sk89q
aad7bb47d6
Added new preliminary non-destructive //rotate and //flip implementations.
...
Blocks themselves are not yet rotated/flip.
//flip now only flips across the player. -p was removed.
2014-07-02 02:56:21 -07:00
sk89q
24f8fbc92a
Converted API over to use new World.
...
This breaks backwards compatibility for all getWorld() methods, but
shim methods were added for binary compatibility with method calls that
use LocalWorld.
2014-04-05 03:04:21 -07:00
sk89q
bed5fa8fdc
Added Actor, Player, Entity, BaseEntity.
2014-04-04 17:54:14 -07:00
sk89q
e0fd804f70
Standardized file headers.
2014-04-04 15:23:11 -07:00
sk89q
8e2fc8b0d4
Moved session code into SessionManager.
2014-04-03 19:12:30 -07:00
sk89q
9d08f266bf
Created pattern, mask, and block registries.
...
Deprecated getBlock, getBlockPattern, and so-on in WorldEdit.
2014-04-03 17:52:53 -07:00