Commit Graph

3541 Commits

Author SHA1 Message Date
Jesse Boyd
49e3102779
Fix lazy nbt reading for int/long arrays 2019-04-01 21:29:41 +11:00
Jesse Boyd
a636a30e9f
Dont try removing player entity 2019-04-01 20:39:49 +11:00
Jesse Boyd
321ba326ed
Fixes #47 2019-04-01 20:10:23 +11:00
Jesse Boyd
8afd96f03b
Fixes #87 oops 2019-04-01 18:48:14 +11:00
Jesse Boyd
603df92f79
Merge pull request #34 from Cygaan/master
Fix copying entities
2019-04-01 13:42:59 +11:00
Jesse Boyd
a44c38c170
Merge pull request #40 from Combustible/sponge_schematic_tweak
Fix sponge schematics not correctly setting dimensions if there are no entities
2019-04-01 13:42:47 +11:00
Jesse Boyd
d1e51884de
Merge pull request #86 from IntellectualSites/tile-entity-fix-extracted
Fix the tile entity deal-io only
2019-04-01 13:42:13 +11:00
Jesse Boyd
49b2df1f2e
remove redundant methods 2019-04-01 05:06:03 +11:00
Jesse Boyd
92a7bd5e44
minor tweak for mutable vectors 2019-04-01 03:09:20 +11:00
Jesse Boyd
2165bb127f
Merge branch 'new-vector-system' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into new-vector-system 2019-03-31 22:36:49 +11:00
Jesse Boyd
7b5230ad08
Fawe shouldn't default to have any dissallowed blocks 2019-03-31 22:36:34 +11:00
Sauilitired
4137d0a91a
Fix the tile entity deal-io only 2019-03-31 10:45:42 +02:00
Sauilitired
6dd7190fc5
Fix the tile entity deal-io only, and also took the liberty to make
sure that the splash file doesn't prevent building. xoxo.
2019-03-31 10:39:52 +02:00
wizjany
961da1b93f Add BukkitPlayer constructor without plugin.
tbh I don't know why we even need to keep the plugin object around.
2019-03-30 17:32:10 -04:00
wizjany
a80420d14b Add biome storage to BlockArrayClipboard. 2019-03-30 00:42:28 -04:00
wizjany
4e66b9a336 Revert 6b3426e1.
Empty base blocks are always immutable. Fuzzy states don't have NBT.
2019-03-30 00:41:47 -04:00
wizjany
42d0d6e79a Use getTag instead of requireTag in a few places. 2019-03-29 23:44:18 -04:00
NotMyFault
b09eeb587a
Update README.md 2019-03-29 21:27:07 +01:00
matt
20098a78c8 Lets show FAVS some love ❤️ 2019-03-28 21:19:40 -04:00
matt
7ae8d567f3 Cleaned a class 2019-03-28 20:41:16 -04:00
NotMyFault
cb482ccbd5 Remove auto updater and minors
- Remove Changelog command
- Remove Auto updater
2019-03-28 21:31:28 +01:00
matt
699783ba72 Another selective merge 2019-03-28 15:02:37 -04:00
wizjany
d7d2d03ee8 Clipboard offset pattern is now #copy@[x,y,z].
Since the parsers were changed around, unescaped commas are parsed as
separate blocks now.
2019-03-27 23:36:59 -04:00
matt
acc8eb0a99 Lambda's and References and Cleanups! Oh My! 2019-03-27 12:17:05 -04:00
matt
1424998327 Simplified switch statements and minor formatting 2019-03-27 11:36:26 -04:00
NotMyFault
67fd0668ee ocd 2019-03-27 15:40:53 +01:00
NotMyFault
8623dd0009 Fixes #80 2019-03-27 15:38:21 +01:00
matt
712479adbb Reverted incompatible EntityType upstream change 2019-03-27 00:16:54 -04:00
wizjany
74bff83e38 Don't let items types be null.
Better fail-fast if registry doesn't load? or why-ever else this happens
2019-03-26 22:30:46 -04:00
wizjany
6b3426e1de BaseBlock is technically mutable so that technically shouldn't use it. 2019-03-26 18:14:35 -04:00
wizjany
2a194b0434 Add pattern that randomly chooses states.
Also works with fuzzy states.

Syntax is `*type`, e.g. `//set *stone_slab` or with states,
`//set *oak_fence[waterlogged=false]`
2019-03-26 18:11:32 -04:00
matt
9fcf805148 Pattern doesn't need to be deprecated 2019-03-26 16:35:22 -04:00
NotMyFault
464719c02a Revert upstream change 2019-03-26 21:00:28 +01:00
matt
8124d3b3c5 Reverted an upstream change due to a sketchy class issue 2019-03-26 15:29:46 -04:00
matt
3420b8329b Remove most of PseudoRandom, a few minor cleaning changes, and an upstream change 2019-03-26 13:41:09 -04:00
matt
0d88a6bce2 Merging upstream changes 2019-03-26 13:27:09 -04:00
Matthew Miller
4629c1f7e4 Few fixes for the Forge version. 2019-03-26 21:09:41 +10:00
wizjany
8eccdc7444 Add -f flag to //count to allow fuzzy inputs.
Also re-implement //distr -c. And remove outdated help text on //copy.
2019-03-25 22:38:51 -04:00
matt
85bfd16d7c Code cleaning
Most notable change: Remove redundant type parameters and replaced with <>. This is a small step to bring us closer to upstream parity.
2019-03-25 19:55:32 -04:00
IronApollo
3236bdd78e Changes to NBT-handling in operations and extents, changes to match the widely supported setBlock functionality, minor code cleanup 2019-03-25 13:42:11 -04:00
Josh Knight
16c22b75da
Merge pull request #79 from IntellectualSites/remove-plotme-support
Remove PlotMe support
2019-03-25 06:09:50 -04:00
Josh Knight
4c3b09895d
Merge pull request #76 from IntellectualSites/new-vector-system2
Revert "Make end tag singleton"
2019-03-25 06:09:13 -04:00
NotMyFault
14ab61d154 Remove PlotMe support 2019-03-25 00:02:20 +01:00
NotMyFault
68c8950cdc Add IncendoPaster
Co-Authored-By: Alexander Söderberg <citymonstret@hotmail.com>
2019-03-24 23:02:32 +01:00
NotMyFault
a64ff8f299 Make master build (probably) 2019-03-24 20:58:05 +01:00
wizjany
692ba6fda3 Checkstyle. 2019-03-22 14:03:43 -04:00
matt
456f821ce0 Revert "Make end tag singleton"
This reverts commit 13d2ae20
Why was this changed. I doubt it did much in terms of performance. It's better to stay as close as we can to the worldedit repo.
2019-03-22 12:51:44 -04:00
Josh Knight
feaf848e26
Merge pull request #73 from IntellectualSites/fix-center
Fixes #17, and an annoying typo in SnipeData :)
2019-03-21 08:32:08 -04:00
Sauilitired
44bfc2f753
Fixes #17, and an annoying typo in SnipeData :) 2019-03-21 07:20:47 +01:00
wizjany
9b473cecbd Fixes and changes to forest/forestgen.
* Sync up implementations of the two commands.
* Fix generating trees in spots with replaceable blocks.
* Make message when you mistype tree-type arg more correct.

Fixes WORLDEDIT-3869.
2019-03-20 21:05:11 -04:00