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https://github.com/plexusorg/Plex-FAWE.git
synced 2025-06-17 06:03:53 +00:00
Added the 1.13.1 new blocks.
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@ -96,7 +96,7 @@ public final class BlockTypes {
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public static final BlockType BLUE_WOOL = register("minecraft:blue_wool");
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public static final BlockType BONE_BLOCK = register("minecraft:bone_block", state -> state.with(state.getBlockType().getProperty("axis"), "y"));
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public static final BlockType BOOKSHELF = register("minecraft:bookshelf");
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public static final BlockType BRAIN_CORAL = register("minecraft:brain_coral");
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public static final BlockType BRAIN_CORAL = register("minecraft:brain_coral", state -> state.with(state.getBlockType().getProperty("waterlogged"), true));
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public static final BlockType BRAIN_CORAL_BLOCK = register("minecraft:brain_coral_block");
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public static final BlockType BRAIN_CORAL_FAN = register("minecraft:brain_coral_fan", state -> state.with(state.getBlockType().getProperty("waterlogged"), true));
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public static final BlockType BRAIN_CORAL_WALL_FAN = register("minecraft:brain_coral_wall_fan", state -> state.with(state.getBlockType().getProperty("facing"), Direction.NORTH).with(state.getBlockType().getProperty("waterlogged"), true));
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@ -119,7 +119,7 @@ public final class BlockTypes {
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public static final BlockType BROWN_WALL_BANNER = register("minecraft:brown_wall_banner", state -> state.with(state.getBlockType().getProperty("facing"), Direction.NORTH));
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public static final BlockType BROWN_WOOL = register("minecraft:brown_wool");
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public static final BlockType BUBBLE_COLUMN = register("minecraft:bubble_column", state -> state.with(state.getBlockType().getProperty("drag"), true));
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public static final BlockType BUBBLE_CORAL = register("minecraft:bubble_coral");
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public static final BlockType BUBBLE_CORAL = register("minecraft:bubble_coral", state -> state.with(state.getBlockType().getProperty("waterlogged"), true));
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public static final BlockType BUBBLE_CORAL_BLOCK = register("minecraft:bubble_coral_block");
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public static final BlockType BUBBLE_CORAL_FAN = register("minecraft:bubble_coral_fan", state -> state.with(state.getBlockType().getProperty("waterlogged"), true));
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public static final BlockType BUBBLE_CORAL_WALL_FAN = register("minecraft:bubble_coral_wall_fan", state -> state.with(state.getBlockType().getProperty("facing"), Direction.NORTH).with(state.getBlockType().getProperty("waterlogged"), true));
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@ -150,7 +150,7 @@ public final class BlockTypes {
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public static final BlockType COCOA = register("minecraft:cocoa", state -> state.with(state.getBlockType().getProperty("age"), 0).with(state.getBlockType().getProperty("facing"), Direction.NORTH));
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public static final BlockType COMMAND_BLOCK = register("minecraft:command_block", state -> state.with(state.getBlockType().getProperty("conditional"), false).with(state.getBlockType().getProperty("facing"), Direction.NORTH));
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public static final BlockType COMPARATOR = register("minecraft:comparator", state -> state.with(state.getBlockType().getProperty("facing"), Direction.NORTH).with(state.getBlockType().getProperty("mode"), "compare").with(state.getBlockType().getProperty("powered"), false));
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public static final BlockType CONDUIT = register("minecraft:conduit");
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public static final BlockType CONDUIT = register("minecraft:conduit", state -> state.with(state.getBlockType().getProperty("waterlogged"), true));
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public static final BlockType CRACKED_STONE_BRICKS = register("minecraft:cracked_stone_bricks");
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public static final BlockType CRAFTING_TABLE = register("minecraft:crafting_table");
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public static final BlockType CREEPER_HEAD = register("minecraft:creeper_head", state -> state.with(state.getBlockType().getProperty("rotation"), 0));
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@ -188,19 +188,24 @@ public final class BlockTypes {
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public static final BlockType DARK_PRISMARINE_SLAB = register("minecraft:dark_prismarine_slab", state -> state.with(state.getBlockType().getProperty("type"), "bottom").with(state.getBlockType().getProperty("waterlogged"), false));
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public static final BlockType DARK_PRISMARINE_STAIRS = register("minecraft:dark_prismarine_stairs", state -> state.with(state.getBlockType().getProperty("facing"), Direction.NORTH).with(state.getBlockType().getProperty("half"), "bottom").with(state.getBlockType().getProperty("shape"), "straight").with(state.getBlockType().getProperty("waterlogged"), false));
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public static final BlockType DAYLIGHT_DETECTOR = register("minecraft:daylight_detector", state -> state.with(state.getBlockType().getProperty("inverted"), false).with(state.getBlockType().getProperty("power"), 0));
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public static final BlockType DEAD_BRAIN_CORAL = register("minecraft:dead_brain_coral", state -> state.with(state.getBlockType().getProperty("waterlogged"), true));
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public static final BlockType DEAD_BRAIN_CORAL_BLOCK = register("minecraft:dead_brain_coral_block");
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public static final BlockType DEAD_BRAIN_CORAL_FAN = register("minecraft:dead_brain_coral_fan", state -> state.with(state.getBlockType().getProperty("waterlogged"), true));
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public static final BlockType DEAD_BRAIN_CORAL_WALL_FAN = register("minecraft:dead_brain_coral_wall_fan", state -> state.with(state.getBlockType().getProperty("facing"), Direction.NORTH).with(state.getBlockType().getProperty("waterlogged"), true));
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public static final BlockType DEAD_BUBBLE_CORAL = register("minecraft:dead_bubble_coral", state -> state.with(state.getBlockType().getProperty("waterlogged"), true));
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public static final BlockType DEAD_BUBBLE_CORAL_BLOCK = register("minecraft:dead_bubble_coral_block");
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public static final BlockType DEAD_BUBBLE_CORAL_FAN = register("minecraft:dead_bubble_coral_fan", state -> state.with(state.getBlockType().getProperty("waterlogged"), true));
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public static final BlockType DEAD_BUBBLE_CORAL_WALL_FAN = register("minecraft:dead_bubble_coral_wall_fan", state -> state.with(state.getBlockType().getProperty("facing"), Direction.NORTH).with(state.getBlockType().getProperty("waterlogged"), true));
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public static final BlockType DEAD_BUSH = register("minecraft:dead_bush");
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public static final BlockType DEAD_FIRE_CORAL = register("minecraft:dead_fire_coral", state -> state.with(state.getBlockType().getProperty("waterlogged"), true));
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public static final BlockType DEAD_FIRE_CORAL_BLOCK = register("minecraft:dead_fire_coral_block");
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public static final BlockType DEAD_FIRE_CORAL_FAN = register("minecraft:dead_fire_coral_fan", state -> state.with(state.getBlockType().getProperty("waterlogged"), true));
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public static final BlockType DEAD_FIRE_CORAL_WALL_FAN = register("minecraft:dead_fire_coral_wall_fan", state -> state.with(state.getBlockType().getProperty("facing"), Direction.NORTH).with(state.getBlockType().getProperty("waterlogged"), true));
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public static final BlockType DEAD_HORN_CORAL = register("minecraft:dead_horn_coral", state -> state.with(state.getBlockType().getProperty("waterlogged"), true));
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public static final BlockType DEAD_HORN_CORAL_BLOCK = register("minecraft:dead_horn_coral_block");
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public static final BlockType DEAD_HORN_CORAL_FAN = register("minecraft:dead_horn_coral_fan", state -> state.with(state.getBlockType().getProperty("waterlogged"), true));
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public static final BlockType DEAD_HORN_CORAL_WALL_FAN = register("minecraft:dead_horn_coral_wall_fan", state -> state.with(state.getBlockType().getProperty("facing"), Direction.NORTH).with(state.getBlockType().getProperty("waterlogged"), true));
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public static final BlockType DEAD_TUBE_CORAL = register("minecraft:dead_tube_coral", state -> state.with(state.getBlockType().getProperty("waterlogged"), true));
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public static final BlockType DEAD_TUBE_CORAL_BLOCK = register("minecraft:dead_tube_coral_block");
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public static final BlockType DEAD_TUBE_CORAL_FAN = register("minecraft:dead_tube_coral_fan", state -> state.with(state.getBlockType().getProperty("waterlogged"), true));
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public static final BlockType DEAD_TUBE_CORAL_WALL_FAN = register("minecraft:dead_tube_coral_wall_fan", state -> state.with(state.getBlockType().getProperty("facing"), Direction.NORTH).with(state.getBlockType().getProperty("waterlogged"), true));
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@ -228,7 +233,7 @@ public final class BlockTypes {
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public static final BlockType FARMLAND = register("minecraft:farmland", state -> state.with(state.getBlockType().getProperty("moisture"), 0));
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public static final BlockType FERN = register("minecraft:fern");
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public static final BlockType FIRE = register("minecraft:fire", state -> state.with(state.getBlockType().getProperty("age"), 0).with(state.getBlockType().getProperty("east"), false).with(state.getBlockType().getProperty("north"), false).with(state.getBlockType().getProperty("south"), false).with(state.getBlockType().getProperty("up"), false).with(state.getBlockType().getProperty("west"), false));
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public static final BlockType FIRE_CORAL = register("minecraft:fire_coral");
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public static final BlockType FIRE_CORAL = register("minecraft:fire_coral", state -> state.with(state.getBlockType().getProperty("waterlogged"), true));
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public static final BlockType FIRE_CORAL_BLOCK = register("minecraft:fire_coral_block");
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public static final BlockType FIRE_CORAL_FAN = register("minecraft:fire_coral_fan", state -> state.with(state.getBlockType().getProperty("waterlogged"), true));
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public static final BlockType FIRE_CORAL_WALL_FAN = register("minecraft:fire_coral_wall_fan", state -> state.with(state.getBlockType().getProperty("facing"), Direction.NORTH).with(state.getBlockType().getProperty("waterlogged"), true));
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@ -272,7 +277,7 @@ public final class BlockTypes {
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public static final BlockType HAY_BLOCK = register("minecraft:hay_block", state -> state.with(state.getBlockType().getProperty("axis"), "y"));
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public static final BlockType HEAVY_WEIGHTED_PRESSURE_PLATE = register("minecraft:heavy_weighted_pressure_plate", state -> state.with(state.getBlockType().getProperty("power"), 0));
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public static final BlockType HOPPER = register("minecraft:hopper", state -> state.with(state.getBlockType().getProperty("enabled"), true).with(state.getBlockType().getProperty("facing"), Direction.DOWN));
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public static final BlockType HORN_CORAL = register("minecraft:horn_coral");
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public static final BlockType HORN_CORAL = register("minecraft:horn_coral", state -> state.with(state.getBlockType().getProperty("waterlogged"), true));
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public static final BlockType HORN_CORAL_BLOCK = register("minecraft:horn_coral_block");
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public static final BlockType HORN_CORAL_FAN = register("minecraft:horn_coral_fan", state -> state.with(state.getBlockType().getProperty("waterlogged"), true));
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public static final BlockType HORN_CORAL_WALL_FAN = register("minecraft:horn_coral_wall_fan", state -> state.with(state.getBlockType().getProperty("facing"), Direction.NORTH).with(state.getBlockType().getProperty("waterlogged"), true));
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@ -577,12 +582,12 @@ public final class BlockTypes {
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public static final BlockType TALL_GRASS = register("minecraft:tall_grass", state -> state.with(state.getBlockType().getProperty("half"), "lower"));
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public static final BlockType TALL_SEAGRASS = register("minecraft:tall_seagrass", state -> state.with(state.getBlockType().getProperty("half"), "lower"));
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public static final BlockType TERRACOTTA = register("minecraft:terracotta");
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public static final BlockType TNT = register("minecraft:tnt");
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public static final BlockType TNT = register("minecraft:tnt", state -> state.with(state.getBlockType().getProperty("unstable"), false));
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public static final BlockType TORCH = register("minecraft:torch");
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public static final BlockType TRAPPED_CHEST = register("minecraft:trapped_chest", state -> state.with(state.getBlockType().getProperty("facing"), Direction.NORTH).with(state.getBlockType().getProperty("type"), "SINGLE").with(state.getBlockType().getProperty("waterlogged"), false));
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public static final BlockType TRIPWIRE = register("minecraft:tripwire", state -> state.with(state.getBlockType().getProperty("attached"), false).with(state.getBlockType().getProperty("disarmed"), false).with(state.getBlockType().getProperty("east"), false).with(state.getBlockType().getProperty("north"), false).with(state.getBlockType().getProperty("powered"), false).with(state.getBlockType().getProperty("south"), false).with(state.getBlockType().getProperty("west"), false));
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public static final BlockType TRIPWIRE_HOOK = register("minecraft:tripwire_hook", state -> state.with(state.getBlockType().getProperty("attached"), false).with(state.getBlockType().getProperty("facing"), Direction.NORTH).with(state.getBlockType().getProperty("powered"), false));
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public static final BlockType TUBE_CORAL = register("minecraft:tube_coral");
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public static final BlockType TUBE_CORAL = register("minecraft:tube_coral", state -> state.with(state.getBlockType().getProperty("waterlogged"), true));
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public static final BlockType TUBE_CORAL_BLOCK = register("minecraft:tube_coral_block");
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public static final BlockType TUBE_CORAL_FAN = register("minecraft:tube_coral_fan", state -> state.with(state.getBlockType().getProperty("waterlogged"), true));
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public static final BlockType TUBE_CORAL_WALL_FAN = register("minecraft:tube_coral_wall_fan", state -> state.with(state.getBlockType().getProperty("facing"), Direction.NORTH).with(state.getBlockType().getProperty("waterlogged"), true));
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@ -224,15 +224,20 @@ public final class ItemTypes {
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public static final ItemType DARK_PRISMARINE_SLAB = register("minecraft:dark_prismarine_slab");
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public static final ItemType DARK_PRISMARINE_STAIRS = register("minecraft:dark_prismarine_stairs");
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public static final ItemType DAYLIGHT_DETECTOR = register("minecraft:daylight_detector");
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public static final ItemType DEAD_BRAIN_CORAL = register("minecraft:dead_brain_coral");
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public static final ItemType DEAD_BRAIN_CORAL_BLOCK = register("minecraft:dead_brain_coral_block");
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public static final ItemType DEAD_BRAIN_CORAL_FAN = register("minecraft:dead_brain_coral_fan");
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public static final ItemType DEAD_BUBBLE_CORAL = register("minecraft:dead_bubble_coral");
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public static final ItemType DEAD_BUBBLE_CORAL_BLOCK = register("minecraft:dead_bubble_coral_block");
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public static final ItemType DEAD_BUBBLE_CORAL_FAN = register("minecraft:dead_bubble_coral_fan");
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public static final ItemType DEAD_BUSH = register("minecraft:dead_bush");
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public static final ItemType DEAD_FIRE_CORAL = register("minecraft:dead_fire_coral");
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public static final ItemType DEAD_FIRE_CORAL_BLOCK = register("minecraft:dead_fire_coral_block");
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public static final ItemType DEAD_FIRE_CORAL_FAN = register("minecraft:dead_fire_coral_fan");
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public static final ItemType DEAD_HORN_CORAL = register("minecraft:dead_horn_coral");
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public static final ItemType DEAD_HORN_CORAL_BLOCK = register("minecraft:dead_horn_coral_block");
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public static final ItemType DEAD_HORN_CORAL_FAN = register("minecraft:dead_horn_coral_fan");
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public static final ItemType DEAD_TUBE_CORAL = register("minecraft:dead_tube_coral");
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public static final ItemType DEAD_TUBE_CORAL_BLOCK = register("minecraft:dead_tube_coral_block");
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public static final ItemType DEAD_TUBE_CORAL_FAN = register("minecraft:dead_tube_coral_fan");
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public static final ItemType DEBUG_STICK = register("minecraft:debug_stick");
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