Commit Graph

524 Commits

Author SHA1 Message Date
415cdc0ab2 Output to debug only if we have a valid DFU for schematics.
Warn for backwards (since we can't DFU) and info for missing DFU
(since it might still be compatible).
Under normal circumstances, a DFU should be available so we'll only
log to debug (which is generally off).
2019-07-24 19:05:39 -04:00
78488d9b76 Merge pull request #495 from EngineHub/hotfix/nav
Pass through wall improvements
2019-07-23 22:17:15 -04:00
4ee2d3b47c Move isAllowedToFly and setFlying to AbstractPlayer, protect them. 2019-07-23 22:16:26 -04:00
2cc6a367c6 Move floatAt logic to AbstractPlayer, add isAllowedToFly and setFlying. 2019-07-23 22:16:26 -04:00
8545417b3a Fix error in /up when used out of bounds.
Also reduce calls to Entity#getLocation() all over since it's
more expensive than it needs to be (adapts world/vector every time).
2019-07-23 22:16:26 -04:00
917f8a1842 Pass through wall improvements
This change simplifies the algorithm greatly.

Additionally, this fixes a bug where if standing in a non-solid block
i.e. a glass pane, //thru, and the nav wand would not work.
2019-07-23 12:53:10 -04:00
edb2e919e7 Add more id conversions.
Bukkit apparently lower cases these for us, but not Forge.
(And invalid block entities are fine - invalid keys are not).
2019-07-19 21:45:25 -04:00
1d413cde76 BrushTool typo 2019-07-17 10:56:28 -04:00
05cee0a30b Don't overwrite history during changes.
Fixes issues with some changes not being undone.

I mean, the sphere algorithm needs to not set blocks 20 times,
but other things can trigger this too.

Also allow radius 0 sphere via //sphere (because /br sphere allows it).
2019-07-16 21:43:14 -04:00
f75104f2ac Actually use fixed IDs in MCEdit reader.
Fixes WORLDEDIT-3947.
2019-07-16 19:45:27 -04:00
e98b99edcd Properly acquire JUnit 4, drop json-simple 2019-07-15 16:38:33 -07:00
5277f99bf2 Minor fixes for craftscripts in Forge 2019-07-12 13:49:45 -07:00
9e7d46662c Merge pull request #498 from EngineHub/feature/improved-chunk-batching
Buffered extent improvements
2019-07-10 14:25:22 -07:00
e87a5559d6 Ensure blocks are not moved below world boundary 2019-07-10 14:10:22 -07:00
2ee71cc72f Grav brush: move to bottom, not down one 2019-07-06 15:41:11 -07:00
3ad80665d8 Fix gravity brush itself, not EditSession 2019-07-06 00:12:17 -07:00
508ece9e0f Use pagination for //distr and store results. (#496) 2019-07-04 19:33:37 -04:00
a2b3aabbbf Typo fixes and command clarifications/cleanup.
Also re-disable the gradle daemon. It doesn't always play nice with
ForgeGradle and hogs ram.
2019-07-04 19:28:42 -04:00
f2c47f3759 License for new class 2019-07-04 11:55:27 -07:00
99ee32fe8e Many fixes for buffered extents 2019-07-04 11:43:36 -07:00
d27daefd3e Implement getBlock for chunk batching extent
Also improve speed of comparators, by using ::comparingX and bitwise
ops.
2019-07-03 21:11:36 -07:00
625cbe5e3d Make //count take a mask. Also doc updates, perm fixes. 2019-06-30 00:38:17 -04:00
1d1c38887f Added worldedit.setwand permission required to change wand/navwand.
Players without this perm will be stuck with the configuration-defined
default wand/navwand items.
2019-06-29 14:15:58 -04:00
6be77451b6 Correct perms for nav wand binding. 2019-06-29 13:55:58 -04:00
9cbf8178ea Fix setting player heads with owner name. 2019-06-29 11:11:22 -04:00
fae44ffaf2 Re-send type id for cuboid CUI.
Works like poly CUI now.

CUI in general needs to cleanup :\
2019-06-29 07:49:09 -04:00
b5e895c37e Update info tool to components. 2019-06-28 18:02:06 -04:00
9136139cfd Fix pasting leashed entities. (#494) 2019-06-28 17:09:42 -04:00
927ae6d076 Allow block replacer to copy TEs. 2019-06-28 16:29:21 -04:00
2b0a4bab27 Change unknown selector to list to enable suggestions. 2019-06-28 16:23:24 -04:00
096a9e4f9f Paintings are very special (#492)
Fixes WORLDEDIT-3429
2019-06-28 16:11:24 -04:00
c0f2557f15 Make the selection wand and navigation wand normal tools. (#493)
This means users can bind and unbind them to any item, like other tools.
By default, the items in config will be automatically bound. After
setting a different item via `//selwand` or `//navwand`, that item will
subsequently be used for that user.

Also add -n to //wand to get a navwand.

Also various other tool-related cleanup.
2019-06-28 15:45:16 -04:00
542f87b8f7 Fix infinite loop re-sizing block state internal ID array. 2019-06-28 15:18:53 -04:00
79910c57d7 Add 1.14 blocks, items, entities, and tags. (#490)
Should remain backwards compatible with 1.13. Removed blocks/items will
be forwarded to the "replacement" block/item. (e.g. BlockTypes.SIGN will
find OAK_SIGN on 1.14.)
2019-06-24 23:15:07 -04:00
8fcc22c21d Cleanup multiple batch usage for chunk deletion. 2019-06-22 15:01:00 -04:00
d763ab374c Re-add delchunks command (#481)
The new command now writes a json file to WorldEdit's working directory with instructions on which chunks to delete, which is read by the plugin/mod at startup and calls the ChunkDeleter.
The chunk deleter parses the json and iterates the instructions, backing up .mca files as it goes and overwriting the offset headers with 0 wherever a chunk needs to be deleted.
This allows Minecraft to reclaim the space used for that chunk, as well as forcing it to be generated from scratch next time the area is loaded.
2019-06-22 14:20:14 -04:00
902754ce8a Bit more cleanup for schematic handling. 2019-06-21 11:07:03 -04:00
a3d23fdcea Fix requirements of sponge schematic spec.
Fixes WORLDEDIT-3929.
2019-06-20 18:51:29 -04:00
c97071c0f4 Merge pull request #482 from EngineHub/forge-1.14
Update to Forge 1.14.
2019-06-16 14:03:35 -07:00
dcd1d8d0bc Clean up/fix undo/redo. Add separate .self perm nodes. 2019-06-16 10:09:35 -04:00
078d6f6440 Update to Forge 1.14. 2019-06-15 20:47:48 -04:00
61fd44fa8c Save some RAM.
Vanilla only needs 12k~ states right now, 32k is unnecessary.
2019-06-15 20:24:47 -04:00
0aa0dbfd11 Fix BlockTransformExtent rotating directional boolean properties.
Also add support for redstone dust, which is directional non-boolean.
(It's the only block like this atm.)
2019-06-15 13:35:23 -04:00
0088fe79b3 Cleanup Bukkit internal id usage. 2019-06-15 17:33:17 +10:00
27c7d488a2 Add perf. improvments for Forge 2019-06-15 17:33:17 +10:00
8c17aab9c5 Clean-up some misc. parts of the code 2019-06-15 17:33:17 +10:00
dc21b4df58 This does something idk. 2019-06-15 17:33:17 +10:00
2571efb5c3 Few fixes for worldedit changes 2019-06-15 17:33:17 +10:00
a3a175ab8c Initial attempt at binding state IDs 2019-06-15 17:33:17 +10:00
6e833a9fe4 Correctly unwrap old CommandExceptions in AsyncCommandBuilder. 2019-06-13 14:35:24 -04:00