Commit Graph

7 Commits

Author SHA1 Message Date
e17a35bb15 Chunk's Add section stores the first block in the lowest nibble 2013-02-23 22:39:59 -08:00
02abf41b83 Fixed AddBlocks (again) and simplified expression.
Herpy derpy, >> 2 is not divide by 2, and I am not sure what I was thinking with the double shift.
2013-02-23 22:19:51 -08:00
5402da6c70 Fixed issue with block IDs being returned negative in snapshots. 2012-10-20 23:38:26 -07:00
1fb69b06f7 Added support for 4096 ID blocks (theoretically) in snapshots.
Also cleaned up the mess that was AnvilChunk's code.
2012-10-20 00:54:21 -07:00
3b59798f37 Fixed chunk loading code not properly handling tile entity data. 2012-08-24 16:50:32 -07:00
48af65cac3 Updated foundation classes a bit and added raw access for NBT. This release marks experimental support for custom blocks, and nearly all future Minecraft blocks, and is also the beginning of the gradual transition to the new foundation classes as a replacement of the current BaseBlock, etc. classes. 2012-08-23 16:52:37 -07:00
8aabfb0c67 Implemented new Anvil saving format, fixed old chunk saving format.
- Added 'Chunk' Interface.
 - Moved old 'Chunk' to 'OldChunk' and replaced dynamic world height reference with '128.
 - Added 'AnvilChunk' implementing the new anvil chunk format.
 - Added temp fixes to FileMcRegionChunkStore.java, TrueZipMcRegionChunkStore.java and ZippedMcRegionChunkStore.java too allow them to read .mca files.
 - Added the new 'IntArrayTag' since the new heightmap tag wasn't recognized.
 - Moved 'getChildTag' to 'NBTUtils'.
2012-03-06 22:41:49 +01:00