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Updated block information database.
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parent
74c456079a
commit
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@ -326,6 +326,11 @@ public enum BlockType {
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shouldPlaceLast.add(BlockID.COCOA_PLANT);
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shouldPlaceLast.add(BlockID.TRIPWIRE_HOOK);
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shouldPlaceLast.add(BlockID.TRIPWIRE);
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shouldPlaceLast.add(BlockID.FLOWER_POT);
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shouldPlaceLast.add(BlockID.CARROTS);
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shouldPlaceLast.add(BlockID.POTATOES);
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shouldPlaceLast.add(BlockID.WOODEN_BUTTON);
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shouldPlaceLast.add(BlockID.HEAD);
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}
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/**
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@ -419,6 +424,11 @@ public enum BlockType {
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canPassThrough.add(BlockID.END_PORTAL);
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canPassThrough.add(BlockID.TRIPWIRE_HOOK);
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canPassThrough.add(BlockID.TRIPWIRE);
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canPassThrough.add(BlockID.FLOWER_POT);
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canPassThrough.add(BlockID.CARROTS);
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canPassThrough.add(BlockID.POTATOES);
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canPassThrough.add(BlockID.WOODEN_BUTTON);
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canPassThrough.add(BlockID.HEAD);
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}
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/**
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@ -581,6 +591,13 @@ public enum BlockType {
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usesData.add(BlockID.SPRUCE_WOOD_STAIRS);
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usesData.add(BlockID.BIRCH_WOOD_STAIRS);
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usesData.add(BlockID.JUNGLE_WOOD_STAIRS);
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usesData.add(BlockID.COBBLESTONE_WALL);
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usesData.add(BlockID.FLOWER_POT);
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usesData.add(BlockID.CARROTS);
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usesData.add(BlockID.POTATOES);
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usesData.add(BlockID.WOODEN_BUTTON);
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usesData.add(BlockID.HEAD);
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usesData.add(BlockID.ANVIL);
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}
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/**
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@ -658,6 +675,8 @@ public enum BlockType {
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isRedstoneBlock.add(BlockID.REDSTONE_REPEATER_OFF);
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isRedstoneBlock.add(BlockID.REDSTONE_REPEATER_ON);
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isRedstoneBlock.add(BlockID.TRIPWIRE_HOOK);
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isRedstoneBlock.add(BlockID.COMMAND_BLOCK);
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isRedstoneBlock.add(BlockID.WOODEN_BUTTON);
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}
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/**
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@ -725,6 +744,7 @@ public enum BlockType {
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isRedstoneSource.add(BlockID.WOODEN_PRESSURE_PLATE);
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isRedstoneSource.add(BlockID.STONE_BUTTON);
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isRedstoneSource.add(BlockID.TRIPWIRE_HOOK);
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isRedstoneSource.add(BlockID.WOODEN_BUTTON);
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}
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/**
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@ -940,6 +960,13 @@ public enum BlockType {
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isTranslucent.add(BlockID.SPRUCE_WOOD_STAIRS);
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isTranslucent.add(BlockID.BIRCH_WOOD_STAIRS);
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isTranslucent.add(BlockID.JUNGLE_WOOD_STAIRS);
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isTranslucent.add(BlockID.COBBLESTONE_WALL);
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isTranslucent.add(BlockID.FLOWER_POT);
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isTranslucent.add(BlockID.CARROTS);
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isTranslucent.add(BlockID.POTATOES);
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isTranslucent.add(BlockID.WOODEN_BUTTON);
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isTranslucent.add(BlockID.HEAD);
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isTranslucent.add(BlockID.ANVIL);
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}
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/**
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