
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}
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}
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@ -690,8 +700,8 @@ public class BukkitGetBlocks_1_16_1 extends CharGetBlocks implements BukkitGetBl
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}
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@Override
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public synchronized char[] update(int layer, char[] data) {
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ChunkSection section = getSections(true)[layer];
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public synchronized char[] update(int layer, char[] data, boolean aggressive) {
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ChunkSection section = getSections(aggressive)[layer];
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// Section is null, return empty array
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if (section == null) {
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data = new char[4096];
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@ -808,15 +818,20 @@ public class BukkitGetBlocks_1_16_1 extends CharGetBlocks implements BukkitGetBl
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public ChunkSection[] getSections(boolean force) {
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if (force && forceLoadSections) {
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return sections = getChunk().getSections().clone();
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ChunkSection[] sections = getChunk().getSections();
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ChunkSection[] copy = new ChunkSection[sections.length];
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System.arraycopy(sections, 0, copy, 0, sections.length);
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return copy;
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}
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ChunkSection[] tmp = sections;
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if (tmp == null) {
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synchronized (this) {
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tmp = sections;
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if (tmp == null) {
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Chunk chunk = getChunk();
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sections = tmp = chunk.getSections().clone();
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ChunkSection[] chunkSections = getChunk().getSections();
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tmp = new ChunkSection[chunkSections.length];
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System.arraycopy(chunkSections, 0, tmp, 0, chunkSections.length);
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sections = tmp;
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}
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}
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}
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@ -352,17 +352,20 @@ public class BukkitGetBlocks_1_16_2 extends CharGetBlocks implements BukkitGetBl
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};
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}
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private void updateGet(BukkitGetBlocks_1_16_2 get, Chunk nmsChunk, ChunkSection[] sections, ChunkSection section, char[] arr, int layer) {
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private void updateGet(BukkitGetBlocks_1_16_2 get, Chunk nmsChunk, ChunkSection[] chunkSections, ChunkSection section, char[] arr, int layer) {
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synchronized (get) {
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if (this.getChunk() != nmsChunk) {
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this.nmsChunk = nmsChunk;
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this.sections = sections.clone();
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this.sections = new ChunkSection[chunkSections.length];
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System.arraycopy(chunkSections, 0, this.sections, 0, chunkSections.length);
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this.reset();
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}
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if (this.sections == null) {
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this.sections = sections.clone();
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this.sections = new ChunkSection[chunkSections.length];
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System.arraycopy(chunkSections, 0, this.sections, 0, chunkSections.length);
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}
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if (this.sections[layer] != section) {
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// Not sure why it's funky, but it's what I did in commit fda7d00747abe97d7891b80ed8bb88d97e1c70d1 and I don't want to touch it >dords
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this.sections[layer] = new ChunkSection[]{section}.clone()[0];
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}
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this.blocks[layer] = arr;
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@ -424,9 +427,14 @@ public class BukkitGetBlocks_1_16_2 extends CharGetBlocks implements BukkitGetBl
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bitMask |= 1 << layer;
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char[] setArr = set.load(layer).clone();
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char[] tmp = set.load(layer);
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char[] setArr = new char[4096];
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System.arraycopy(tmp, 0, setArr, 0, 4096);
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if (createCopy) {
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copy.storeSection(layer, loadPrivately(layer).clone());
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char[] tmpLoad = loadPrivately(layer);
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char[] copyArr = new char[4096];
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System.arraycopy(tmpLoad, 0, copyArr, 0, 4096);
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copy.storeSection(layer, copyArr);
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}
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ChunkSection newSection;
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@ -460,7 +468,7 @@ public class BukkitGetBlocks_1_16_2 extends CharGetBlocks implements BukkitGetBl
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} else if (existingSection != getSections(false)[layer]) {
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this.sections[layer] = existingSection;
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this.reset();
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} else if (!Arrays.equals(update(layer, new char[4096]), loadPrivately(layer))) {
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} else if (!Arrays.equals(update(layer, new char[4096], true), loadPrivately(layer))) {
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this.reset(layer);
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} else if (lock.isModified()) {
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this.reset(layer);
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@ -679,11 +687,13 @@ public class BukkitGetBlocks_1_16_2 extends CharGetBlocks implements BukkitGetBl
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}
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}
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private char[] loadPrivately(int layer) {
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if (super.sections[layer].isFull()) {
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return super.blocks[layer];
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private synchronized char[] loadPrivately(int layer) {
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if (super.blocks[layer] != null) {
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char[] blocks = new char[4096];
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System.arraycopy(super.blocks[layer], 0, blocks, 0, 4096);
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return blocks;
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} else {
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return BukkitGetBlocks_1_16_2.this.update(layer, null);
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return BukkitGetBlocks_1_16_2.this.update(layer, null, true);
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}
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}
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@ -693,8 +703,8 @@ public class BukkitGetBlocks_1_16_2 extends CharGetBlocks implements BukkitGetBl
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}
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@Override
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public synchronized char[] update(int layer, char[] data) {
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ChunkSection section = getSections(true)[layer];
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public synchronized char[] update(int layer, char[] data, boolean aggressive) {
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ChunkSection section = getSections(aggressive)[layer];
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// Section is null, return empty array
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if (section == null) {
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data = new char[4096];
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@ -811,15 +821,20 @@ public class BukkitGetBlocks_1_16_2 extends CharGetBlocks implements BukkitGetBl
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public ChunkSection[] getSections(boolean force) {
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if (force && forceLoadSections) {
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return sections = getChunk().getSections().clone();
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ChunkSection[] sections = getChunk().getSections();
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ChunkSection[] copy = new ChunkSection[sections.length];
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System.arraycopy(sections, 0, copy, 0, sections.length);
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return copy;
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}
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ChunkSection[] tmp = sections;
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if (tmp == null) {
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synchronized (this) {
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tmp = sections;
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if (tmp == null) {
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Chunk chunk = getChunk();
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sections = tmp = chunk.getSections().clone();
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ChunkSection[] chunkSections = getChunk().getSections();
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tmp = new ChunkSection[chunkSections.length];
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System.arraycopy(chunkSections, 0, tmp, 0, chunkSections.length);
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sections = tmp;
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}
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}
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}
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@ -352,17 +352,20 @@ public class BukkitGetBlocks_1_16_5 extends CharGetBlocks implements BukkitGetBl
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};
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}
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private void updateGet(BukkitGetBlocks_1_16_5 get, Chunk nmsChunk, ChunkSection[] sections, ChunkSection section, char[] arr, int layer) {
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private void updateGet(BukkitGetBlocks_1_16_5 get, Chunk nmsChunk, ChunkSection[] chunkSections, ChunkSection section, char[] arr, int layer) {
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synchronized (get) {
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if (this.getChunk() != nmsChunk) {
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this.nmsChunk = nmsChunk;
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this.sections = sections.clone();
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this.sections = new ChunkSection[chunkSections.length];
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System.arraycopy(chunkSections, 0, this.sections, 0, chunkSections.length);
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this.reset();
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}
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if (this.sections == null) {
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this.sections = sections.clone();
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this.sections = new ChunkSection[chunkSections.length];
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System.arraycopy(chunkSections, 0, this.sections, 0, chunkSections.length);
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}
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if (this.sections[layer] != section) {
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// Not sure why it's funky, but it's what I did in commit fda7d00747abe97d7891b80ed8bb88d97e1c70d1 and I don't want to touch it >dords
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this.sections[layer] = new ChunkSection[]{section}.clone()[0];
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}
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this.blocks[layer] = arr;
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@ -424,9 +427,14 @@ public class BukkitGetBlocks_1_16_5 extends CharGetBlocks implements BukkitGetBl
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bitMask |= 1 << layer;
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char[] setArr = set.load(layer).clone();
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char[] tmp = set.load(layer);
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char[] setArr = new char[4096];
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System.arraycopy(tmp, 0, setArr, 0, 4096);
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if (createCopy) {
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copy.storeSection(layer, loadPrivately(layer).clone());
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char[] tmpLoad = loadPrivately(layer);
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char[] copyArr = new char[4096];
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System.arraycopy(tmpLoad, 0, copyArr, 0, 4096);
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copy.storeSection(layer, copyArr);
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}
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ChunkSection newSection;
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@ -460,7 +468,7 @@ public class BukkitGetBlocks_1_16_5 extends CharGetBlocks implements BukkitGetBl
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} else if (existingSection != getSections(false)[layer]) {
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this.sections[layer] = existingSection;
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this.reset();
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} else if (!Arrays.equals(update(layer, new char[4096]), loadPrivately(layer))) {
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} else if (!Arrays.equals(update(layer, new char[4096], true), loadPrivately(layer))) {
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this.reset(layer);
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} else if (lock.isModified()) {
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this.reset(layer);
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@ -679,11 +687,13 @@ public class BukkitGetBlocks_1_16_5 extends CharGetBlocks implements BukkitGetBl
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}
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}
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private char[] loadPrivately(int layer) {
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if (super.sections[layer].isFull()) {
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return super.blocks[layer];
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private synchronized char[] loadPrivately(int layer) {
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if (super.blocks[layer] != null) {
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char[] blocks = new char[4096];
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System.arraycopy(super.blocks[layer], 0, blocks, 0, 4096);
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return blocks;
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} else {
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return BukkitGetBlocks_1_16_5.this.update(layer, null);
|
||||
return BukkitGetBlocks_1_16_5.this.update(layer, null, false);
|
||||
}
|
||||
}
|
||||
|
||||
@ -693,8 +703,8 @@ public class BukkitGetBlocks_1_16_5 extends CharGetBlocks implements BukkitGetBl
|
||||
}
|
||||
|
||||
@Override
|
||||
public synchronized char[] update(int layer, char[] data) {
|
||||
ChunkSection section = getSections(true)[layer];
|
||||
public synchronized char[] update(int layer, char[] data, boolean aggressive) {
|
||||
ChunkSection section = getSections(aggressive)[layer];
|
||||
// Section is null, return empty array
|
||||
if (section == null) {
|
||||
data = new char[4096];
|
||||
@ -811,15 +821,20 @@ public class BukkitGetBlocks_1_16_5 extends CharGetBlocks implements BukkitGetBl
|
||||
|
||||
public ChunkSection[] getSections(boolean force) {
|
||||
if (force && forceLoadSections) {
|
||||
return sections = getChunk().getSections().clone();
|
||||
ChunkSection[] sections = getChunk().getSections();
|
||||
ChunkSection[] copy = new ChunkSection[sections.length];
|
||||
System.arraycopy(sections, 0, copy, 0, sections.length);
|
||||
return copy;
|
||||
}
|
||||
ChunkSection[] tmp = sections;
|
||||
if (tmp == null) {
|
||||
synchronized (this) {
|
||||
tmp = sections;
|
||||
if (tmp == null) {
|
||||
Chunk chunk = getChunk();
|
||||
sections = tmp = chunk.getSections().clone();
|
||||
ChunkSection[] chunkSections = getChunk().getSections();
|
||||
tmp = new ChunkSection[chunkSections.length];
|
||||
System.arraycopy(chunkSections, 0, tmp, 0, chunkSections.length);
|
||||
sections = tmp;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -19,22 +19,34 @@ public abstract class CharBlocks implements IBlocks {
|
||||
return blocks.blocks[layer];
|
||||
}
|
||||
|
||||
// Ignore aggressive switch here.
|
||||
@Override
|
||||
public char[] get(CharBlocks blocks, @Range(from = 0, to = 15) int layer, boolean aggressive) {
|
||||
return blocks.blocks[layer];
|
||||
}
|
||||
|
||||
@Override
|
||||
public final boolean isFull() {
|
||||
return true;
|
||||
}
|
||||
};
|
||||
protected final Section EMPTY = new Section() {
|
||||
protected final Section empty = new Section() {
|
||||
@Override
|
||||
public final synchronized char[] get(CharBlocks blocks, int layer) {
|
||||
// Defaults to aggressive as it should only be avoided where we know we've reset a chunk during an edit
|
||||
return get(blocks, layer, true);
|
||||
}
|
||||
|
||||
@Override
|
||||
public synchronized char[] get(CharBlocks blocks, @Range(from = 0, to = 15) int layer, boolean aggressive) {
|
||||
char[] arr = blocks.blocks[layer];
|
||||
if (arr == null) {
|
||||
arr = blocks.blocks[layer] = blocks.update(layer, null);
|
||||
arr = blocks.blocks[layer] = blocks.update(layer, null, aggressive);
|
||||
if (arr == null) {
|
||||
throw new IllegalStateException("Array cannot be null: " + blocks.getClass());
|
||||
}
|
||||
} else {
|
||||
blocks.blocks[layer] = blocks.update(layer, arr);
|
||||
blocks.blocks[layer] = blocks.update(layer, arr, aggressive);
|
||||
if (blocks.blocks[layer] == null) {
|
||||
throw new IllegalStateException("Array cannot be null (update): " + blocks.getClass());
|
||||
}
|
||||
@ -57,7 +69,7 @@ public abstract class CharBlocks implements IBlocks {
|
||||
blocks = new char[16][];
|
||||
sections = new Section[16];
|
||||
for (int i = 0; i < 16; i++) {
|
||||
sections[i] = EMPTY;
|
||||
sections[i] = empty;
|
||||
}
|
||||
}
|
||||
|
||||
@ -88,16 +100,16 @@ public abstract class CharBlocks implements IBlocks {
|
||||
@Override
|
||||
public synchronized IChunkSet reset() {
|
||||
for (int i = 0; i < 16; i++) {
|
||||
sections[i] = EMPTY;
|
||||
sections[i] = empty;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public synchronized void reset(@Range(from = 0, to = 15) int layer) {
|
||||
sections[layer] = EMPTY;
|
||||
sections[layer] = empty;
|
||||
}
|
||||
|
||||
public synchronized char[] update(int layer, char[] data) {
|
||||
public synchronized char[] update(int layer, char[] data, boolean aggressive) {
|
||||
if (data == null) {
|
||||
return new char[4096];
|
||||
}
|
||||
@ -114,16 +126,18 @@ public abstract class CharBlocks implements IBlocks {
|
||||
}
|
||||
|
||||
@Override
|
||||
public synchronized char[] load(@Range(from = 0, to = 15) int layer) {
|
||||
return sections[layer].get(this, layer);
|
||||
public char[] load(@Range(from = 0, to = 15) int layer) {
|
||||
synchronized (sections[layer]) {
|
||||
return sections[layer].get(this, layer);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public synchronized BlockState getBlock(int x, int y, int z) {
|
||||
public BlockState getBlock(int x, int y, int z) {
|
||||
return BlockTypesCache.states[get(x, y, z)];
|
||||
}
|
||||
|
||||
public synchronized char get(int x, @Range(from = 0, to = 255) int y, int z) {
|
||||
public char get(int x, @Range(from = 0, to = 255) int y, int z) {
|
||||
final int layer = y >> 4;
|
||||
final int index = (y & 15) << 8 | z << 4 | x;
|
||||
if (layer >= sections.length || layer < 0) {
|
||||
@ -149,7 +163,7 @@ public abstract class CharBlocks implements IBlocks {
|
||||
Section
|
||||
*/
|
||||
|
||||
public synchronized final char get(@Range(from = 0, to = 15) int layer, int index) {
|
||||
public final char get(@Range(from = 0, to = 15) int layer, int index) {
|
||||
return sections[layer].get(this, layer, index);
|
||||
}
|
||||
|
||||
@ -161,10 +175,17 @@ public abstract class CharBlocks implements IBlocks {
|
||||
|
||||
public abstract char[] get(CharBlocks blocks, @Range(from = 0, to = 15) int layer);
|
||||
|
||||
public abstract char[] get(CharBlocks blocks, @Range(from = 0, to = 15) int layer, boolean aggressive);
|
||||
|
||||
public abstract boolean isFull();
|
||||
|
||||
public final char get(CharBlocks blocks, @Range(from = 0, to = 15) int layer, int index) {
|
||||
return get(blocks, layer)[index];
|
||||
char[] section = get(blocks, layer);
|
||||
if (section == null) {
|
||||
blocks.reset(layer);
|
||||
section = blocks.empty.get(blocks, layer, false);
|
||||
}
|
||||
return section[index];
|
||||
}
|
||||
|
||||
public final void set(CharBlocks blocks, @Range(from = 0, to = 15) int layer, int index, char value) {
|
||||
|
@ -19,13 +19,14 @@ public abstract class CharGetBlocks extends CharBlocks implements IChunkGet {
|
||||
@Override
|
||||
public boolean trim(boolean aggressive) {
|
||||
for (int i = 0; i < 16; i++) {
|
||||
sections[i] = EMPTY;
|
||||
sections[i] = empty;
|
||||
blocks[i] = null;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public char[] update(int layer, char[] data) {
|
||||
@Override
|
||||
public char[] update(int layer, char[] data, boolean aggressive) {
|
||||
if (data == null) {
|
||||
data = new char[4096];
|
||||
}
|
||||
@ -34,8 +35,8 @@ public abstract class CharGetBlocks extends CharBlocks implements IChunkGet {
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean trim(boolean aggressive, int layer) {
|
||||
sections[layer] = EMPTY;
|
||||
public synchronized boolean trim(boolean aggressive, int layer) {
|
||||
sections[layer] = empty;
|
||||
blocks[layer] = null;
|
||||
return true;
|
||||
}
|
||||
|
@ -43,7 +43,7 @@ public class CharSetBlocks extends CharBlocks implements IChunkSet {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void recycle() {
|
||||
public synchronized void recycle() {
|
||||
POOL.offer(this);
|
||||
}
|
||||
|
||||
@ -104,7 +104,7 @@ public class CharSetBlocks extends CharBlocks implements IChunkSet {
|
||||
@Override
|
||||
public void setBlocks(int layer, char[] data) {
|
||||
this.blocks[layer] = data;
|
||||
this.sections[layer] = data == null ? EMPTY : FULL;
|
||||
this.sections[layer] = data == null ? empty : FULL;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -141,7 +141,7 @@ public class ChunkHolder<T extends Future<T>> implements IQueueChunk<T> {
|
||||
}
|
||||
|
||||
@Override
|
||||
public synchronized CompoundTag getEntity(UUID uuid) {
|
||||
public CompoundTag getEntity(UUID uuid) {
|
||||
return delegate.get(this).getEntity(uuid);
|
||||
}
|
||||
|
||||
@ -156,21 +156,21 @@ public class ChunkHolder<T extends Future<T>> implements IQueueChunk<T> {
|
||||
}
|
||||
|
||||
@Override
|
||||
public synchronized void setLightingToGet(char[][] lighting) {
|
||||
public void setLightingToGet(char[][] lighting) {
|
||||
delegate.setLightingToGet(this, lighting);
|
||||
}
|
||||
|
||||
@Override
|
||||
public synchronized void setSkyLightingToGet(char[][] lighting) {
|
||||
public void setSkyLightingToGet(char[][] lighting) {
|
||||
delegate.setSkyLightingToGet(this, lighting);
|
||||
}
|
||||
|
||||
@Override
|
||||
public synchronized void setHeightmapToGet(HeightMapType type, int[] data) {
|
||||
public void setHeightmapToGet(HeightMapType type, int[] data) {
|
||||
delegate.setHeightmapToGet(this, type, data);
|
||||
}
|
||||
|
||||
public synchronized void flushLightToGet(boolean heightmaps) {
|
||||
public void flushLightToGet(boolean heightmaps) {
|
||||
delegate.flushLightToGet(this, heightmaps);
|
||||
}
|
||||
|
||||
@ -800,22 +800,22 @@ public class ChunkHolder<T extends Future<T>> implements IQueueChunk<T> {
|
||||
};
|
||||
|
||||
@Override
|
||||
public synchronized Map<BlockVector3, CompoundTag> getTiles() {
|
||||
public Map<BlockVector3, CompoundTag> getTiles() {
|
||||
return delegate.get(this).getTiles();
|
||||
}
|
||||
|
||||
@Override
|
||||
public synchronized Set<CompoundTag> getEntities() {
|
||||
public Set<CompoundTag> getEntities() {
|
||||
return delegate.get(this).getEntities();
|
||||
}
|
||||
|
||||
@Override
|
||||
public synchronized boolean hasSection(int layer) {
|
||||
public boolean hasSection(int layer) {
|
||||
return chunkExisting != null && chunkExisting.hasSection(layer);
|
||||
}
|
||||
|
||||
@Override
|
||||
public synchronized void filterBlocks(Filter filter, ChunkFilterBlock block, @Nullable Region region, boolean full) {
|
||||
public void filterBlocks(Filter filter, ChunkFilterBlock block, @Nullable Region region, boolean full) {
|
||||
final IChunkGet get = getOrCreateGet();
|
||||
final IChunkSet set = getOrCreateSet();
|
||||
set.setFastMode(fastmode);
|
||||
@ -863,7 +863,7 @@ public class ChunkHolder<T extends Future<T>> implements IQueueChunk<T> {
|
||||
/**
|
||||
* Get or create the existing part of this chunk.
|
||||
*/
|
||||
public synchronized final IChunkGet getOrCreateGet() {
|
||||
public final IChunkGet getOrCreateGet() {
|
||||
if (chunkExisting == null) {
|
||||
chunkExisting = newWrappedGet();
|
||||
}
|
||||
@ -873,7 +873,7 @@ public class ChunkHolder<T extends Future<T>> implements IQueueChunk<T> {
|
||||
/**
|
||||
* Get or create the settable part of this chunk.
|
||||
*/
|
||||
public synchronized final IChunkSet getOrCreateSet() {
|
||||
public final IChunkSet getOrCreateSet() {
|
||||
if (chunkSet == null) {
|
||||
chunkSet = newWrappedSet();
|
||||
}
|
||||
@ -885,7 +885,7 @@ public class ChunkHolder<T extends Future<T>> implements IQueueChunk<T> {
|
||||
* - The purpose of wrapping is to allow different extents to intercept / alter behavior
|
||||
* - e.g., caching, optimizations, filtering
|
||||
*/
|
||||
private synchronized IChunkSet newWrappedSet() {
|
||||
private IChunkSet newWrappedSet() {
|
||||
return extent.getCachedSet(chunkX, chunkZ);
|
||||
}
|
||||
|
||||
@ -917,11 +917,7 @@ public class ChunkHolder<T extends Future<T>> implements IQueueChunk<T> {
|
||||
public synchronized T call() {
|
||||
if (chunkSet != null) {
|
||||
chunkSet.setBitMask(bitMask);
|
||||
return this.call(chunkSet, () -> {
|
||||
synchronized (this) {
|
||||
this.recycle();
|
||||
}
|
||||
});
|
||||
return this.call(chunkSet, this::recycle);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
@ -963,82 +959,82 @@ public class ChunkHolder<T extends Future<T>> implements IQueueChunk<T> {
|
||||
}
|
||||
|
||||
@Override
|
||||
public synchronized boolean setBiome(int x, int y, int z, BiomeType biome) {
|
||||
public boolean setBiome(int x, int y, int z, BiomeType biome) {
|
||||
return delegate.setBiome(this, x, y, z, biome);
|
||||
}
|
||||
|
||||
@Override
|
||||
public synchronized <B extends BlockStateHolder<B>> boolean setBlock(int x, int y, int z, B block) {
|
||||
public <B extends BlockStateHolder<B>> boolean setBlock(int x, int y, int z, B block) {
|
||||
return delegate.setBlock(this, x, y, z, block);
|
||||
}
|
||||
|
||||
@Override
|
||||
public synchronized BiomeType getBiomeType(int x, int y, int z) {
|
||||
public BiomeType getBiomeType(int x, int y, int z) {
|
||||
return delegate.getBiome(this, x, y, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
public synchronized BlockState getBlock(int x, int y, int z) {
|
||||
public BlockState getBlock(int x, int y, int z) {
|
||||
return delegate.getBlock(this, x, y, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
public synchronized BaseBlock getFullBlock(int x, int y, int z) {
|
||||
public BaseBlock getFullBlock(int x, int y, int z) {
|
||||
return delegate.getFullBlock(this, x, y, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
public synchronized void setSkyLight(int x, int y, int z, int value) {
|
||||
public void setSkyLight(int x, int y, int z, int value) {
|
||||
delegate.setSkyLight(this, x, y, z, value);
|
||||
}
|
||||
|
||||
@Override
|
||||
public synchronized void setHeightMap(HeightMapType type, int[] heightMap) {
|
||||
public void setHeightMap(HeightMapType type, int[] heightMap) {
|
||||
delegate.setHeightMap(this, type, heightMap);
|
||||
}
|
||||
|
||||
@Override
|
||||
public synchronized void removeSectionLighting(int layer, boolean sky) {
|
||||
public void removeSectionLighting(int layer, boolean sky) {
|
||||
delegate.removeSectionLighting(this, layer, sky);
|
||||
}
|
||||
|
||||
@Override
|
||||
public synchronized void setFullBright(int layer) {
|
||||
public void setFullBright(int layer) {
|
||||
delegate.setFullBright(this, layer);
|
||||
}
|
||||
|
||||
@Override
|
||||
public synchronized void setBlockLight(int x, int y, int z, int value) {
|
||||
public void setBlockLight(int x, int y, int z, int value) {
|
||||
delegate.setBlockLight(this, x, y, z, value);
|
||||
}
|
||||
|
||||
@Override
|
||||
public synchronized void setLightLayer(int layer, char[] toSet) {
|
||||
public void setLightLayer(int layer, char[] toSet) {
|
||||
delegate.setLightLayer(this, layer, toSet);
|
||||
}
|
||||
|
||||
@Override
|
||||
public synchronized void setSkyLightLayer(int layer, char[] toSet) {
|
||||
public void setSkyLightLayer(int layer, char[] toSet) {
|
||||
delegate.setSkyLightLayer(this, layer, toSet);
|
||||
}
|
||||
|
||||
@Override
|
||||
public synchronized int getSkyLight(int x, int y, int z) {
|
||||
public int getSkyLight(int x, int y, int z) {
|
||||
return delegate.getSkyLight(this, x, y, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
public synchronized int getEmmittedLight(int x, int y, int z) {
|
||||
public int getEmmittedLight(int x, int y, int z) {
|
||||
return delegate.getEmmittedLight(this, x, y, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
public synchronized int getBrightness(int x, int y, int z) {
|
||||
public int getBrightness(int x, int y, int z) {
|
||||
return delegate.getBrightness(this, x, y, z);
|
||||
}
|
||||
|
||||
@Override
|
||||
public synchronized int getOpacity(int x, int y, int z) {
|
||||
public int getOpacity(int x, int y, int z) {
|
||||
return delegate.getOpacity(this, x, y, z);
|
||||
}
|
||||
|
||||
|
@ -162,11 +162,15 @@ public abstract class AbstractChangeSet implements ChangeSet, IBatchProcessor {
|
||||
continue;
|
||||
}
|
||||
// add each block and tile
|
||||
char[] blocksGet = get.load(layer);
|
||||
if (blocksGet == null) {
|
||||
char[] blocksGet;
|
||||
char[] tmp = get.load(layer);
|
||||
if (tmp == null) {
|
||||
blocksGet = FaweCache.IMP.EMPTY_CHAR_4096;
|
||||
} else {
|
||||
System.arraycopy(tmp, 0, (blocksGet = new char[4096]), 0, 4096);
|
||||
}
|
||||
char[] blocksSet = set.load(layer);
|
||||
char[] blocksSet;
|
||||
System.arraycopy(set.load(layer), 0, (blocksSet = new char[4096]), 0, 4096);
|
||||
|
||||
int by = layer << 4;
|
||||
for (int y = 0, index = 0; y < 16; y++) {
|
||||
|
Loading…
Reference in New Issue
Block a user