Commit Graph

11 Commits

Author SHA1 Message Date
ZachBora
bb609a47c2 Negative angles will return negative number of rotations thus never looping the rotation. 2011-10-02 22:26:44 -03:00
Wizjany
f90e47da9a Removed trailing whitespaces. 2011-09-24 15:32:03 -04:00
TomyLobo
3bcd9a932b Replaced lots of else if constructs by switch/case and other simpler constructs. 2011-09-05 04:20:36 +02:00
Wizjany
e4cd6c23b6 Fixed odd-lengthed clipboards double flipping in the center as per anon's commit(s). 2011-09-03 20:25:20 -04:00
Wizjany
4c00a24c1d Abstracted all block IDs to BlockID and item ids to ItemType. Overloaded recently changed methods for compatibility and cleaned a few things up. 2011-09-03 13:01:51 -04:00
TomyLobo
4dcbae03fe Made some variables in CuboidClipboard.flip final 2011-08-28 12:28:31 +02:00
TomyLobo
c8bbcbd133 Fixed flipping of the central blocks in a clipboard with odd length. 2011-08-26 14:04:38 +02:00
TomyLobo
8e84e7ae18 - Added proper block flipping code for all blocks with proper rotation code except sign posts
- Fixed block rotation code for some blocks and cleaned it up a lot
- Added block rotation code for powered rails and detector rails
- //flip now flips all blocks, not just half of them
2011-08-26 13:14:39 +02:00
TomyLobo
2281684f20 - Added a -p flag to //flip that makes it flip around the player instead of the center of the clipboard.
- Code cleanup
2011-08-26 05:04:07 +02:00
Jacob Scott
66dcc99809 fixed superpickaxe for gravel & lightstone, preprocessors faster than postprocessors, added methods so same-type changes are visble client-side, fixed fixliquid & setblocks block count 2011-07-15 02:00:48 -05:00
sk89q
582b98dad0 More file moving. 2011-05-01 01:30:33 -07:00