wizjany
018b6bead8
Tweak removeabove/removebelow commands.
...
Fix misplaced negative.
Layer 0 will always be the current layer, plus <height> layers
above/below. No longer adds 1 arbitrarily to height.
2019-05-02 19:01:28 -04:00
wizjany
57c161a602
Actually initialize GameModes and WeatherTypes.
2019-05-02 00:08:19 -04:00
wizjany
5e81dd1c4c
Make registries Keyed.
2019-05-01 20:12:35 -04:00
Kenzie Togami
13a8c480e3
Insert Locale.ROOT into all case change methods
2019-05-01 15:24:32 -07:00
Kenzie Togami
fb4fb980e0
Condense some command packages
2019-04-30 15:03:18 -07:00
Kenzie Togami
743d7f08ab
Purge intake-like command system
2019-04-30 14:59:45 -07:00
Kenzie Togami
7c1764548d
Deprecate old system, still in use by WG/CB
2019-04-30 13:53:14 -07:00
Kenzie Togami
e06c8b84b4
Merge branch 'master' into feature/piston-commands
2019-04-29 22:44:15 -07:00
Kenzie Togami
b1c042b196
Add checkstyle validation for formatting, fix issues
2019-04-29 22:40:32 -07:00
Kenzie Togami
7188d27aaa
Fix minor bugs in converters
2019-04-29 22:11:15 -07:00
Kenzie Togami
d0f9a71d53
Re-implement many converters using Piston utility converters
2019-04-29 21:57:29 -07:00
wizjany
3c04a83852
Add nicer error when using player commands as console.
...
Also fix slash counts for Bukkit.
2019-04-29 17:39:30 -04:00
wizjany
8baf221c95
Hide help buttons in //sel selector box.
2019-04-29 17:38:26 -04:00
Kenzie Togami
6c21ae5c83
Drop old calc message
2019-04-28 22:09:48 -07:00
Kenzie Togami
462843c3df
Add license
2019-04-28 22:07:08 -07:00
Kenzie Togami
82c4846436
Add more variable args for expressions, quoting
2019-04-28 22:03:54 -07:00
Kenzie Togami
d4fce65abc
A few command fixes
2019-04-28 21:42:45 -07:00
Kenzie Togami
2580a0cf97
Use 'shape' instead of 'regionFactory' in user-facing ctx
2019-04-28 17:30:58 -07:00
Kenzie Togami
6255ccce38
Minor bug fixes
2019-04-28 17:27:33 -07:00
wizjany
d48702aad6
Fix schematic id conversion for entities with multiple renames.
2019-04-28 10:56:34 -04:00
Matthew Miller
f7670f7812
Temporary fix for forge having terrible classpath issues.
2019-04-28 18:47:28 +10:00
Matthew Miller
32d4b36419
Fixed //drawsel
2019-04-28 17:05:37 +10:00
Matthew Miller
6e016a66f0
Fixed //size on clipboards
2019-04-28 16:05:01 +10:00
wizjany
b3053f19ce
Pagination changes and cleanup.
...
Refactored PaginationBox to be abstract. Implementations can generate individual components as needed now.
Add lots of Component usage to schematic list, help listings, etc.
Fix a few schematic and file resolution issues.
2019-04-28 01:12:05 -04:00
Matthew Miller
62353a46db
Added a pagination box and use it in Biome List and Chunk List
2019-04-27 21:57:45 +10:00
Kenzie Togami
0960f70e6b
Update to latest Piston changes
2019-04-27 03:35:44 -07:00
Matthew Miller
7dcf8f5a45
Fixed //setbiome
2019-04-27 17:32:02 +10:00
Matthew Miller
f94093239f
Setup a registry converter
2019-04-27 16:46:13 +10:00
wizjany
b7ea46db2f
Re-add 1.13 entity renames.
...
Accidentally replaced the new ones with the old ones.
This is why we need DFUs.
2019-04-26 21:48:03 -04:00
Matthew Miller
968decf62e
Remove the -l lightning flag from butcher
2019-04-26 23:42:57 +10:00
Kenzie Togami
23279c007e
Fix intialization, rework registration
2019-04-26 01:38:06 -07:00
Kenzie Togami
7ff537138a
Merge master again
2019-04-26 01:25:42 -07:00
Kenzie Togami
b8c120e0c4
Finish porting commands
2019-04-26 01:18:02 -07:00
wizjany
648ecf2153
Add entity, biome, and mask flags to clipboard brush.
2019-04-26 16:41:39 +10:00
wizjany
31a8328fb5
Add data version to BukkitImplAdapter.
...
Also throttle unknown-block warning when loading MCEdit schematics.
2019-04-26 16:41:39 +10:00
wizjany
f0587354be
Cleanup, make copy/paste flags consistent, add status messages.
2019-04-26 16:41:39 +10:00
wizjany
17fba54305
Update SpongeSchematic format to version 2.
...
Allows saving and loading entities and biomes.
2019-04-26 16:41:39 +10:00
wizjany
af1af43ac1
Allow copy/pasting biomes.
...
Copy takes a -b flag to copy biomes.
Paste takes a -b flag to paste biomes (if available).
This allows flexibility to create/load schematics with/without biomes
(when schematic biome support is added).
Also added a -m mask flag to paste to set a source mask, and a -e flag
to skip pasting entities if they are loaded.
2019-04-26 16:41:39 +10:00
wizjany
26511bcc25
Add licenses.
2019-04-26 16:41:39 +10:00
wizjany
fcb42f05cf
Add skull handler.
2019-04-26 16:41:39 +10:00
wizjany
526b3366b5
Add more schematic compat, cleanup.
2019-04-26 16:41:39 +10:00
Kenzie Togami
bfc1fd8fd0
Add licenses
2019-04-26 16:41:39 +10:00
Kenzie Togami
56ef786415
Don't touch the Direction tag, as possibly only Facing changed.
2019-04-26 16:41:39 +10:00
Kenzie Togami
efc4ebe309
Fix 1.13 entity direction code, port old schematics
2019-04-26 16:41:39 +10:00
Kenzie Togami
46e0a7ba48
Port //set
2019-04-25 23:16:18 -07:00
Kenzie Togami
2486388e18
Fix help command suggestion
2019-04-25 23:02:23 -07:00
Kenzie Togami
853bfab022
Merge master, update to texts
2019-04-25 22:11:46 -07:00
Kenzie Togami
d8290cbd8f
Port worldedit commands
2019-04-25 21:03:28 -07:00
Kenzie Togami
9b0fda9f83
Port utility commands
2019-04-25 19:36:22 -07:00
Kenzie Togami
c05e1ed0cc
Fix a few bugs in tool commands
2019-04-25 13:30:16 -07:00