MattBDev
e7df3177cc
Upstream merge
2020-03-23 20:47:30 -04:00
Jesse Boyd
1844d4dba7
Various major
...
Add regen
Add //history [find|restore|rollback|summary|clear]
- history commands are interactable
- inspect brush info is interactable
Commands are now logged to a searchable database
Fix some cases of id/ordinal mismatch
2019-11-23 04:31:48 +00:00
Jesse Boyd
2c9f192baf
Merge remote-tracking branch 'upstream/master' into merge
2019-11-19 21:23:47 +00:00
MattBDev
cbbe8b5dfa
upstream changes
2019-08-15 15:24:18 -04:00
wizjany
61bc012f6f
Fix source masks using EditSession instead of clipboard. ( #515 )
2019-08-10 11:54:22 -04:00
Jesse Boyd
c05d425f64
couple more compilation issues
2019-07-23 06:58:18 +10:00
Jesse Boyd
07283af614
some bindings
2019-07-22 16:02:51 +10:00
Jesse Boyd
f500b5e056
CommandContext + Confirmation
...
Use InjectedValueAccess instead
Fix command confirmation
2019-07-19 06:03:27 +10:00
MattBDev
8108d0a936
Major command changes that don't work yet.
2019-07-16 23:44:34 -04:00
MattBDev
d0a31691e1
Small changes
2019-06-26 20:14:00 -04:00
Kenzie Togami
a2b67f8ddb
Re-write EventBus to be faster
2019-05-10 05:01:01 -07:00
Kenzie Togami
e07e0d10b0
Port selection commands
2019-04-23 22:58:30 -07:00
Kenzie Togami
31486cd473
Port generation commands
2019-04-23 10:11:54 -07:00
Kenzie Togami
ac03de89cc
Work on adding converters for some arguments
2019-04-18 19:11:57 -07:00
Kenzie Togami
37c993be16
Port ClipboardCommands, update to new Key
2019-04-18 12:34:57 -07:00
Matthew Miller
f3c633582e
Finish removal of PlayerDirection, and partially added diagonal support back to commands. (Other minor changes to WorldEdit-Sponge and FAVS)
2019-02-02 08:43:57 -05:00
Byron Marohn
ab6aed703d
Merge current FAWE master ( 227d6d91
) into new-vector-system
...
Signed-off-by: Byron Marohn <combustible@live.com>
2019-01-09 22:35:26 -08:00
IronApollo
d4157b7e0e
Current progress with update
2018-12-23 11:19:33 -05:00
Matthew Miller
24800a662a
Finish removal of PlayerDirection, and partially added diagonal support back to commands.
2018-11-12 12:38:13 +10:00
Kenzie Togami
399e0ad5fa
Refactor vector system to be cleaner
...
- Move Vector, etc. into `.math` package
- Drop many methods that will be auto-promoted anyways, eg. with
`divide(int)` and `divide(double)` the first is now gone.
- Take Block vectors into their own class hierarchy
- Make it clear throughout the API what takes blockvectors
- many more improvements
2018-11-03 23:00:23 -07:00
Kenzie Togami
2cad9a2c09
Switch to a license plugin for headers
2018-10-04 00:29:34 -07:00
Matthew Miller
c931095736
Little bit of formatting
2018-08-27 17:24:18 +10:00
sk89q
7192780251
Switch to Gradle. Use git log --follow for history.
...
This converts the project into a multi-module Gradle build.
By default, Git does not show history past a rename, so use git log
--follow to see further history.
2014-11-14 11:27:39 -08:00