Jesse Boyd
e69ea37665
Merge branch '1.15' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into 1.15
2020-01-07 00:09:49 +00:00
NotMyFault
b292416496
Upstream and some refactoring
...
Note: Maybe this doesn't compile, ij is broken af smh, let's give it a try...
2020-01-04 18:34:30 +01:00
Jesse Boyd
88a95221a8
Make masks more stateless
2020-01-04 10:11:13 +00:00
Jesse Boyd
9efdd886c5
Fix translate args
2019-12-25 02:34:20 +00:00
Jesse Boyd
39faa740a2
Fix some adapter issues
...
regen 1.13, tile get npe, null block type values
2019-12-21 09:45:59 +00:00
Jesse Boyd
8c1a379575
Hide adapter stacktrace
2019-12-19 17:01:22 +00:00
Jesse Boyd
1a64976195
load 1.15 adapter
2019-12-19 16:33:08 +00:00
MattBDev
ee94bc2ddb
More work to get 1.15 working
2019-12-11 17:47:34 -05:00
NotMyFault
5358c51011
1.15 (wip)
...
Adapters and nms needs updating still, alongside some other fixes and changes, but I'm too tired for that now
2019-12-11 02:11:52 +01:00
NotMyFault
a058f13d6e
Updates
2019-12-09 21:34:26 +01:00
NotMyFault
80d7b0582f
i18n upstream merge
2019-12-09 20:07:57 +01:00
Jesse Boyd
913ada31fb
Fix lighting 1.14
2019-11-24 02:26:52 +00:00
Jesse Boyd
ee54dcd809
wip generatebiome
...
will finish later
2019-11-24 01:50:05 +00:00
Jesse Boyd
1f19b92b0b
1.13?
2019-11-24 00:57:29 +00:00
Jesse Boyd
50c9a2c2d2
Fxi regen (again)
2019-11-23 18:41:05 +00:00
Jesse Boyd
2fcd375912
potentially fix regen
2019-11-23 17:50:38 +00:00
Jesse Boyd
944c8c5521
Fixes #255 compass exceptipn
2019-11-23 05:15:48 +00:00
Jesse Boyd
97a4d2e103
Fixed regen
2019-11-23 04:45:43 +00:00
Jesse Boyd
1844d4dba7
Various major
...
Add regen
Add //history [find|restore|rollback|summary|clear]
- history commands are interactable
- inspect brush info is interactable
Commands are now logged to a searchable database
Fix some cases of id/ordinal mismatch
2019-11-23 04:31:48 +00:00
Jesse Boyd
85382ad109
Fix permissions
2019-11-22 15:30:45 +00:00
Jesse Boyd
0c85db920c
save strings.json
2019-11-21 20:37:56 +00:00
Jesse Boyd
1341e38a90
fix compile
2019-11-21 19:56:10 +00:00
Jesse Boyd
66744bfaa4
Merge remote-tracking branch 'upstream/feature/translatable-text' into i18n-merge
2019-11-21 13:50:05 +00:00
Jesse Boyd
37b6c406ac
reduce diff
2019-11-21 07:57:32 +00:00
Jesse Boyd
52a502a1c6
Refactor confirmation
2019-11-21 06:50:37 +00:00
Jesse Boyd
144ea2ef34
Lazy tags + get / set tiles
...
Lazy tags means tiles/ents are not translated into the nms NBTBase until it is needed. Should be faster in cases where getFullBlock is called, but nbt is not always needed.
Commands like Copy and Paste, where the input/output are both nms worlds, can entirely bypass WorldEdit translating to and from the WorldEdit JNBT classes.
2019-11-20 03:40:52 +00:00
Jesse Boyd
60759934a3
Fix some merge issues
2019-11-20 00:11:54 +00:00
Jesse Boyd
0e22d4718a
fix some merge issues
2019-11-19 22:07:30 +00:00
Jesse Boyd
5d8adbc10c
Merge remote-tracking branch 'upstream/master' into merge
2019-11-19 21:25:36 +00:00
Jesse Boyd
2c9f192baf
Merge remote-tracking branch 'upstream/master' into merge
2019-11-19 21:23:47 +00:00
Kenzie Togami
122f3b2562
8af68fc884
2019-11-19 04:43:30 +00:00
Jesse Boyd
1b07846746
some adapter refactoring
2019-11-19 04:40:40 +00:00
Matthew Miller
ded86d4872
Fixed issues brought up in review
2019-11-18 19:50:52 +10:00
Matthew Miller
96e56bdd0c
Rebase translation work for easier rebasing
2019-11-16 22:42:14 +10:00
Jesse Boyd
0b1a36bb7d
WIP VisualExtent
2019-11-16 00:20:14 +00:00
Matthew Miller
77ef0ae417
Bypass Bukkit in more situations ( #532 )
...
* Bypass Bukkit in more situations
* Use orElseGet
* Apply the same optimisation in the reverse BlockData adapter, and use lambdas instead of AIC
* Remove bukkit type checks
* Improve reliability of fallbacks
2019-11-15 12:02:46 +10:00
MattBDev
a23a4e5496
misc changes.
2019-11-11 16:02:28 -05:00
Jesse Boyd
d61dac5aa5
Fix CFI generation
2019-11-08 22:30:39 +00:00
Jesse Boyd
faa63b0c35
CFI changeset
2019-11-08 05:27:04 +00:00
Jesse Boyd
92b34e4fa9
Regen using EditSession
2019-11-05 08:03:00 +00:00
MattBDev
d8d7c8c53f
Merge branch 'commanding-pipeline' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into commanding-pipeline
...
Conflicts:
worldedit-bukkit/src/main/java/com/sk89q/worldedit/bukkit/BukkitPlayer.java
worldedit-bukkit/src/main/java/com/sk89q/worldedit/bukkit/BukkitWorld.java
worldedit-core/src/main/java/com/boydti/fawe/beta/filters/DistrFilter.java
worldedit-core/src/main/java/com/boydti/fawe/beta/implementation/ChunkCache.java
worldedit-core/src/main/java/com/boydti/fawe/beta/implementation/ParallelQueueExtent.java
worldedit-core/src/main/java/com/boydti/fawe/command/CFICommands.java
worldedit-core/src/main/java/com/boydti/fawe/object/brush/visualization/cfi/HeightMapMCAGenerator.java
worldedit-core/src/main/java/com/boydti/fawe/object/brush/visualization/cfi/MCAWriter.java
worldedit-core/src/main/java/com/boydti/fawe/wrappers/WorldWrapper.java
worldedit-core/src/main/java/com/sk89q/worldedit/LocalSession.java
worldedit-core/src/main/java/com/sk89q/worldedit/command/ToolUtilCommands.java
worldedit-core/src/main/java/com/sk89q/worldedit/world/NullWorld.java
worldedit-core/src/main/java/com/sk89q/worldedit/world/World.java
worldedit-core/src/main/java/com/sk89q/worldedit/world/block/BlockTypes.java
2019-11-02 15:58:46 -04:00
MattBDev
f262271519
Message updates
2019-11-02 15:53:25 -04:00
Jesse Boyd
32d837414b
static blocktype initialization
...
instead of using hacky reflection
2019-11-02 20:35:51 +01:00
Jesse Boyd
b97b40e413
various
...
use vector.add for compatibility with vs-flattened
flush before remember
share meta objects across players
fix wg compatibility
2019-11-02 19:31:32 +01:00
Jesse Boyd
df9e9e510a
Limit processing
2019-11-02 12:13:42 +01:00
Jesse Boyd
9cf02fe654
WIP Anvil API
2019-10-31 21:04:02 +01:00
Jesse Boyd
72951cdf23
Various
...
fake chunk packet
aliases
cfi wip
2019-10-30 12:26:52 +01:00
Jesse Boyd
8356004ec9
chunk sending / cfi
2019-10-26 14:21:49 +01:00
MattBDev
ca843f1b90
Minor changes for readability
2019-10-23 22:34:44 -04:00
Jesse Boyd
2080e9786b
commanding-pipeline diff
2019-10-23 05:23:52 +01:00
MattBDev
ccd8f2c2a9
Attempt to fix command execution.
2019-10-09 20:43:28 -04:00
MattBDev
11d30d2f94
Disabled FAWE commands until the plugin can actually set a block again
2019-10-07 15:09:52 -04:00
Kenzie Togami
0767f56711
Update to Piston 0.5.2 + Doctools/Deprecation improvements ( #523 )
...
* Update to Piston 0.5.2
* [Doctools] Fix output, be verbose about deprecations
* Improve deprecation system, doctools output
(cherry picked from commit 03c0cce53e
)
2019-10-07 12:57:47 -04:00
Kenzie Togami
03c0cce53e
Update to Piston 0.5.2 + Doctools/Deprecation improvements ( #523 )
...
* Update to Piston 0.5.2
* [Doctools] Fix output, be verbose about deprecations
* Improve deprecation system, doctools output
2019-10-05 19:06:18 +10:00
MattBDev
51a5c22677
I hope these are the last few errors
2019-10-03 20:37:19 -04:00
Kenzie Togami
8af68fc884
Initial watchdog setup. Bukkit needs adapters, everything needs testing.
2019-09-29 22:09:55 -07:00
MattBDev
24a147465d
Fixed a bunch of extends and removed slottableblockbag
2019-09-21 21:00:45 -04:00
MattBDev
8b96cdc9a5
*
...
A tribute to Jesse
2019-09-20 21:52:35 -04:00
MattBDev
c926cddbd6
Item Registry Test is now functional
2019-09-19 14:56:03 -04:00
MattBDev
3bcfcd3008
Fixed bug with wands and updated tests
2019-09-18 15:09:04 -04:00
MattBDev
4357c4b049
Fixed not being able to login.
2019-09-15 12:50:37 -04:00
MattBDev
14ed3f1d9c
Remove FawePlayer and API modifications
2019-09-13 23:05:16 -04:00
MattBDev
ae2d765533
Removed duplicated method and implemented missing ones
2019-09-03 12:17:21 -04:00
MattBDev
06a92d29b1
Merge branch 'commanding' of https://github.com/IntellectualSites/FastAsyncWorldEdit-1.13 into commanding
...
# Conflicts:
# worldedit-bukkit/src/main/java/com/sk89q/worldedit/bukkit/adapter/BukkitImplAdapter.java
# worldedit-core/src/main/java/com/sk89q/worldedit/command/ApplyBrushCommands.java
# worldedit-core/src/main/java/com/sk89q/worldedit/extension/platform/PlatformCommandManager.java
# worldedit-libs/core/build.gradle.kts
2019-09-02 15:24:53 -04:00
MattBDev
c20f4c6b7f
Fixed a null pointer. Merged in a bunch of CLI stuff.
2019-09-02 15:22:43 -04:00
Jesse Boyd
68eea925e1
update adapter and platform manager
2019-08-29 13:57:03 +01:00
Jesse Boyd
4e49d16505
fix dependencies
2019-08-26 05:45:03 +01:00
Matthew Miller
0620478763
feature(cli): Added a CLI version of WorldEdit, and allowed most commands to be run from console ( #508 )
...
* Re-do commits to avoid awful rebase
* You can load and save a schematic file now. Still gotta setup ability to use commands as a console actor.
* Add a world override concept to LocalSession, and allow a lot more commands to be performed by actors.
* Fixed commands, and set the loaded schematic as the world override in CLI
* Properly load tags
* Added 1.14.4 data values
* Allow a majority of commands to be performed by the console.
* Fixed a lot of PR requested changes
* Added a Locatable interface and use that for getting the location of the player in commands.
* Added script support. Currently requires a newline at the end of the script.
* Shade everything to allow this to run locally - should probably minimize this to an extent later.
* Actually hook up the version
* Added a //world command to set the override
* Fixed a missed checkstyle issue
* Added CommandBlock support to Bukkit
* Make command block support configurable
* Minor cleanup and implementing a few of the final functions
* Fixed most issues from PR
* Improve UX, saving is now automatic and unknown command messages show
* Better save docs and support any clipboard format
* Include the entire formats list
* Arrays.copyOf
* Clear the world override if the selector is called on another world.
* Update logging extent to allow basic logging with non-player actors
2019-08-25 19:58:28 +10:00
Jesse Boyd
ae89c16390
merge
2019-08-23 08:36:33 +01:00
Jesse Boyd
d434dfcfdd
some minor refactoring
2019-08-18 02:09:09 +01:00
wizjany
17cfdee347
Update/remove more dead links.
2019-08-06 23:07:26 -04:00
wizjany
95d5adb30c
Update docs links to point to enginehub.
2019-08-06 21:49:43 -04:00
Jesse Boyd
74fe88ae01
merge
2019-08-07 01:28:12 +10:00
Kenzie Togami
76b608f90b
Fix suggestions on Bukkit for good
2019-07-27 23:31:38 -07:00
wizjany
0f420f02ff
Fix some load-order issues probably.
...
Edge cases might still exist around plugins which use WE for initial
world-gen, or in general plugins that try to access the platform
before it's ready.
2019-07-27 11:45:21 -04:00
wizjany
2cc6a367c6
Move floatAt logic to AbstractPlayer, add isAllowedToFly and setFlying.
2019-07-23 22:16:26 -04:00
wizjany
e504c29df6
Fix potential race condition.
...
I guess.
2019-07-23 21:41:39 -04:00
MattBDev
9816eb3102
More work on commands
2019-07-23 16:26:18 -04:00
MattBDev
46f5b12b36
Convert tabs to whitespace.
2019-07-22 16:42:40 -04:00
Jesse Boyd
283351fea5
fix conflicts
2019-07-22 16:39:43 +10:00
Jesse Boyd
07283af614
some bindings
2019-07-22 16:02:51 +10:00
MattBDev
9c3122a227
More work on getting commands to compile
2019-07-21 22:49:08 -04:00
Jesse Boyd
6e13b44f84
resolve issues with 2e67425d8131a2b1eb7ff752335bccf371801b8b
2019-07-18 20:12:23 +10:00
Jesse Boyd
be8213d8ee
resolve conflicts
2019-07-18 16:56:57 +10:00
Jesse Boyd
dd38cbe750
.
2019-07-18 04:30:02 +10:00
Jesse Boyd
68ea3d6e99
revert some changes
2019-07-17 20:50:54 +10:00
MattBDev
8108d0a936
Major command changes that don't work yet.
2019-07-16 23:44:34 -04:00
NotMyFault
fee57017cd
Bump dummy version to 1.14
2019-07-11 22:50:28 +02:00
Jesse Boyd
cf0c735cf3
Merge branch 'breaking' into breaking-114
2019-07-11 08:08:55 +10:00
Jesse Boyd
cafd4bfece
use Locale.ROOT for uppercase as well
2019-07-10 22:26:31 +10:00
Jesse Boyd
a98a91e066
Use Locale.ROOT
2019-07-10 21:03:00 +10:00
Jesse Boyd
b32d46b08a
Use Locale.ROOT
2019-07-10 21:01:56 +10:00
Jesse Boyd
50e649acb8
update items
2019-07-10 20:58:27 +10:00
MattBDev
4a40c7d99c
Renaming and cleanup and a new method.
2019-07-09 15:50:13 -04:00
Jesse Boyd
f99d6e7478
wip on 1.14
2019-07-09 17:18:51 +10:00
wizjany
a18f26f8af
Play nicer with naughty plugins.
2019-07-06 09:44:53 -04:00
MattBDev
ffc2092d93
toggles and timeouts
2019-06-30 14:56:32 -04:00
wizjany
625cbe5e3d
Make //count take a mask. Also doc updates, perm fixes.
2019-06-30 00:38:17 -04:00
Jesse Boyd
a4344fb2df
add 1.14 depend (non functional)
2019-06-29 14:06:19 +10:00
Jesse Boyd
664a7017b6
Add NotNull annotation to adapter
2019-06-29 06:28:14 +10:00
Jesse Boyd
d6280ec945
Avoid redundant check for performance critical code
2019-06-29 04:23:51 +10:00
Jesse Boyd
a2efdbc488
a1c15e1c39
2019-06-29 03:10:47 +10:00
Jesse Boyd
846a1b0769
6c94cca15e
2019-06-29 00:01:51 +10:00
MattBDev
d0a31691e1
Small changes
2019-06-26 20:14:00 -04:00
MattBDev
a69b239848
Upstream
2019-06-25 13:07:47 -04:00
MattBDev
a1c15e1c39
Many upstream changes. Should be non-breaking
2019-06-25 09:00:44 -04:00
MattBDev
8c9090a21d
I changed stuff. That's all I remember
2019-06-23 13:27:34 -04:00
wizjany
d763ab374c
Re-add delchunks command ( #481 )
...
The new command now writes a json file to WorldEdit's working directory with instructions on which chunks to delete, which is read by the plugin/mod at startup and calls the ChunkDeleter.
The chunk deleter parses the json and iterates the instructions, backing up .mca files as it goes and overwriting the offset headers with 0 wherever a chunk needs to be deleted.
This allows Minecraft to reclaim the space used for that chunk, as well as forcing it to be generated from scratch next time the area is loaded.
2019-06-22 14:20:14 -04:00
wizjany
0088fe79b3
Cleanup Bukkit internal id usage.
2019-06-15 17:33:17 +10:00
Kenzie Togami
27c7d488a2
Add perf. improvments for Forge
2019-06-15 17:33:17 +10:00
Kenzie Togami
8c17aab9c5
Clean-up some misc. parts of the code
2019-06-15 17:33:17 +10:00
wizjany
dc21b4df58
This does something idk.
2019-06-15 17:33:17 +10:00
Kenzie Togami
a3a175ab8c
Initial attempt at binding state IDs
2019-06-15 17:33:17 +10:00
wizjany
e1c191599c
Implement item brushes and item NBT for bukkit.
...
This allows usage of `/br <apply|paint> <shape> item` and the `offhand`
syntax for item parser to use NBT.
2019-06-14 16:37:23 -04:00
wizjany
213cadf093
Import cleanup, ensure gradle uses https for deps, bump deps.
2019-06-13 09:17:00 -04:00
NotMyFault
5f037df326
Adding missing permissions
...
Added some basic permissions to some basic and fawe specific commands.
Since they weren't around previously, they are true by default, however, you can now revoke/negate them.
2019-06-13 00:48:40 +02:00
wizjany
efb7650d6f
Fix some reload issues.
...
And some unload issues.
2019-06-11 18:02:24 -04:00
wizjany
3fd661c513
Don't attempt to check unloaded world refs.
2019-06-08 11:25:36 -04:00
MattBDev
229182aa63
Remove CUI and other cleaning
2019-06-06 18:39:51 -04:00
wizjany
3df2410254
Change chunk loading method.
...
Behavior of loadChunk changed a lot for the worse in CB 1.14.
2019-06-02 21:56:29 -04:00
wizjany
1e7c074217
Few misc command fixes.
2019-06-01 09:35:27 -04:00
wizjany
44ee1546b7
Apparently CB uses this.
2019-05-31 11:48:08 -04:00
wizjany
6ad274677f
Don't require command for CUI init.
2019-05-29 23:15:06 -04:00
wizjany
ec3648e521
Wrap and unwrap.
...
Exceptions are fun.
2019-05-29 23:15:05 -04:00
wizjany
6962b2e7b6
Add comprehensive suggestions to many commands.
...
All patterns now have suggestions, including recursive patterns.
Suggestions will suggest blocks and block states.
All masks now have suggestions, though mask intersections are not
yet supported due to issues with quotes strings.
EntityRemover and ItemFactory now also have completions, as well
as all RegistryConverters (though I am unsure how many are actually
used).
Also use paper's AsyncTabComplete event, if available.
2019-05-28 22:55:20 -04:00
Jesse Boyd
6bc5b4a823
.
2019-05-29 06:31:22 +10:00
wizjany
48fb669119
Guard against reloads breaking too much.
2019-05-25 18:11:23 -04:00
wizjany
7b47d9a945
Add /tracemask. ( #474 )
...
Allows setting a mask used for block traces. This allows brush tools to
pass through various materials, such as water (e.g. `/tracemask #solid`
or `/tracemask !air,water`) before starting to build.
By default, a null mask is equivalent to #existing (original behavior).
https://gfycat.com/ImmaculateFrayedCockatiel
2019-05-23 21:12:31 -04:00
wizjany
b0777f6b06
Use DFUs for some additional data fixing.
...
Legacy mapper now uses the data fixers to upgrade blocks and item types
(e.g. signs, dyes that changed names in 1.14).
The sponge schematic reader can now attempt to use the data fixers to
upgrade blocks, block entities, biomes and entities. This has been
tested with the 1.13 -> 1.14 changes. It is yet to be seen if it will
continue to work because...
The mc edit schematic reader has code for using data fixers, but it is
currently disabled as there seem to be some issues with fixing up older
block entities.
2019-05-20 16:39:58 -04:00
wizjany
334d5cfaab
The "spawner|mobType" syntax once again makes functional mob spawners.
...
Also fix block parser context not being restricted.
2019-05-18 10:16:08 -04:00
wizjany
f9d0d340e7
Add DFUs. Currently used by //restore.
2019-05-13 23:07:53 -04:00
Kenzie Togami
8a3e6a12b9
Implement suggestions for Bukkit + Sponge
2019-05-05 23:06:20 -07:00
wizjany
ceff17c4f7
Misc fixes.
...
Closes a few old youtrack issues which I don't remember because I had
like 30 tabs open, and a few other issues which I found while testing
some of those.
2019-05-05 15:15:03 -04:00
Jesse Boyd
d603f45063
remove debug
2019-05-05 22:19:13 +10:00
wizjany
57c161a602
Actually initialize GameModes and WeatherTypes.
2019-05-02 00:08:19 -04:00
Kenzie Togami
13a8c480e3
Insert Locale.ROOT into all case change methods
2019-05-01 15:24:32 -07:00
Kenzie Togami
7c1764548d
Deprecate old system, still in use by WG/CB
2019-04-30 13:53:14 -07:00
wizjany
3c04a83852
Add nicer error when using player commands as console.
...
Also fix slash counts for Bukkit.
2019-04-29 17:39:30 -04:00
wizjany
b3053f19ce
Pagination changes and cleanup.
...
Refactored PaginationBox to be abstract. Implementations can generate individual components as needed now.
Add lots of Component usage to schematic list, help listings, etc.
Fix a few schematic and file resolution issues.
2019-04-28 01:12:05 -04:00
Matthew Miller
62353a46db
Added a pagination box and use it in Biome List and Chunk List
2019-04-27 21:57:45 +10:00
Kenzie Togami
7ff537138a
Merge master again
2019-04-26 01:25:42 -07:00
Kenzie Togami
b8c120e0c4
Finish porting commands
2019-04-26 01:18:02 -07:00
wizjany
31a8328fb5
Add data version to BukkitImplAdapter.
...
Also throttle unknown-block warning when loading MCEdit schematics.
2019-04-26 16:41:39 +10:00
wizjany
17fba54305
Update SpongeSchematic format to version 2.
...
Allows saving and loading entities and biomes.
2019-04-26 16:41:39 +10:00
Kenzie Togami
853bfab022
Merge master, update to texts
2019-04-25 22:11:46 -07:00
Matthew Miller
f70557e3da
Provide a warning when an invalid property is entered rather than failing. Fixes WorldEdit entirely failing on new MC versions.
2019-04-25 22:48:15 +10:00
Jesse Boyd
219321b777
Check before copy
2019-04-24 02:29:25 +10:00
Jesse Boyd
1503ba94a4
Forgot FAWE was already added to lookup names
2019-04-23 23:44:47 +10:00
Jesse Boyd
a523ef8176
Use update folder
2019-04-23 23:31:54 +10:00
Jesse Boyd
02a6caa3ab
Don't load dummy twice
2019-04-23 23:30:43 +10:00