TomyLobo
4c05050d73
Improved /we version output for dev builds.
2011-11-02 17:23:45 +01:00
TomyLobo
6b0f237a46
Removed extra fastLighting flag.
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Fast lighting is now used when available.
2011-10-31 03:28:05 +01:00
Wizjany
699807665d
Cleanup
2011-10-29 11:57:45 -04:00
TomyLobo
0ba3da2641
Reverted to old manual lighting system that doesn't call notch's block lighting functions directly.
2011-10-29 05:27:17 +02:00
TomyLobo
0ca66ce350
Moved check for fastLightingAvailable from BukkitWorld.fixAfterFastMode to fixLighting and adjusted the description for //generate.
2011-10-26 23:24:23 +02:00
TomyLobo
7dfc2a34e5
Improved fast mode.
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BukkitWorld's fast lighting mode now also does what the old fast mode did.
In addition, both fast lighting mode and the fallback resend all modified chunks when done.
This should prevent display issues.
2011-10-25 18:41:07 +02:00
TomyLobo
a1fb1fd4e4
Using Notch's block lighting functions now.
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Also removed some debug messages
2011-10-24 23:42:04 +02:00
TomyLobo
a0461aeb2c
BukkitWorld.fixLighting now also fixes block light.
2011-10-24 20:49:17 +02:00
TomyLobo
4f7e1a6b31
Improved speed greatly by deferring lighting until after all blocks are in place.
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This needs CraftBukkit to work.
2011-10-24 13:44:22 +02:00
TomyLobo
e8dcee1acf
Added LocalWorld.fixLighting(Set<BlockVector2D>)
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This method redos lighting in the given chunks.
BukkitWorld's current implementation introduces some slight errors and doesn't redo torch light, but it's better than nothing.
2011-10-24 13:35:48 +02:00
zml2008
52982c7c0f
Moved YAML classes from RegionBook from WorldGuard into WorldEdit and made everything use those.
2011-10-22 23:48:15 -07:00
zml2008
050eef8dc7
Fixed checkLoadedChunk
2011-10-10 02:01:50 -04:00
zml2008
24056df78a
Fixed config generation for Windows users
2011-10-02 01:27:52 -07:00
zml2008
ccfabd94b9
Should fix broken config generation some people have been getting
2011-09-28 19:05:47 -07:00
zml2008
3bbebcd64e
Updated for Bukkit changes.
2011-09-24 15:45:49 -07:00
Wizjany
b5b55a2775
Cleanup and a few bugfixes
2011-09-24 15:24:10 -04:00
Wizjany
b10498b9c7
Added 'xp' as a parameter of the /remove command to remove experience orbs.
2011-09-17 01:44:10 -04:00
Wizjany
afa8e873e9
Reverted block id checking in BukkitWorld to prevent false positives and made LoclWorld use the internal list for easier updates
2011-09-14 21:27:24 -04:00
TomyLobo
cb927d17e1
Fixed a warning.
2011-09-14 18:33:07 +02:00
zml2008
6f43c6a312
Updated for 1.8 blocks and items
2011-09-13 22:47:17 -07:00
zml2008
c38a6b0677
Bug fixes
2011-09-09 15:15:03 -07:00
zml2008
6b3f19f857
Minor cleanup of WEPIF constructors
2011-09-07 17:56:39 -07:00
zml2008
6f1d263e16
Added getting of the Bukkit player to BukkitPlayer (for RegionBook)
2011-09-04 19:29:45 -07:00
TomyLobo
9ea977af77
Fixed some warnings.
2011-09-04 23:20:03 +02:00
Wizjany
4c00a24c1d
Abstracted all block IDs to BlockID and item ids to ItemType. Overloaded recently changed methods for compatibility and cleaned a few things up.
2011-09-03 13:01:51 -04:00
zml2008
bc6315fb24
Fixed getting and setting of blocks in unloaded chunks
2011-08-29 17:31:08 -07:00
TomyLobo
8ac8cb77a5
Cleaned up bukkit event registration a bit and fixed 2 warnings.
2011-08-26 18:40:21 +02:00
Wizjany
da6e6da024
Cleanup. Added toString override for polygonal regions.
2011-08-24 18:27:18 -04:00
zml2008
ef60fa94bf
Typo fixes
2011-08-24 00:17:27 -07:00
TomyLobo
9de9004834
- Moved Bukkit event registration from WorldEditPlugin into the respective listeners.
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- Changed registerEvent to the string-based system WorldGuard has, which should improve compatibility with differing Bukkit versions.
2011-08-21 23:05:03 +02:00
Wizjany
a9498d2c68
Stop working around broken stuff and do it like we always have.
2011-08-21 11:47:29 -04:00
zml2008
3c92bd9451
Worked around brokenness in PlayerInteractEvent
2011-08-17 13:38:23 -07:00
zml2008
c99d64cfa0
Removed unnecessary valid block checking (already in LocalWorld)
2011-08-16 22:29:06 -07:00
zml2008
a313f2e93e
Made events respect isCancelled()
2011-08-16 18:39:07 -07:00
Wizjany
4d6bb6d746
Prevent setting blocks to items due to Bukkit's Material containing both.
2011-08-16 19:31:22 -04:00
Wizjany
b8a987b204
Cancel scheduler tasks onDisable to prevent nag warnings
2011-08-07 11:57:32 -04:00
TomyLobo
79f8a032f3
Fixed warnings.
2011-08-07 02:34:30 +02:00
Wizjany
02e24ed824
Removed and reimplemented mrapple's selection at a distance. It is now a brush tool, meaning it can be bound as other tools can and it subject to Nichts' /range command, so you can select points in midair.
2011-08-06 19:22:10 -04:00
hretsam
990915b23f
Merge remote-tracking branch 'remotes/pull_117/multiworld-snapshots'
2011-08-05 12:29:49 +02:00
zml2008
2efa37f0b2
Fix for bukkit note block changes
2011-07-31 22:11:45 -07:00
mrapple
894ebec740
You may now select pos1/pos2 from a distance!
2011-07-23 11:34:28 -05:00
mrapple
40772cbc67
I had just compiled this, not sure how that errors slipped through
2011-07-23 10:54:38 -05:00
mrapple
15b97782c4
Remove unnecessary player animation event, just use player interact instead
2011-07-23 10:51:31 -05:00
Jacob Scott
66dcc99809
fixed superpickaxe for gravel & lightstone, preprocessors faster than postprocessors, added methods so same-type changes are visble client-side, fixed fixliquid & setblocks block count
2011-07-15 02:00:48 -05:00
James Robinson
858f8d3c36
Add multiworld snapshot support
2011-07-07 18:23:12 +01:00
hash
1784b29f02
Added a new utility method to BukkitUtil to do the common task of shifting coordinates for an entity to the center of a block.
2011-06-15 20:01:03 -05:00
Wizjany
c21357de28
Added multiworld permissions support to WEPIF
2011-06-09 00:30:19 -04:00
hash
b5c9f70e70
Added a utility method for dealing with location precision to bukkit utilities.
2011-06-06 19:32:15 -05:00
sk89q
e20cca38fd
Change the block type check to be implementation-dependent. The Bukkit plugin now checks Bukkit's Material.
2011-06-04 22:22:23 -07:00
sk89q
d881c14e2d
Added //fast mode, which allows the server to skip the dirtying of chunks. This means that you have to rejoin to see changes though, but most operations are doubled in speed.
2011-06-04 10:30:45 -07:00