Reimplement biome pattern (#681)

* Reimplement biome pattern

* Improve suggestions and messages
This commit is contained in:
Hannes Greule
2020-10-05 21:00:35 +02:00
committed by GitHub
parent 96dcb95b7c
commit f71ca32140
4 changed files with 108 additions and 28 deletions

View File

@ -0,0 +1,28 @@
package com.boydti.fawe.object.pattern;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.biome.BiomeType;
import com.sk89q.worldedit.world.block.BaseBlock;
public class BiomeApplyingPattern extends AbstractExtentPattern {
private final BiomeType biomeType;
public BiomeApplyingPattern(Extent extent, BiomeType biomeType) {
super(extent);
this.biomeType = biomeType;
}
@Override
public BaseBlock apply(BlockVector3 position) {
getExtent().setBiome(position, this.biomeType);
// don't change the block, everything should remain the same
return getExtent().getFullBlock(position);
}
@Override
public boolean apply(Extent extent, BlockVector3 get, BlockVector3 set) throws WorldEditException {
return extent.setBiome(set, this.biomeType);
}
}