Commit Graph

55 Commits

Author SHA1 Message Date
Kenzie Togami
13a8c480e3 Insert Locale.ROOT into all case change methods 2019-05-01 15:24:32 -07:00
Kenzie Togami
e06c8b84b4
Merge branch 'master' into feature/piston-commands 2019-04-29 22:44:15 -07:00
wizjany
d48702aad6 Fix schematic id conversion for entities with multiple renames. 2019-04-28 10:56:34 -04:00
wizjany
b3053f19ce Pagination changes and cleanup.
Refactored PaginationBox to be abstract. Implementations can generate individual components as needed now.
Add lots of Component usage to schematic list, help listings, etc.
Fix a few schematic and file resolution issues.
2019-04-28 01:12:05 -04:00
wizjany
b7ea46db2f Re-add 1.13 entity renames.
Accidentally replaced the new ones with the old ones.
This is why we need DFUs.
2019-04-26 21:48:03 -04:00
wizjany
31a8328fb5 Add data version to BukkitImplAdapter.
Also throttle unknown-block warning when loading MCEdit schematics.
2019-04-26 16:41:39 +10:00
wizjany
f0587354be Cleanup, make copy/paste flags consistent, add status messages. 2019-04-26 16:41:39 +10:00
wizjany
17fba54305 Update SpongeSchematic format to version 2.
Allows saving and loading entities and biomes.
2019-04-26 16:41:39 +10:00
wizjany
af1af43ac1 Allow copy/pasting biomes.
Copy takes a -b flag to copy biomes.
Paste takes a -b flag to paste biomes (if available).
This allows flexibility to create/load schematics with/without biomes
(when schematic biome support is added).

Also added a -m mask flag to paste to set a source mask, and a -e flag
to skip pasting entities if they are loaded.
2019-04-26 16:41:39 +10:00
wizjany
26511bcc25 Add licenses. 2019-04-26 16:41:39 +10:00
wizjany
fcb42f05cf Add skull handler. 2019-04-26 16:41:39 +10:00
wizjany
526b3366b5 Add more schematic compat, cleanup. 2019-04-26 16:41:39 +10:00
Kenzie Togami
bfc1fd8fd0 Add licenses 2019-04-26 16:41:39 +10:00
Kenzie Togami
56ef786415 Don't touch the Direction tag, as possibly only Facing changed. 2019-04-26 16:41:39 +10:00
Kenzie Togami
efc4ebe309 Fix 1.13 entity direction code, port old schematics 2019-04-26 16:41:39 +10:00
wizjany
a80420d14b Add biome storage to BlockArrayClipboard. 2019-03-30 00:42:28 -04:00
wizjany
42d0d6e79a Use getTag instead of requireTag in a few places. 2019-03-29 23:44:18 -04:00
Kenzie Togami
d6804737cf
Switch to SLF4J logging. 2019-03-13 19:51:48 -07:00
wizjany
7c89ece96e Few tweaks to schematic loading and error fixes.
* Not all EntityTypes in Bukkit have the correct enum name.
* Don't read entire schematic files to list. Go off file extension only.
   (Reading in files is more accurate, but slow.)
* Enforce extensions. (Due to the above, while you can technically make a
   schematic called 'test.txt', it's better that we save it as
   'test.txt.schem'.)
* Fix a few minor warnings.
2019-03-08 16:00:49 -05:00
Matthew Miller
1b101740fe Use a proper registry for biomes 2019-02-16 17:27:00 +10:00
Kenzie Togami
3fefcbf971
Remove all raw usages of BSH, improve API generics 2018-12-26 16:39:10 -08:00
Matthew Miller
c949b07df1 Added a method to teleport entities across worlds. 2018-12-21 16:56:10 +10:00
Kenzie Togami
2c8b2fe089
Move vectors to static creators, for caching 2018-11-03 23:00:24 -07:00
Kenzie Togami
399e0ad5fa
Refactor vector system to be cleaner
- Move Vector, etc. into `.math` package
- Drop many methods that will be auto-promoted anyways, eg. with
`divide(int)` and `divide(double)` the first is now gone.
- Take Block vectors into their own class hierarchy
- Make it clear throughout the API what takes blockvectors
- many more improvements
2018-11-03 23:00:23 -07:00
Matthew Miller
93de97dc19 Allow modifying the region of a BlockArrayClipboard 2018-10-24 16:50:15 +10:00
Gerrygames
934680dac2 fix sponge schematic offset 2018-09-04 14:26:50 +02:00
Matthew Miller
c931095736 Little bit of formatting 2018-08-27 17:24:18 +10:00
Matthew Miller
f54d6afb65 Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block. 2018-08-10 20:29:06 +10:00
Matthew Miller
d11c3ae600 Fixed reading in schematics failing if they had tile entity data because of a Spigot change. 2018-08-06 17:57:40 +10:00
Matthew Miller
334143357a Added LongArrayTag support to NBT 2018-08-05 13:36:53 +10:00
Matthew Miller
38cff7c7b2 Fixed up tile entities in Sponge schematics. 2018-08-04 11:43:43 +10:00
Matthew Miller
3d265ff9b9 Added entity translations 2018-08-04 11:43:42 +10:00
Matthew Miller
7773ef6f9a Fixed a few issues with Sponge schematic handling. 2018-08-04 11:43:42 +10:00
Matthew Miller
2c1b234e38 Fixed some issues with Sponge schematics. 2018-08-04 11:43:42 +10:00
Matthew Miller
ea349bdbf1 Fix checkstyle issues. 2018-08-04 11:43:42 +10:00
Matthew Miller
a75d9e896b Start work on the Sponge schematic format. This should work but it may not, it's untested. 2018-08-04 11:43:42 +10:00
Matthew Miller
fdb7ada295 Added some error handling for legacy conversions of schematics. 2018-08-04 11:43:42 +10:00
Matthew Miller
1480606b52 Fixed a few more issues found looking over the changeset. 2018-08-04 11:43:42 +10:00
Matthew Miller
521238b4eb Fixed a few clipboard related issues. 2018-08-04 11:43:41 +10:00
Matthew Miller
965e977411 Fixed a few more errors, and added legacy support to the item parser. 2018-08-04 11:43:41 +10:00
Matthew Miller
bc2279f2f6 Refactor schematics to use kenzierocks registerable system. 2018-08-04 11:43:41 +10:00
Matthew Miller
3f1f52d1f1 Made a few schematic related fixes. Made the deprecation error more obvious. 2018-08-04 11:43:41 +10:00
Matthew Miller
663dd1f4d8 Added an entity, weathertype, and gamemode registry. 2018-08-04 11:43:41 +10:00
kashike
a48c319e7e package move 2018-08-04 11:43:40 +10:00
Matthew Miller
b06937d1c8 Setup a legacy mapper system. The file does not exist yet. 2018-08-04 11:43:39 +10:00
Matthew Miller
282eca7663 Added a category system and refactored registries 2018-08-04 11:43:39 +10:00
Matthew Miller
484687a49d Further work on BlockState transition 2018-08-04 11:43:39 +10:00
Matthew Miller
e99190225e Further BaseBlock modernisation 2018-08-04 11:43:39 +10:00
Matthew Miller
aaaf2d5678 More deprecation removal 2018-08-04 11:43:38 +10:00
Matthew Miller
f5f1d357d9 Get rid of the string equality and convert a few more ID uses over. 2018-08-04 11:43:14 +10:00