Use current PlayerDirection

This commit is contained in:
Jesse Boyd
2018-08-13 01:43:20 +10:00
parent 289707b410
commit fa06ff357e
2 changed files with 13 additions and 89 deletions

View File

@ -312,7 +312,7 @@ public class WorldEditBinding extends BindingHelper {
public Vector getDirection(ArgumentStack context, Direction direction)
throws ParameterException, UnknownDirectionException {
Player sender = getPlayer(context);
return PlayerDirection.valueOf(sender, context.next()).vector();
return worldEdit.getDirection(sender, context.next());
}
/**