Jesse Boyd
f361619037
Merge remote-tracking branch 'upstream/master' into breaking
2019-04-03 16:53:34 +11:00
Jesse Boyd
92a7bd5e44
minor tweak for mutable vectors
2019-04-01 03:09:20 +11:00
IronApollo
271b45f3ba
Final changes for the Vector update (probable fix for the "copying player entity" bug)
2019-01-17 05:23:47 -05:00
Matthew Miller
628c9cc0b7
Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block.
2019-01-10 09:54:21 -05:00
Kenzie Togami
4d6045813c
Move vectors to static creators, for caching
2019-01-10 07:17:04 -05:00
IronApollo
842b1307c7
Current Progress #3
2019-01-09 02:13:44 -05:00
IronApollo
d4157b7e0e
Current progress with update
2018-12-23 11:19:33 -05:00
Kenzie Togami
2c8b2fe089
Move vectors to static creators, for caching
2018-11-03 23:00:24 -07:00
Kenzie Togami
399e0ad5fa
Refactor vector system to be cleaner
...
- Move Vector, etc. into `.math` package
- Drop many methods that will be auto-promoted anyways, eg. with
`divide(int)` and `divide(double)` the first is now gone.
- Take Block vectors into their own class hierarchy
- Make it clear throughout the API what takes blockvectors
- many more improvements
2018-11-03 23:00:23 -07:00
Jesse Boyd
e7c27b08bf
Remove stub injector methods
2018-08-13 02:36:39 +10:00
Jesse Boyd
a629d15c74
Copy paste/merge FAWE classes to this WorldEdit fork
...
- so certain people can look at the diff and complain about my sloppy code :(
Signed-off-by: Jesse Boyd <jessepaleg@gmail.com>
2018-08-13 00:03:07 +10:00
Matthew Miller
1480606b52
Fixed a few more issues found looking over the changeset.
2018-08-04 11:43:42 +10:00
Matthew Miller
663dd1f4d8
Added an entity, weathertype, and gamemode registry.
2018-08-04 11:43:41 +10:00
FrozenBrain
fabd7045e7
Fix NPE when rotating hanging entities ( #356 )
2016-05-20 20:00:30 -04:00
FrozenBrain
1a3ae37b73
Fix rotation of item frames
2016-05-20 17:13:39 -04:00
wizjany
642f2a1f58
Fix entities copying to original location.
...
Fixes WORLDEDIT-3275.
2015-05-29 16:18:58 -04:00
sk89q
2009344058
Fix entity rotation.
2015-02-20 21:23:54 -08:00
sk89q
7257c7bb2b
Don't transform entity positions if the isIdentity() == true.
2015-02-20 21:09:48 -08:00
sk89q
7192780251
Switch to Gradle. Use git log --follow for history.
...
This converts the project into a multi-module Gradle build.
By default, Git does not show history past a rename, so use git log
--follow to see further history.
2014-11-14 11:27:39 -08:00