66744bfaa4
Merge remote-tracking branch 'upstream/feature/translatable-text' into i18n-merge
2019-11-21 13:50:05 +00:00
2c9f192baf
Merge remote-tracking branch 'upstream/master' into merge
2019-11-19 21:23:47 +00:00
d9b0aeca7f
7e3fc6c8e7
2019-11-19 04:49:08 +00:00
122f3b2562
8af68fc884
2019-11-19 04:43:30 +00:00
96e56bdd0c
Rebase translation work for easier rebasing
2019-11-16 22:42:14 +10:00
7e3fc6c8e7
Disable watchdog ticking by default, //watchdog to turn on
2019-09-29 22:10:04 -07:00
8af68fc884
Initial watchdog setup. Bukkit needs adapters, everything needs testing.
2019-09-29 22:09:55 -07:00
f4c238c3da
Load chunks when setting biomes too.
2019-07-28 10:21:29 -04:00
8108d0a936
Major command changes that don't work yet.
2019-07-16 23:44:34 -04:00
ec001b8d3b
Revert "Upstream, generics, formatting"
...
This reverts commit cd88e513a8
.
2019-06-12 15:45:41 +02:00
cd88e513a8
Upstream, generics, formatting
2019-06-11 20:31:56 -04:00
38607f387a
Added a permission node to set NBT data, allowing servers to disallow NBT interactions.
2019-06-01 15:53:18 +10:00
f361619037
Merge remote-tracking branch 'upstream/master' into breaking
2019-04-03 16:53:34 +11:00
3236bdd78e
Changes to NBT-handling in operations and extents, changes to match the widely supported setBlock functionality, minor code cleanup
2019-03-25 13:42:11 -04:00
4a8931a55a
Added a ##tag parser Pattern. gives a random combination using the blocks from the tag with an equal distribution.
2019-02-03 07:59:06 -05:00
590b7e23a9
Remove all raw usages of BSH, improve API generics
2019-02-03 05:01:39 -05:00
bc3562eb57
Few fixes for FastModeExtent.
2019-02-02 09:26:18 -05:00
e88b8c961d
Added "fast mode corrections"
2019-02-02 09:21:16 -05:00
2e0fa300b7
Actually support disabling chunk loading extent
2019-01-22 21:34:37 +10:00
f74381b93f
Merge remote-tracking branch 'refs/remotes/isfawe/new-vector-system' into new-vector-system
2019-01-13 02:00:14 -05:00
4d6045813c
Move vectors to static creators, for caching
2019-01-10 07:17:04 -05:00
ab6aed703d
Merge current FAWE master ( 227d6d91
) into new-vector-system
...
Signed-off-by: Byron Marohn <combustible@live.com >
2019-01-09 22:35:26 -08:00
842b1307c7
Current Progress #3
2019-01-09 02:13:44 -05:00
3fefcbf971
Remove all raw usages of BSH, improve API generics
2018-12-26 16:39:10 -08:00
d4157b7e0e
Current progress with update
2018-12-23 11:19:33 -05:00
c0fa1602ad
Restore the formatting of many things to upstream WorldEdit - no code changes
...
This patch touches many files but changes absolutely no functionality.
The goal here is to make future merges with worldedit produce fewer
conflicts that have to be resolved.
This patch was made by painstakingly diff'ing files and copying changes
over from the last upstream merge commit (02c6f11b
) into this codebase.
Signed-off-by: Byron Marohn <combustible@live.com >
2018-12-20 11:33:56 -08:00
6f3016c7f0
Fixed up the commitRequired checks.
2018-12-09 16:28:01 +10:00
5f2c77b719
Further work on this. Currently fast mode breaks doors, gotta work out why applying physics to doors breaks them.
2018-12-09 16:28:01 +10:00
7f11b2800d
Added an option to switch reorder modes
2018-12-09 16:28:01 +10:00
b3f5bc030e
Few fixes for FastModeExtent.
2018-12-09 16:28:01 +10:00
7d468357e3
Added "fast mode corrections"
2018-12-09 16:27:02 +10:00
2c8b2fe089
Move vectors to static creators, for caching
2018-11-03 23:00:24 -07:00
399e0ad5fa
Refactor vector system to be cleaner
...
- Move Vector, etc. into `.math` package
- Drop many methods that will be auto-promoted anyways, eg. with
`divide(int)` and `divide(double)` the first is now gone.
- Take Block vectors into their own class hierarchy
- Make it clear throughout the API what takes blockvectors
- many more improvements
2018-11-03 23:00:23 -07:00
b24d322d29
Update from sk89q/master
2018-09-03 00:10:38 +10:00
c931095736
Little bit of formatting
2018-08-27 17:24:18 +10:00
bc5609114b
Add a material to check if air is air, because there are now 3 types of air.
2018-08-16 15:42:11 +10:00
1740c845d2
What are the dud BlockCategories?
2018-08-14 11:00:44 +10:00
a629d15c74
Copy paste/merge FAWE classes to this WorldEdit fork
...
- so certain people can look at the diff and complain about my sloppy code :(
Signed-off-by: Jesse Boyd <jessepaleg@gmail.com >
2018-08-13 00:03:07 +10:00
1480606b52
Fixed a few more issues found looking over the changeset.
2018-08-04 11:43:42 +10:00
a48c319e7e
package move
2018-08-04 11:43:40 +10:00
57c13ef8f4
Continue moving out of legacy BlockType
2018-08-04 11:43:40 +10:00
70aceb3837
Use default state a bit more.
2018-08-04 11:43:39 +10:00
484687a49d
Further work on BlockState transition
2018-08-04 11:43:39 +10:00
e99190225e
Further BaseBlock modernisation
2018-08-04 11:43:39 +10:00
aaaf2d5678
More deprecation removal
2018-08-04 11:43:38 +10:00
f5f1d357d9
Get rid of the string equality and convert a few more ID uses over.
2018-08-04 11:43:14 +10:00
41a80064f5
I guarantee this is broken. Start some form of string ID for blocks
2018-08-04 11:43:14 +10:00
fdfc3cdb33
Reorganize and further unify the new commands.
2015-10-29 13:05:04 -07:00
7192780251
Switch to Gradle. Use git log --follow for history.
...
This converts the project into a multi-module Gradle build.
By default, Git does not show history past a rename, so use git log
--follow to see further history.
2014-11-14 11:27:39 -08:00