Commit Graph

23 Commits

Author SHA1 Message Date
9c3122a227 More work on getting commands to compile 2019-07-21 22:49:08 -04:00
8108d0a936 Major command changes that don't work yet. 2019-07-16 23:44:34 -04:00
ec001b8d3b Revert "Upstream, generics, formatting"
This reverts commit cd88e513a8.
2019-06-12 15:45:41 +02:00
cd88e513a8 Upstream, generics, formatting 2019-06-11 20:31:56 -04:00
f361619037 Merge remote-tracking branch 'upstream/master' into breaking 2019-04-03 16:53:34 +11:00
1934006d14 Better enforce the Request lifetime.
Previously, the current request would just get a new EditSession when
one was created. Now, a Request is reset before and after:
 - a command is used and
 - an interact is fired with the platform
This means each action taken will get a single, non-reusable Request.

Note that this only applies to actions taken through the platform.
API users will not be using requests anyway, since things like Masks,
etc. will be constructed directly instead of being passed through the
platform's parsers and so on. (e.g. if a plugin loads a schematic into
the world with a mask, they should create the EditSession and mask it
directly, and not use that Mask again for another EditSession in another
World).

Also, get rid of a bunch of (some now-)unnecessary EditSession creation
during command dispatching.

Note that this also fixed the dynamic selection mask, which apparently
has been broken for some unknown amount of time.
2019-03-20 19:13:54 -04:00
590b7e23a9 Remove all raw usages of BSH, improve API generics 2019-02-03 05:01:39 -05:00
53308416ff Start work on modularising masks and patterns 2019-02-03 03:33:52 -05:00
3fefcbf971 Remove all raw usages of BSH, improve API generics 2018-12-26 16:39:10 -08:00
c0fa1602ad Restore the formatting of many things to upstream WorldEdit - no code changes
This patch touches many files but changes absolutely no functionality.
The goal here is to make future merges with worldedit produce fewer
conflicts that have to be resolved.

This patch was made by painstakingly diff'ing files and copying changes
over from the last upstream merge commit (02c6f11b) into this codebase.

Signed-off-by: Byron Marohn <combustible@live.com>
2018-12-20 11:33:56 -08:00
7d4906cfe9 Add chunk batching flag, enable by default 2018-10-10 11:38:23 -07:00
82ede1d42b freebuild region restrictions 2018-09-05 05:10:15 +10:00
b24d322d29 Update from sk89q/master 2018-09-03 00:10:38 +10:00
c931095736 Little bit of formatting 2018-08-27 17:24:18 +10:00
c55353e5b1 Various command (use es6 if java9 + nashorn) 2018-08-22 03:22:37 +10:00
a629d15c74 Copy paste/merge FAWE classes to this WorldEdit fork
- so certain people can look at the diff and complain about my sloppy code :(

Signed-off-by: Jesse Boyd <jessepaleg@gmail.com>
2018-08-13 00:03:07 +10:00
1480606b52 Fixed a few more issues found looking over the changeset. 2018-08-04 11:43:42 +10:00
a48c319e7e package move 2018-08-04 11:43:40 +10:00
484687a49d Further work on BlockState transition 2018-08-04 11:43:39 +10:00
c43109bde5 Start work on the new BaseBlock/BlockState split 2018-08-04 11:43:39 +10:00
aaaf2d5678 More deprecation removal 2018-08-04 11:43:38 +10:00
c537a2e948 Remove a tonne of code from WorldEdit. This breaks backwards compatibility. More will be removed. Sorry :) 2018-08-04 11:43:38 +10:00
7192780251 Switch to Gradle. Use git log --follow for history.
This converts the project into a multi-module Gradle build.

By default, Git does not show history past a rename, so use git log
--follow to see further history.
2014-11-14 11:27:39 -08:00