Commit Graph

87 Commits

Author SHA1 Message Date
Jesse Boyd
1b07846746
some adapter refactoring 2019-11-19 04:40:40 +00:00
Jesse Boyd
240b2de90c
Update to PlotSquared-we branch 2019-11-06 09:29:20 +00:00
Jesse Boyd
2f3c6769c8
Legacy clipboards 2019-11-02 07:15:56 +01:00
MattBDev
c20f4c6b7f Fixed a null pointer. Merged in a bunch of CLI stuff. 2019-09-02 15:22:43 -04:00
Jesse Boyd
4e49d16505
fix dependencies 2019-08-26 05:45:03 +01:00
MattBDev
cbbe8b5dfa upstream changes 2019-08-15 15:24:18 -04:00
MattBDev
46f5b12b36 Convert tabs to whitespace. 2019-07-22 16:42:40 -04:00
MattBDev
8108d0a936 Major command changes that don't work yet. 2019-07-16 23:44:34 -04:00
MattBDev
a69b239848 Upstream 2019-06-25 13:07:47 -04:00
MattBDev
a1c15e1c39 Many upstream changes. Should be non-breaking 2019-06-25 09:00:44 -04:00
NotMyFault
ec001b8d3b Revert "Upstream, generics, formatting"
This reverts commit cd88e513a8.
2019-06-12 15:45:41 +02:00
MattBDev
cd88e513a8 Upstream, generics, formatting 2019-06-11 20:31:56 -04:00
Jesse Boyd
144215c813
Don't construct new BaseBlock 2019-04-06 01:12:57 +11:00
Jesse Boyd
94d5d8df8e
Merge branch 'master' into breaking 2019-04-05 15:47:04 +11:00
Jesse Boyd
33f5322fda
WIP merge (i'll finish this later) 2019-04-05 01:24:47 +11:00
Jesse Boyd
1beea3cd22
Some more upstream merge 2019-04-04 21:28:41 +11:00
Jesse Boyd
8897109dc4
wip upstream merge 2019-04-04 00:25:16 +11:00
Jesse Boyd
f361619037
Merge remote-tracking branch 'upstream/master' into breaking 2019-04-03 16:53:34 +11:00
matt
29692f3fbe Migrate to SLF4J 2019-04-02 18:21:02 -04:00
Kenzie Togami
d6804737cf
Switch to SLF4J logging. 2019-03-13 19:51:48 -07:00
Kenzie Togami
4878f38250
Fix platform registration, config setup 2019-03-04 19:36:06 -08:00
wizjany
aafb854e4f More useful names for block ItemTypes. 2019-03-02 12:26:26 -05:00
IronApollo
24fbc86cdd INDEV -- Pushed for in-house testing and development 2019-02-17 03:47:32 -05:00
Matthew Miller
1b101740fe Use a proper registry for biomes 2019-02-16 17:27:00 +10:00
IronApollo
0e5847e1ce Various fixes 2019-02-03 09:22:10 -05:00
IronApollo
2d586ff53e Registry changes & additions 2019-02-03 08:53:04 -05:00
Kenzie Togami
590b7e23a9 Remove all raw usages of BSH, improve API generics 2019-02-03 05:01:39 -05:00
gamerforEA
ea0ca470f1 Fix Metrics injection 2019-02-03 03:51:15 -05:00
Matthew Miller
26d4ea101e Fixed the bundle being directly used outside of the registry system. 2019-02-03 03:44:10 -05:00
IronApollo
e53535319d Plenty of changes to core block behavior to become more compatible with upstream WorldEdit (still more to be done!) 2019-01-31 10:08:58 -05:00
IronApollo
62e6e9de96 Some general changes to the handling of blocks 2019-01-14 05:49:05 -05:00
IronApollo
f74381b93f Merge remote-tracking branch 'refs/remotes/isfawe/new-vector-system' into new-vector-system 2019-01-13 02:00:14 -05:00
Matthew Miller
628c9cc0b7 Make BaseBlock more memory efficient, and make it clear in the API that it's not intended to be used for every single block. 2019-01-10 09:54:21 -05:00
Byron Marohn
ab6aed703d Merge current FAWE master (227d6d91) into new-vector-system
Signed-off-by: Byron Marohn <combustible@live.com>
2019-01-09 22:35:26 -08:00
IronApollo
842b1307c7 Current Progress #3 2019-01-09 02:13:44 -05:00
Kenzie Togami
3fefcbf971
Remove all raw usages of BSH, improve API generics 2018-12-26 16:39:10 -08:00
IronApollo
d4157b7e0e Current progress with update 2018-12-23 11:19:33 -05:00
Matthew Miller
b75d5149eb Fixed the bundle being directly used outside of the registry system. 2018-12-23 21:43:20 +10:00
Matthew Miller
6312bcecf6 Fixed the item parser not using the ItemRegistry 2018-12-23 19:02:58 +10:00
Byron Marohn
dab9e9a799 Fix imports - build working again
Signed-off-by: Byron Marohn <combustible@live.com>
2018-12-21 08:09:58 -08:00
Byron Marohn
c0fa1602ad Restore the formatting of many things to upstream WorldEdit - no code changes
This patch touches many files but changes absolutely no functionality.
The goal here is to make future merges with worldedit produce fewer
conflicts that have to be resolved.

This patch was made by painstakingly diff'ing files and copying changes
over from the last upstream merge commit (02c6f11b) into this codebase.

Signed-off-by: Byron Marohn <combustible@live.com>
2018-12-20 11:33:56 -08:00
Kenzie Togami
399e0ad5fa
Refactor vector system to be cleaner
- Move Vector, etc. into `.math` package
- Drop many methods that will be auto-promoted anyways, eg. with
`divide(int)` and `divide(double)` the first is now gone.
- Take Block vectors into their own class hierarchy
- Make it clear throughout the API what takes blockvectors
- many more improvements
2018-11-03 23:00:23 -07:00
Matthew Miller
f8bf547c9e Added some missing bukkit registries 2018-10-14 17:55:57 +10:00
Jesse Boyd
bc25b76ac0
Fix getLegacyCombined 2018-10-13 19:16:53 +11:00
Jesse Boyd
abd886acd7
some hasty refactoring 2018-08-28 02:56:28 +10:00
Jesse Boyd
6d3aabecda
Don't default to air for legacy mapper 2018-08-22 04:13:42 +10:00
Jesse Boyd
36ede1b27d
Fixes boy0001/FastAsyncWorldedit#1078 2018-08-17 18:27:48 +10:00
Jesse Boyd
4ffb9bce6c
Various minor
Fix image brush
Fix some java 9 issues
Fix metrics being disabled
Fix compile: duplicate method in SimpleBlockMaterial
Load as both FastAsyncWorldEdit and WorldEdit
2018-08-16 23:21:39 +10:00
Jesse Boyd
6ebdc00fba
Merge remote-tracking branch 'refs/remotes/sk89q/master'
# Conflicts:

#	worldedit-bukkit/src/main/java/com/sk89q/worldedit/bukkit/BukkitBlockRegistry.java
#	worldedit-core/src/main/java/com/sk89q/worldedit/EditSession.java

#	worldedit-core/src/main/java/com/sk89q/worldedit/blocks/BlockMaterial.java

#	worldedit-core/src/main/java/com/sk89q/worldedit/command/tool/FloatingTreeRemover.java

#	worldedit-core/src/main/java/com/sk89q/worldedit/command/tool/LongRangeBuildTool.java

#	worldedit-core/src/main/java/com/sk89q/worldedit/command/tool/RecursivePickaxe.java

#	worldedit-core/src/main/java/com/sk89q/worldedit/command/tool/brush/GravityBrush.java

#	worldedit-core/src/main/java/com/sk89q/worldedit/extension/platform/AbstractPlayerActor.java

#	worldedit-core/src/main/java/com/sk89q/worldedit/extent/inventory/BlockBagExtent.java
#	worldedit-core/src/main/java/com/sk89q/worldedit/util/TargetBlock.java

#	worldedit-core/src/main/java/com/sk89q/worldedit/world/chunk/OldChunk.java

#	worldedit-core/src/main/java/com/sk89q/worldedit/world/registry/PassthroughBlockMaterial.java
2018-08-16 20:06:27 +10:00
Matthew Miller
bc5609114b Add a material to check if air is air, because there are now 3 types of air. 2018-08-16 15:42:11 +10:00