Commit Graph

57 Commits

Author SHA1 Message Date
5e534ff9e2 Finalize Captions
Follow up to a9d1202ce1
2021-04-05 19:54:49 +02:00
c6ef1bc1de Full support for 3D biomes (#714)
* Full support for 3D biomes
Since we're only supporting 1.15+ there's no need to try anything other than compatibility

* this is not part of the PR

* Clipboards should still always be y 0 for biomes
(this "bug" has existed for ages)
2020-10-22 22:18:16 +01:00
d00899e177 More support for 3D biomes (#608)
* More support for 3D biomes

* Resolved merge conflicts
2020-09-12 15:31:42 +02:00
f7e1f70e19 Replace BlockStates reading with new 1.16 logic (#1413)
* Replace BlockStates reading with new 1.16 logic

* Account for running on older platforms

Splits out the new reading to AnvilChunk16, uses data version to detect
the appropriate version.

* Move data versions to Constants

Also fixes some logic hiccups that become obvious with the new names.

* Fix LegacyMapper DFU handling

* Fix factor indexing

(cherry picked from commit 8c171f0929e8530aab1731d122649adc58c5161f)
2020-09-02 11:25:50 -04:00
28767d6e0f Officially propagate GPL downwards to all files
(cherry picked from commit f2ce020da059718e34342c149172944dfd02b775)
2020-09-01 16:30:43 -04:00
02886b0387 Updated the WorldEdit license using find and replace 2020-08-24 21:31:47 -04:00
3bc692ff11 Part 1 of upstream merge and format 2020-07-13 22:50:59 -04:00
4604aa5920 Additional work towards 1.16 compatibility
- Very basic implementation of the SideEffects system. Will definitely need fine tuning for it to be functional, but is not considered a priority in my opinion.
- Minor changes to the World interface and World implementations related to the SideEffects system. Shouldn't be the cause of any new bugs but be on the lookout.
- Included debug in BukkitImplLoader.java to assist contributors in understanding what needs to be implemented for the adapter to load properly.

Still very WIP but we're a few steps closer. So far, this is coming along better than I anticipated. Hopefully we can keep the momentum.
2020-06-29 22:08:16 -04:00
66744bfaa4 Merge remote-tracking branch 'upstream/feature/translatable-text' into i18n-merge 2019-11-21 13:50:05 +00:00
2c9f192baf Merge remote-tracking branch 'upstream/master' into merge 2019-11-19 21:23:47 +00:00
d9b0aeca7f 7e3fc6c8e7 2019-11-19 04:49:08 +00:00
122f3b2562 8af68fc884 2019-11-19 04:43:30 +00:00
96e56bdd0c Rebase translation work for easier rebasing 2019-11-16 22:42:14 +10:00
7e3fc6c8e7 Disable watchdog ticking by default, //watchdog to turn on 2019-09-29 22:10:04 -07:00
8af68fc884 Initial watchdog setup. Bukkit needs adapters, everything needs testing. 2019-09-29 22:09:55 -07:00
f4c238c3da Load chunks when setting biomes too. 2019-07-28 10:21:29 -04:00
8108d0a936 Major command changes that don't work yet. 2019-07-16 23:44:34 -04:00
ec001b8d3b Revert "Upstream, generics, formatting"
This reverts commit cd88e513a8.
2019-06-12 15:45:41 +02:00
cd88e513a8 Upstream, generics, formatting 2019-06-11 20:31:56 -04:00
38607f387a Added a permission node to set NBT data, allowing servers to disallow NBT interactions. 2019-06-01 15:53:18 +10:00
f361619037 Merge remote-tracking branch 'upstream/master' into breaking 2019-04-03 16:53:34 +11:00
3236bdd78e Changes to NBT-handling in operations and extents, changes to match the widely supported setBlock functionality, minor code cleanup 2019-03-25 13:42:11 -04:00
4a8931a55a Added a ##tag parser Pattern. gives a random combination using the blocks from the tag with an equal distribution. 2019-02-03 07:59:06 -05:00
590b7e23a9 Remove all raw usages of BSH, improve API generics 2019-02-03 05:01:39 -05:00
bc3562eb57 Few fixes for FastModeExtent. 2019-02-02 09:26:18 -05:00
e88b8c961d Added "fast mode corrections" 2019-02-02 09:21:16 -05:00
2e0fa300b7 Actually support disabling chunk loading extent 2019-01-22 21:34:37 +10:00
f74381b93f Merge remote-tracking branch 'refs/remotes/isfawe/new-vector-system' into new-vector-system 2019-01-13 02:00:14 -05:00
4d6045813c Move vectors to static creators, for caching 2019-01-10 07:17:04 -05:00
ab6aed703d Merge current FAWE master (227d6d91) into new-vector-system
Signed-off-by: Byron Marohn <combustible@live.com>
2019-01-09 22:35:26 -08:00
842b1307c7 Current Progress #3 2019-01-09 02:13:44 -05:00
3fefcbf971 Remove all raw usages of BSH, improve API generics 2018-12-26 16:39:10 -08:00
d4157b7e0e Current progress with update 2018-12-23 11:19:33 -05:00
c0fa1602ad Restore the formatting of many things to upstream WorldEdit - no code changes
This patch touches many files but changes absolutely no functionality.
The goal here is to make future merges with worldedit produce fewer
conflicts that have to be resolved.

This patch was made by painstakingly diff'ing files and copying changes
over from the last upstream merge commit (02c6f11b) into this codebase.

Signed-off-by: Byron Marohn <combustible@live.com>
2018-12-20 11:33:56 -08:00
6f3016c7f0 Fixed up the commitRequired checks. 2018-12-09 16:28:01 +10:00
5f2c77b719 Further work on this. Currently fast mode breaks doors, gotta work out why applying physics to doors breaks them. 2018-12-09 16:28:01 +10:00
7f11b2800d Added an option to switch reorder modes 2018-12-09 16:28:01 +10:00
b3f5bc030e Few fixes for FastModeExtent. 2018-12-09 16:28:01 +10:00
7d468357e3 Added "fast mode corrections" 2018-12-09 16:27:02 +10:00
2c8b2fe089 Move vectors to static creators, for caching 2018-11-03 23:00:24 -07:00
399e0ad5fa Refactor vector system to be cleaner
- Move Vector, etc. into `.math` package
- Drop many methods that will be auto-promoted anyways, eg. with
`divide(int)` and `divide(double)` the first is now gone.
- Take Block vectors into their own class hierarchy
- Make it clear throughout the API what takes blockvectors
- many more improvements
2018-11-03 23:00:23 -07:00
b24d322d29 Update from sk89q/master 2018-09-03 00:10:38 +10:00
c931095736 Little bit of formatting 2018-08-27 17:24:18 +10:00
bc5609114b Add a material to check if air is air, because there are now 3 types of air. 2018-08-16 15:42:11 +10:00
1740c845d2 What are the dud BlockCategories? 2018-08-14 11:00:44 +10:00
a629d15c74 Copy paste/merge FAWE classes to this WorldEdit fork
- so certain people can look at the diff and complain about my sloppy code :(

Signed-off-by: Jesse Boyd <jessepaleg@gmail.com>
2018-08-13 00:03:07 +10:00
1480606b52 Fixed a few more issues found looking over the changeset. 2018-08-04 11:43:42 +10:00
a48c319e7e package move 2018-08-04 11:43:40 +10:00
57c13ef8f4 Continue moving out of legacy BlockType 2018-08-04 11:43:40 +10:00
70aceb3837 Use default state a bit more. 2018-08-04 11:43:39 +10:00