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Updated for 2.0.
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2.0:
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- Added help message to //load telling users about //paste.
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- Added Notch tree planting tool mode with the right click of the pickaxe.
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(Undo is supported!)
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- Added recursive super pickaxe mode that destroys blocks adjacent,
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destroying only blocks of the same type as the block that you clicked on
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- Added area super pickaxe mode that destroys a cuboid area on use,
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destroying only blocks of the same type as the block that you clicked on.
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- Added pasting at origin and saving origin to .schematics.
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- Added /chunk to select all the blocks inside the chunk that you are in.
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- Shortcut /replacenear lets you replace nearby blocks.
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Example: /replacenear 50 rock glass
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- /ascend, /descend, and /unstuck now detect pass-through blocks better.
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- Added /up to go up some distance.
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- Added /snow command to overlay snowfall and freeze lakes in the area.
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- Both /pinegen and /forestgen (now) have a density argument. Values
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between 0 and 100 are accepted.
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- Changed old forest generator command to /pinegen.
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- Changed /forestgen to generate forests using Notch's tree algorithm
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(fully undoable).
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- Improved speed of commands that iterated over cuboids by 5-40%.
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- Support for setting random block content with //set.
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Example: //set 5%diamondore,95%glass
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Numbers don't have to add up to any particular number.
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- Block IDs are now resolved with hMod as well, should it fail to resolve
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with WorldEdit.
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- Added support for replacing a list of blocks with //replace.
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- Added register-help configuration to prevent WorldEdit commands from
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showing up in help.
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- /ascend, /descend, and /unstuck now clamp Y to >= 0.
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- Added /worldeditselect permission that will give users access to all
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commands and functions that let you define selections.
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- Point selection functions now emit the coordinates.
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- //size now displays coordinate information.
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- Added per-group block change limit restrictions support.
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- Possibly added .tar.bz2/tar.gz support. Untested and highly
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unrecommended.
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- Added command logging setting and logging to file.
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- Added max-radius configuration to clamp radii and sizes.
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- Added /fixlava.
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- New /ex area fire extinguisher command (shortcut to /removenear fire 40).
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- Added class to access WorldEdit selections from other plugins.
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- //contract and //expand argument orders swapped to go with the other
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direction commands like //stack.
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- Super pickaxe now ignores TNT. (Before it caused ignition on client-side
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only).
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- Y coordinates are now clamped between 0 and 127 when blocks are set
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by WorldEdit. This fixes some exceptions.
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- Expanded the priority block list significantly to handle more block types.
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- .schematic load/save error messages are now more descriptive.
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- Fixed iron pick axe not working as a super pickaxe.
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- Plugin .jar renamed from SMWorldEdit to WorldEdit as it was confusing.
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- WorldEdit version is now printed on load.
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0.13.2:
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0.13.2:
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- Added support for the new block types from the Halloween update.
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- Added support for the new block types from the Halloween update.
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@ -1,3 +1,3 @@
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Manifest-Version: 1.0
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Manifest-Version: 1.0
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Class-Path: jnbt.jar truezip.jar ant.jar
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Class-Path: jnbt.jar truezip.jar ant.jar
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WorldEdit-Version: 1.1
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WorldEdit-Version: 2.0
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