- The .class files in the contrib folder of the zip go in
plugins/WorldEdit/nmsblocks
- This allows us to swap new class files in without releasing
a completely new version each time
- Whatever version the last release is for has an inbuilt fallback
- If the plugin and server are mismatched and you have nothing in
nmsblocks you're screwed
This will fix errors when trying to set blocks when using the wrong
minecraft version. However, if users want support for schematics or
copy/pasting blocks with advanced data (eg things not yet supported by
Bukkit like mob spawner potentials or blocks from mods), they will
have to use the WorldEdit version corresponding to their Minecraft
version.