Merge remote-tracking branch 'refs/remotes/isfawe/new-vector-system' into new-vector-system

This commit is contained in:
IronApollo
2019-01-13 02:00:14 -05:00
214 changed files with 1720 additions and 2063 deletions

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@ -21,18 +21,14 @@ package com.sk89q.worldedit.extent.world;
import static com.google.common.base.Preconditions.checkNotNull;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.extent.AbstractDelegateExtent;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.World;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.block.BlockType;
import com.sk89q.worldedit.world.block.BlockTypes;
import com.sk89q.worldedit.extent.AbstractDelegateExtent;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.world.World;
/**
* Handles various quirks when setting blocks, such as ice turning

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@ -21,15 +21,12 @@ package com.sk89q.worldedit.extent.world;
import static com.google.common.base.Preconditions.checkNotNull;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.extent.AbstractDelegateExtent;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.World;
import static com.google.common.base.Preconditions.checkNotNull;
import com.sk89q.worldedit.world.block.BlockStateHolder;
/**
* Automatically loads chunks when blocks are accessed.

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@ -21,22 +21,19 @@ package com.sk89q.worldedit.extent.world;
import static com.google.common.base.Preconditions.checkNotNull;
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.extent.AbstractDelegateExtent;
import com.sk89q.worldedit.function.operation.Operation;
import com.sk89q.worldedit.function.operation.RunContext;
import com.sk89q.worldedit.math.BlockVector2;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.World;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* Implements "fast mode" which may skip physics, lighting, etc.
*/