Commit Graph

111 Commits

Author SHA1 Message Date
Kenzie Togami
0e9fee3b60
Add /tool back, deprecate global tool commands 2019-09-08 17:46:29 -07:00
Matthew Miller
0620478763
feature(cli): Added a CLI version of WorldEdit, and allowed most commands to be run from console (#508)
* Re-do commits to avoid awful rebase

* You can load and save a schematic file now. Still gotta setup ability to use commands as a console actor.

* Add a world override concept to LocalSession, and allow a lot more commands to be performed by actors.

* Fixed commands, and set the loaded schematic as the world override in CLI

* Properly load tags

* Added 1.14.4 data values

* Allow a majority of commands to be performed by the console.

* Fixed a lot of PR requested changes

* Added a Locatable interface and use that for getting the location of the player in commands.

* Added script support. Currently requires a newline at the end of the script.

* Shade everything to allow this to run locally - should probably minimize this to an extent later.

* Actually hook up the version

* Added a //world command to set the override

* Fixed a missed checkstyle issue

* Added CommandBlock support to Bukkit

* Make command block support configurable

* Minor cleanup and implementing a few of the final functions

* Fixed most issues from PR

* Improve UX, saving is now automatic and unknown command messages show

* Better save docs and support any clipboard format

* Include the entire formats list

* Arrays.copyOf

* Clear the world override if the selector is called on another world.

* Update logging extent to allow basic logging with non-player actors
2019-08-25 19:58:28 +10:00
Kenzie Togami
f848d3114f
Re-load internal state IDs when WORLD_EDITING cap is re-loaded 2019-08-02 15:47:29 -07:00
Kenzie Togami
3a5170a0e8
Potenially fix quoted string completion 2019-07-27 18:12:18 -07:00
wizjany
78488d9b76
Merge pull request #495 from EngineHub/hotfix/nav
Pass through wall improvements
2019-07-23 22:17:15 -04:00
wizjany
4ee2d3b47c Move isAllowedToFly and setFlying to AbstractPlayer, protect them. 2019-07-23 22:16:26 -04:00
wizjany
2cc6a367c6 Move floatAt logic to AbstractPlayer, add isAllowedToFly and setFlying. 2019-07-23 22:16:26 -04:00
wizjany
8545417b3a Fix error in /up when used out of bounds.
Also reduce calls to Entity#getLocation() all over since it's
more expensive than it needs to be (adapts world/vector every time).
2019-07-23 22:16:26 -04:00
Wyatt Childers
917f8a1842 Pass through wall improvements
This change simplifies the algorithm greatly.

Additionally, this fixes a bug where if standing in a non-solid block
i.e. a glass pane, //thru, and the nav wand would not work.
2019-07-23 12:53:10 -04:00
wizjany
c0f2557f15
Make the selection wand and navigation wand normal tools. (#493)
This means users can bind and unbind them to any item, like other tools.
By default, the items in config will be automatically bound. After
setting a different item via `//selwand` or `//navwand`, that item will
subsequently be used for that user.

Also add -n to //wand to get a navwand.

Also various other tool-related cleanup.
2019-06-28 15:45:16 -04:00
wizjany
f2f9c26602 Expanded the scope of item brushes (/br apply item, /br paint item).
They now additionally take a direction in which the simulated item usage
should be facing.
Also allow the item parser to parse "hand" and "offhand" as items, to
allow platforms with NBT item support return items with NBT (since
parsing is a slightly more complex task).
2019-06-09 20:44:30 -04:00
wizjany
d7c11cbb69 Handle sub-commands without permissions. 2019-06-04 22:13:16 -04:00
wizjany
a904ff9fb9 Check sub-command permissions.
This ensures root commands aren't sent to the client/suggested unless
a player has at least one subcommand available to them.
2019-06-04 22:13:16 -04:00
wizjany
a3afd9d5b3 Make suggestions more robust.
And fix potential errors in the ^[] pattern parser.
2019-06-01 12:39:24 -04:00
wizjany
1e7c074217 Few misc command fixes. 2019-06-01 09:35:27 -04:00
wizjany
9099a17fe5 Some command refactoring. Switch usages of page args to -p flag. 2019-06-01 07:04:07 -04:00
wizjany
7b47d9a945
Add /tracemask. (#474)
Allows setting a mask used for block traces. This allows brush tools to
pass through various materials, such as water (e.g. `/tracemask #solid`
or `/tracemask !air,water`) before starting to build.
By default, a null mask is equivalent to #existing (original behavior).

https://gfycat.com/ImmaculateFrayedCockatiel
2019-05-23 21:12:31 -04:00
wizjany
334d5cfaab The "spawner|mobType" syntax once again makes functional mob spawners.
Also fix block parser context not being restricted.
2019-05-18 10:16:08 -04:00
Kenzie Togami
3173e26109
Fix //expand, improve //help 2019-05-17 22:24:31 -07:00
wizjany
f9d0d340e7 Add DFUs. Currently used by //restore. 2019-05-13 23:07:53 -04:00
wizjany
10f7fb6a26 Add //br and //brush as aliases. 2019-05-13 18:49:43 -04:00
wizjany
e2e903ca5e Pass service to brush sub-commands too. 2019-05-09 11:14:10 -04:00
wizjany
c169d8f258 Re-use command manager service. 2019-05-09 10:28:08 -04:00
wizjany
31d4daf474 Don't compare null BlockStates. 2019-05-06 19:59:58 -04:00
Kenzie Togami
067a570df0 Implement basic Forge suggestions 2019-05-05 23:06:20 -07:00
Kenzie Togami
8a3e6a12b9 Implement suggestions for Bukkit + Sponge 2019-05-05 23:06:20 -07:00
Kenzie Togami
4355f8cbf7 Update Piston for suggestions, add hacky-pseudo-suggestions 2019-05-05 23:06:20 -07:00
wizjany
f279907616 Create CommandManagerService directly instead of service loading it. 2019-05-04 17:06:19 -04:00
Kenzie Togami
13a8c480e3 Insert Locale.ROOT into all case change methods 2019-05-01 15:24:32 -07:00
Kenzie Togami
fb4fb980e0
Condense some command packages 2019-04-30 15:03:18 -07:00
Kenzie Togami
743d7f08ab
Purge intake-like command system 2019-04-30 14:59:45 -07:00
wizjany
3c04a83852 Add nicer error when using player commands as console.
Also fix slash counts for Bukkit.
2019-04-29 17:39:30 -04:00
Kenzie Togami
82c4846436
Add more variable args for expressions, quoting 2019-04-28 22:03:54 -07:00
Kenzie Togami
6255ccce38
Minor bug fixes 2019-04-28 17:27:33 -07:00
wizjany
b3053f19ce Pagination changes and cleanup.
Refactored PaginationBox to be abstract. Implementations can generate individual components as needed now.
Add lots of Component usage to schematic list, help listings, etc.
Fix a few schematic and file resolution issues.
2019-04-28 01:12:05 -04:00
Matthew Miller
62353a46db Added a pagination box and use it in Biome List and Chunk List 2019-04-27 21:57:45 +10:00
Kenzie Togami
0960f70e6b
Update to latest Piston changes 2019-04-27 03:35:44 -07:00
Matthew Miller
f94093239f Setup a registry converter 2019-04-27 16:46:13 +10:00
Kenzie Togami
23279c007e
Fix intialization, rework registration 2019-04-26 01:38:06 -07:00
Kenzie Togami
7ff537138a
Merge master again 2019-04-26 01:25:42 -07:00
Kenzie Togami
b8c120e0c4
Finish porting commands 2019-04-26 01:18:02 -07:00
wizjany
17fba54305 Update SpongeSchematic format to version 2.
Allows saving and loading entities and biomes.
2019-04-26 16:41:39 +10:00
Kenzie Togami
46e0a7ba48
Port //set 2019-04-25 23:16:18 -07:00
Kenzie Togami
853bfab022
Merge master, update to texts 2019-04-25 22:11:46 -07:00
Kenzie Togami
d8290cbd8f
Port worldedit commands 2019-04-25 21:03:28 -07:00
Kenzie Togami
9b0fda9f83
Port utility commands 2019-04-25 19:36:22 -07:00
Kenzie Togami
8c2b725f42
Port toll / tool util commands, add more enums 2019-04-25 12:49:03 -07:00
Kenzie Togami
e447ac55db
Port super pickaxe commands 2019-04-24 00:00:56 -07:00
Kenzie Togami
2ea30dc70e
Port snapshot commands, update some time stuff to new time 2019-04-23 23:47:22 -07:00
Kenzie Togami
e07e0d10b0
Port selection commands 2019-04-23 22:58:30 -07:00