MattBDev
2d6957ce1c
More code quality fixes
2020-01-22 21:15:52 -05:00
MattBDev
88359f0215
More Kotlin
2020-01-21 14:30:13 -05:00
MattBDev
0cad7f229b
API improvements
2020-01-15 20:38:46 -05:00
MattBDev
2d5a8ce573
Cleaned up a lot of code and introduced Kotlin to the project
2020-01-14 19:44:09 -05:00
Jesse Boyd
195c4a7647
wip history changes
2020-01-06 08:36:16 +00:00
Jesse Boyd
c05cdd8faa
Merge branch '1.15' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into 1.15
2020-01-04 10:12:33 +00:00
Jesse Boyd
88a95221a8
Make masks more stateless
2020-01-04 10:11:13 +00:00
MattBDev
f3e0109be2
A lot of small changes
2020-01-03 15:38:30 -05:00
MattBDev
dfa3f457d6
New debugging to generate less console messages.
2020-01-03 12:30:46 -05:00
MattBDev
cfb6e3bca4
Various debugging and cleaning
2020-01-03 12:02:18 -05:00
Jesse Boyd
c2cc4f5aeb
Fix craftbook
2019-12-20 05:54:03 +00:00
NotMyFault
f37bc9417c
Merge branch 'merge' into 1.15
2019-12-19 19:05:27 +01:00
Jesse Boyd
6a49b71cf2
Fix compile
2019-12-19 16:19:46 +00:00
Jesse Boyd
6ddeb2ebf5
Various minor
...
refactor some region dependencies
swithc masking extent to a filter (so it can be parallelized)
Some unfinished refactoring of the filters
remove piston messages from strings.json
2019-12-16 09:07:51 +00:00
Jesse Boyd
34afc03443
fix walls
2019-11-25 23:49:16 +00:00
Jesse Boyd
144ea2ef34
Lazy tags + get / set tiles
...
Lazy tags means tiles/ents are not translated into the nms NBTBase until it is needed. Should be faster in cases where getFullBlock is called, but nbt is not always needed.
Commands like Copy and Paste, where the input/output are both nms worlds, can entirely bypass WorldEdit translating to and from the WorldEdit JNBT classes.
2019-11-20 03:40:52 +00:00
Jesse Boyd
319b3c5f7f
fix chunks not being submitted
2019-11-18 14:49:52 +00:00
Jesse Boyd
0087a0d6ab
Various minor
...
fix undo null sections
fix cancel for certain parallel jobs
optimize schem paste
2019-11-17 22:47:56 +00:00
Jesse Boyd
3f92f12e89
synchronize char blocks
2019-11-17 20:02:33 +00:00
Jesse Boyd
e661652c12
Fix setting blocks in null sections
2019-11-17 19:30:28 +00:00
Jesse Boyd
69c225c00f
Fix //vis
2019-11-17 17:22:21 +00:00
Jesse Boyd
c3f86fd6da
wip brush vis mode
2019-11-17 05:00:10 +11:00
Jesse Boyd
0b1a36bb7d
WIP VisualExtent
2019-11-16 00:20:14 +00:00
Jesse Boyd
601890fe64
Fix biome sending
2019-11-14 19:21:28 +00:00
Jesse Boyd
cfa147cf76
WIP clipboard offsets
...
TODO schem load -> BlockArrayClipboard
2019-11-11 22:34:33 +00:00
MattBDev
630245bb9f
Attempt to fix compile and other small changes
2019-11-11 16:22:03 -05:00
MattBDev
1ffe05464f
Merge remote-tracking branch 'origin/commanding-pipeline' into commanding-pipeline
2019-11-11 16:02:41 -05:00
MattBDev
a23a4e5496
misc changes.
2019-11-11 16:02:28 -05:00
Jesse Boyd
2e6f46e451
Fix QueueHandler uncache
2019-11-11 20:14:57 +00:00
Jesse Boyd
7aa0d9c122
Various minor
...
Disable P2's we region restrictions (so that it uses FAWE's)
Fix extent binding
Fix filtering on null sections
2019-11-11 16:49:13 +00:00
Jesse Boyd
82f5c4ebed
Fix compile
2019-11-07 10:28:17 +00:00
Jesse Boyd
5f4af7958f
MCAFile is chunk based extent
2019-11-06 10:38:36 +00:00
Jesse Boyd
240b2de90c
Update to PlotSquared-we branch
2019-11-06 09:29:20 +00:00
Jesse Boyd
1e16095cba
Fix palette / region iteration
2019-11-04 07:47:31 +00:00
Jesse Boyd
32d837414b
static blocktype initialization
...
instead of using hacky reflection
2019-11-02 20:35:51 +01:00
Jesse Boyd
2aa7fc543e
fix region processing
2019-11-02 13:12:21 +01:00
Jesse Boyd
df9e9e510a
Limit processing
2019-11-02 12:13:42 +01:00
Jesse Boyd
6de30f8ed4
fix chunk polling
2019-11-01 22:59:10 +01:00
Jesse Boyd
0c1fdcc498
remove broken debug
2019-11-01 22:56:07 +01:00
Jesse Boyd
b533408022
wip clipboard migration
2019-10-31 14:12:23 +01:00
Jesse Boyd
72951cdf23
Various
...
fake chunk packet
aliases
cfi wip
2019-10-30 12:26:52 +01:00
Jesse Boyd
8356004ec9
chunk sending / cfi
2019-10-26 14:21:49 +01:00
Jesse Boyd
8768085479
schem list is still broken
...
clickEvent and hoverEvent don't seem to work, I'm probably doing something wrong
2019-10-23 15:35:04 +01:00
Jesse Boyd
2080e9786b
commanding-pipeline diff
2019-10-23 05:23:52 +01:00
MattBDev
fb91456bdd
Some changes to make the diff between 1.14-snapshot and commanding branch smaller.
2019-10-11 10:34:56 -04:00
MattBDev
f963e63f58
Attempt to fix compiling
2019-10-03 19:35:55 -04:00
Jesse Boyd
4e49d16505
fix dependencies
2019-08-26 05:45:03 +01:00
Jesse Boyd
d434dfcfdd
some minor refactoring
2019-08-18 02:09:09 +01:00
Jesse Boyd
21caf0cf94
delete some classes
2019-08-18 01:59:07 +01:00
Jesse Boyd
7a57a5dd8c
minor
...
idk it compiles now
2019-08-10 16:01:42 +10:00