diff --git a/favs/src/main/java/com/thevoxelbox/voxelsniper/SnipeData.java b/favs/src/main/java/com/thevoxelbox/voxelsniper/SnipeData.java index ee6810179..9e606daff 100644 --- a/favs/src/main/java/com/thevoxelbox/voxelsniper/SnipeData.java +++ b/favs/src/main/java/com/thevoxelbox/voxelsniper/SnipeData.java @@ -77,7 +77,7 @@ public class SnipeData { */ private int voxelHeight = SnipeData.DEFAULT_VOXEL_HEIGHT; /** - * Voxel centroid -- set Cylynder center /vc #. + * Voxel centroid -- set Cylinder center /vc #. */ private int cCen = SnipeData.DEFAULT_CYLINDER_CENTER; private int range = 0; @@ -325,4 +325,4 @@ public class SnipeData { public static Class inject() { return SnipeData.class; } -} \ No newline at end of file +} diff --git a/worldedit-core/src/main/java/com/sk89q/worldedit/EditSession.java b/worldedit-core/src/main/java/com/sk89q/worldedit/EditSession.java index bd4185b1e..59697acb3 100644 --- a/worldedit-core/src/main/java/com/sk89q/worldedit/EditSession.java +++ b/worldedit-core/src/main/java/com/sk89q/worldedit/EditSession.java @@ -43,16 +43,7 @@ import com.boydti.fawe.util.*; import com.boydti.fawe.wrappers.WorldWrapper; import com.google.common.base.Supplier; import com.sk89q.jnbt.CompoundTag; -import com.sk89q.worldedit.function.mask.*; -import com.sk89q.worldedit.world.block.BlockState; import com.sk89q.worldedit.blocks.BaseItemStack; -import static com.google.common.base.Preconditions.checkArgument; -import static com.google.common.base.Preconditions.checkNotNull; -import static com.sk89q.worldedit.regions.Regions.asFlatRegion; -import static com.sk89q.worldedit.regions.Regions.maximumBlockY; -import static com.sk89q.worldedit.regions.Regions.minimumBlockY; - -import com.sk89q.worldedit.world.block.BaseBlock; import com.sk89q.worldedit.entity.BaseEntity; import com.sk89q.worldedit.entity.Entity; import com.sk89q.worldedit.event.extent.EditSessionEvent; @@ -66,10 +57,10 @@ import com.sk89q.worldedit.extent.world.SurvivalModeExtent; import com.sk89q.worldedit.function.GroundFunction; import com.sk89q.worldedit.function.RegionFunction; import com.sk89q.worldedit.function.RegionMaskingFilter; -import com.sk89q.worldedit.function.block.BlockDistributionCounter; import com.sk89q.worldedit.function.block.BlockReplace; import com.sk89q.worldedit.function.block.Naturalizer; import com.sk89q.worldedit.function.generator.GardenPatchGenerator; +import com.sk89q.worldedit.function.mask.*; import com.sk89q.worldedit.function.operation.ChangeSetExecutor; import com.sk89q.worldedit.function.operation.ForwardExtentCopy; import com.sk89q.worldedit.function.operation.Operation; @@ -85,16 +76,7 @@ import com.sk89q.worldedit.internal.expression.Expression; import com.sk89q.worldedit.internal.expression.ExpressionException; import com.sk89q.worldedit.internal.expression.runtime.EvaluationException; import com.sk89q.worldedit.internal.expression.runtime.RValue; - -import com.sk89q.worldedit.math.BlockVector2; -import com.sk89q.worldedit.math.BlockVector3; -import com.sk89q.worldedit.math.MathUtils; -import com.sk89q.worldedit.math.MutableBlockVector; -import com.sk89q.worldedit.math.MutableBlockVector2D; -import com.sk89q.worldedit.math.MutableVector; -import com.sk89q.worldedit.math.Vector2; -import com.sk89q.worldedit.math.Vector3; -import com.sk89q.worldedit.math.interpolation.Interpolation; +import com.sk89q.worldedit.math.*; import com.sk89q.worldedit.math.interpolation.KochanekBartelsInterpolation; import com.sk89q.worldedit.math.interpolation.Node; import com.sk89q.worldedit.math.noise.RandomNoise; @@ -107,39 +89,21 @@ import com.sk89q.worldedit.regions.shape.WorldEditExpressionEnvironment; import com.sk89q.worldedit.util.Countable; import com.sk89q.worldedit.util.Direction; import com.sk89q.worldedit.util.TreeGenerator; -import com.sk89q.worldedit.util.collection.DoubleArrayList; import com.sk89q.worldedit.util.eventbus.EventBus; import com.sk89q.worldedit.world.SimpleWorld; import com.sk89q.worldedit.world.World; import com.sk89q.worldedit.world.biome.BaseBiome; +import com.sk89q.worldedit.world.block.*; import com.sk89q.worldedit.world.weather.WeatherType; -import com.sk89q.worldedit.world.block.BlockCategories; -import com.sk89q.worldedit.world.block.BlockState; -import com.sk89q.worldedit.world.block.BlockStateHolder; -import com.sk89q.worldedit.world.block.BlockType; -import com.sk89q.worldedit.world.block.BlockTypes; -import com.sk89q.worldedit.world.registry.LegacyMapper; -import java.util.ArrayList; -import java.util.HashSet; -import java.util.LinkedList; -import java.util.List; -import java.util.Map; -import java.util.Set; -import java.util.logging.Level; -import java.util.logging.Logger; - -import java.util.*; -import java.util.concurrent.ThreadLocalRandom; import javax.annotation.Nonnull; import javax.annotation.Nullable; - +import java.util.*; +import java.util.concurrent.ThreadLocalRandom; import static com.google.common.base.Preconditions.checkArgument; import static com.google.common.base.Preconditions.checkNotNull; -import static com.sk89q.worldedit.regions.Regions.asFlatRegion; -import static com.sk89q.worldedit.regions.Regions.maximumBlockY; -import static com.sk89q.worldedit.regions.Regions.minimumBlockY; +import static com.sk89q.worldedit.regions.Regions.*; /** * An {@link Extent} that handles history, {@link BlockBag}s, change limits, @@ -1750,17 +1714,13 @@ public class EditSession extends AbstractDelegateExtent implements HasFaweQueue, checkNotNull(region); checkNotNull(pattern); - final BlockVector3 center = region.getCenter().toBlockPoint(); - final Region centerRegion = new CuboidRegion(this.getWorld(), // Causes clamping of Y range - center.floor(), center.ceil()); - return this.setBlocks(centerRegion, pattern); -// Vector3 center = region.getCenter(); -// Region centerRegion = new CuboidRegion( -// getWorld(), // Causes clamping of Y range -// BlockVector3.at(((int) center.getX()), ((int) center.getY()), ((int) center.getZ())), -// BlockVector3.at(MathUtils.roundHalfUp(center.getX()), -// center.getY(), MathUtils.roundHalfUp(center.getZ()))); -// return setBlocks(centerRegion, pattern); + Vector3 center = region.getCenter(); + Region centerRegion = new CuboidRegion( + getWorld(), // Causes clamping of Y range + BlockVector3.at(((int) center.getX()), ((int) center.getY()), ((int) center.getZ())), + BlockVector3.at(MathUtils.roundHalfUp(center.getX()), + center.getY(), MathUtils.roundHalfUp(center.getZ()))); + return setBlocks(centerRegion, pattern); } /**