Commit Graph

27 Commits

Author SHA1 Message Date
Kenzie Togami
d6804737cf
Switch to SLF4J logging. 2019-03-13 19:51:48 -07:00
wizjany
de08c8b8c7
Add better control over expression timeouts. (#451)
Add better control over expression timeouts.
* //timeout command can be used to change player's current timeout.
* Config now also has a max timeout, can be bypassed with permission
* Timeout of < 0 will let expressions run indefinitely.
* Said expressions won't run on a separate thread, slightly reducing the
  overhead from context switching. For large //gen commands, for example,
  this can actually increase speed.
2019-03-06 19:58:32 -05:00
Matthew Miller
a88f6b8430 Minor improvements to the server side CUI 2018-12-26 18:15:17 +10:00
Matthew Miller
926f6a6ab8 Flush undo/redo 2018-12-09 16:28:01 +10:00
Matthew Miller
5f2c77b719 Further work on this. Currently fast mode breaks doors, gotta work out why applying physics to doors breaks them. 2018-12-09 16:28:01 +10:00
Matthew Miller
59f9864ba3 Set fast to the default 2018-12-09 16:28:01 +10:00
Matthew Miller
7f11b2800d Added an option to switch reorder modes 2018-12-09 16:28:01 +10:00
Kenzie Togami
2c8b2fe089
Move vectors to static creators, for caching 2018-11-03 23:00:24 -07:00
Kenzie Togami
399e0ad5fa
Refactor vector system to be cleaner
- Move Vector, etc. into `.math` package
- Drop many methods that will be auto-promoted anyways, eg. with
`divide(int)` and `divide(double)` the first is now gone.
- Take Block vectors into their own class hierarchy
- Make it clear throughout the API what takes blockvectors
- many more improvements
2018-11-03 23:00:23 -07:00
Kenzie Togami
7d4906cfe9
Add chunk batching flag, enable by default 2018-10-10 11:38:23 -07:00
Kenzie Togami
36cbc5d9d0
Cleanup javadoc warnings in worldedit-core 2018-10-01 15:30:23 -07:00
Matthew Miller
0f8cc99c35 Disable server CUI by default. 2018-08-19 13:46:24 +10:00
Matthew Miller
41c307a4b5 Set the session to dirty if the server CUI is changed. 2018-08-19 10:46:46 +10:00
Matthew Miller
eba91cac5f Added a config option to entirely disable server side cui. 2018-08-18 19:42:45 +10:00
Matthew Miller
20b67db48d Added a command to turn it on/off 2018-08-18 16:34:32 +10:00
Matthew Miller
7f419618cc Switch to using fake blocks, no more world pollution 2018-08-18 15:22:49 +10:00
Matthew Miller
cf10f8ff8a Proof of concept server-side CUI handler. Note: This pollutes the world with blocks atm 2018-08-18 14:22:08 +10:00
Matthew Miller
1480606b52 Fixed a few more issues found looking over the changeset. 2018-08-04 11:43:42 +10:00
kashike
d33e2e98aa registry changes 2018-08-04 11:43:40 +10:00
kashike
a48c319e7e package move 2018-08-04 11:43:40 +10:00
Matthew Miller
93b225ca3c Expose a way of switching between ItemType and BlockType for ItemBlocks. 2018-08-04 11:43:39 +10:00
Matthew Miller
e2608bc0c9 Further modernise and remove legacy item classes 2018-08-04 11:43:39 +10:00
Matthew Miller
20bf6e079b Continue the great purge 2018-08-04 11:43:38 +10:00
Matthew Miller
c537a2e948 Remove a tonne of code from WorldEdit. This breaks backwards compatibility. More will be removed. Sorry :) 2018-08-04 11:43:38 +10:00
Matthew Miller
52263ac3b7 Ignore CUI connections with more than 3 failed attempts. 2018-02-28 10:59:00 +10:00
sk89q
935de4c93d Add some experimental brush commands.
/br set <shape> <radius> <pattern>
/br deform <shape> <expression>
/br scatter <shape> <density> <generator>
/br apply <shape> <generator>

<shape> can be: cuboid, cyl[inder], sphere

<density> is 0-100

<generator> can be:
forest|tree <type>
item <item>[:<data>] (ONLY WORKS ON FORGE)

Examples:

/br deform cuboid 5 y-=0.2
/br scatter sphere 5 100 minecraft:dye:15
2015-10-26 23:14:30 -07:00
sk89q
7192780251 Switch to Gradle. Use git log --follow for history.
This converts the project into a multi-module Gradle build.

By default, Git does not show history past a rename, so use git log
--follow to see further history.
2014-11-14 11:27:39 -08:00